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  /external/quake/quake/src/WinQuake/
d_draw.s 173 // calculate and clamp s & t
773 // z-clamp on a non-negative gradient span
780 // z-clamp on a negative gradient span
822 // clamp if z is nearer than 2 (1/z > 0.5)
937 // clamp if z is nearer than 2 (1/z > 0.5)
d_polyse.cpp 434 // FIXME: need to clamp l, s, t, at both ends?
781 // FIXME: need to clamp l, s, t, at both ends?
879 // FIXME: need to clamp l, s, t, at both ends?
r_main.cpp 584 // clamp lighting so it doesn't overbright as much
659 // clamp lighting so it doesn't overbright as much
  /packages/apps/Launcher2/src/com/android/launcher2/
AllApps3D.java     [all...]
  /frameworks/base/graphics/java/android/graphics/drawable/
GradientDrawable.java 326 // to show it. If we did nothing, Skia would clamp the rad
537 colors, st.mPositions, Shader.TileMode.CLAMP));
546 Shader.TileMode.CLAMP));
    [all...]
  /external/kernel-headers/original/linux/
tcp.h 253 __u32 rcv_ssthresh; /* Current window clamp */
  /external/libvpx/vp8/common/arm/armv6/
recon_v6.asm 29 ; Loop through the block adding the Pred and Diff together. Clamp and then
filter_v6.asm 235 usat r6, #8, r6, asr #7 ; shift and clamp
  /external/webkit/WebCore/platform/wx/
ScrollViewWx.cpp 190 // clamp to scroll area
  /frameworks/base/libs/ui/
EventRecurrence.cpp 206 // INT_MIN, and if we're going to wrap, we'll just clamp to
  /packages/apps/Camera/src/com/android/camera/
Util.java 296 public static int clamp(int x, int min, int max) { method in class:Util
  /packages/apps/Camera/src/com/android/camera/ui/
GLListView.java 255 position = Util.clamp(position, 0, mScrollHeight - height);
  /packages/apps/Gallery3D/src/com/cooliris/media/
GridCamera.java 197 delta = FloatUtils.clamp(delta, -maxDelta, maxDelta);
  /external/libvpx/vp8/decoder/
decodframe.c 83 QIndex = (QIndex >= 0) ? ((QIndex <= MAXQ) ? QIndex : MAXQ) : 0; /* Clamp to valid range */
480 /* Clamp number of decoder threads */
decodemv.c 456 * since those modes clamp the MV. The NEWMV mode does not,
  /external/quake/quake/src/QW/client/
pmove.c 528 // clamp to server defined max speed
828 // clamp to server defined max speed
r_main.c 601 // clamp lighting so it doesn't overbright as much
676 // clamp lighting so it doesn't overbright as much
  /frameworks/base/core/java/android/widget/
OverScroller.java 609 // Clamp to a valid final position
689 // Clamp to a valid final position
HorizontalScrollView.java 1440 private int clamp(int n, int my, int child) { method in class:HorizontalScrollView
    [all...]
ScrollView.java 1439 private int clamp(int n, int my, int child) { method in class:ScrollView
    [all...]
  /external/icu4c/i18n/
decNumber.c 589 if (set->clamp) break;
    [all...]
  /dalvik/vm/alloc/
HeapSource.c     [all...]
  /external/libvpx/vp8/common/x86/
postproc_mmx.asm 498 psubusb mm1, [rdx] ;blackclamp ; clamp both sides so we don't outrange adding noise
  /external/ppp/pppd/plugins/rp-pppoe/
common.c 236 * clampMss -- clamp value
  /external/qemu/distrib/sdl-1.2.12/src/audio/
SDL_wave.c 289 /* Clamp output sample */

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