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  /external/skia/src/svg/
SkSVGParser.cpp 281 SkASSERT(strncmp(string.c_str(), "matrix", 6) == 0);
283 _startElement("matrix");
290 SkASSERT(strncmp(str, "matrix(", 7) == 0);
316 _addAttribute("matrix", string);
317 _endElement(); // matrix
  /external/webkit/SunSpider/tests/sunspider-0.9/
3d-cube.js 6 var MTrans = new Array(); // transformation matrix
8 var I = new Array(); // entity matrix
107 //multiplies matrix with vector
263 // transformation matrix
279 // entity matrix
  /external/webkit/SunSpider/tests/sunspider-0.9.1/
3d-cube.js 6 var MTrans = new Array(); // transformation matrix
8 var I = new Array(); // entity matrix
107 //multiplies matrix with vector
263 // transformation matrix
279 // entity matrix
  /frameworks/base/core/java/com/android/internal/widget/
LockPatternView.java 29 import android.graphics.Matrix;
134 * Represents a cell in the 3 X 3 matrix of the unlock pattern view.
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RotarySelector.java 26 import android.graphics.Matrix;
90 final Matrix mBgMatrix = new Matrix();
91 final Matrix mArrowMatrix = new Matrix();
219 // bg matrix only needs to be calculated once
222 // set up matrix for translating drawing of background and arrow assets
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
GcSnapshot.java 281 AffineTransform matrix = mLayers.get(0).getGraphics().getTransform(); local
285 mapRect(matrix, rect2, layerBounds);
636 // didn't save the matrix? set the current matrix on the previous snapshot
721 // shader could have a local matrix that's not valid (for instance 0 scaling).
786 private void mapRect(AffineTransform matrix, RectF dst, RectF src) {
796 matrix.transform(corners, 0, corners, 0, 4);
  /frameworks/base/core/jni/android/graphics/
Canvas.cpp 221 const SkMatrix* matrix) {
222 canvas->concat(*matrix);
226 const SkMatrix* matrix) {
227 if (NULL == matrix) {
230 canvas->setMatrix(*matrix);
569 const SkBitmap* bitmap, const SkMatrix* matrix,
571 canvas->drawBitmapMatrix(*bitmap, *matrix, paint);
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
MatrixPaletteRenderer.java 352 // matrix 0: no transformation
357 // matrix 1: rotate by "angle"
372 * Set our projection matrix. This doesn't have to be done
CubeRenderer.java 71 * Set our projection matrix. This doesn't have to be done
  /external/webkit/WebCore/bindings/js/
JSSVGPODTypeWrapper.h 52 // SVGMatrix object (i.e. 'someElement.transform.matrix.a = 50.0', in that case 'SVGTransform').
62 // object takes (SVGTransform*, &SVGTransform::matrix, &SVGTransform::setMatrix). A JS call like
63 // "someElement.transform.matrix.a = 50.0' causes the JSSVGMatrix object to call SVGTransform::setMatrix,
  /external/webkit/WebCore/platform/graphics/openvg/
GraphicsContextOpenVG.cpp 454 TransformationMatrix matrix = m_data->transformationMatrix();
455 return IntPoint(roundf(matrix.m41()), roundf(matrix.m42()));
  /external/webkit/WebCore/platform/graphics/skia/
SkiaFontWin.cpp 240 const AffineTransform& matrix = context->getCTM(); local
241 if (matrix.b() != 0 || matrix.c() != 0) // Check for skew.
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Canvas_Delegate.java 181 // get its current matrix
187 // combine them so that the given matrix is applied after.
190 // give it to the graphics2D as a new matrix replacing all previous transform
440 // get its current matrix
442 // get the AffineTransform of the given matrix
445 // combine them so that the given matrix is applied after.
448 // give it to the graphics2D as a new matrix replacing all previous transform
468 // get the AffineTransform of the given matrix
471 // give it to the graphics2D as a new matrix replacing all previous transform
477 "android.graphics.Canvas#setMatrix(android.graphics.Matrix) only "
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  /packages/apps/Camera/src/com/android/camera/
Util.java 24 import android.graphics.Matrix;
62 Matrix m = new Matrix();
  /packages/providers/ContactsProvider/src/com/android/providers/contacts/
ContactMatcher.java 75 * Name matching scores: a matrix by name type vs. candidate lookup type.
131 * Populates the cells of the score matrix and score span matrix
  /cts/tests/tests/graphics/src/android/graphics/cts/
ColorMatrixColorFilterTest.java 102 // create a new filter with the changed matrix
  /cts/tests/tests/view/src/android/view/animation/cts/
AlphaAnimationTest.java 76 " always returns false, a alpha animation will not affect the matrix",
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java 80 * Set our projection matrix. This doesn't have to be done
Layer.java 22 // start with identity matrix for transformation
  /development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
CubeRenderer.java 71 * Set our projection matrix. This doesn't have to be done
  /external/bison/lib/
bitsetv.c 126 of the bit matrix set. */
  /external/freetype/include/freetype/internal/
ftcalc.h 135 const FT_Matrix* matrix,
  /external/libvpx/vp8/common/arm/neon/
mbloopfilter_neon.asm 167 ;transpose to 8x16 matrix
200 ;transpose to 16x8 matrix
281 ;transpose to 8x16 matrix
311 ;transpose to 16x8 matrix
  /external/skia/include/core/
SkColorFilter.h 105 const SkMatrix& matrix);
SkDraw.h 59 const SkPath& path, const SkMatrix* matrix) const;

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