/external/skia/src/svg/ |
SkSVGParser.cpp | 281 SkASSERT(strncmp(string.c_str(), "matrix", 6) == 0); 283 _startElement("matrix"); 290 SkASSERT(strncmp(str, "matrix(", 7) == 0); 316 _addAttribute("matrix", string); 317 _endElement(); // matrix
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/external/webkit/SunSpider/tests/sunspider-0.9/ |
3d-cube.js | 6 var MTrans = new Array(); // transformation matrix 8 var I = new Array(); // entity matrix 107 //multiplies matrix with vector 263 // transformation matrix 279 // entity matrix
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/external/webkit/SunSpider/tests/sunspider-0.9.1/ |
3d-cube.js | 6 var MTrans = new Array(); // transformation matrix 8 var I = new Array(); // entity matrix 107 //multiplies matrix with vector 263 // transformation matrix 279 // entity matrix
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/frameworks/base/core/java/com/android/internal/widget/ |
LockPatternView.java | 29 import android.graphics.Matrix; 134 * Represents a cell in the 3 X 3 matrix of the unlock pattern view. [all...] |
RotarySelector.java | 26 import android.graphics.Matrix; 90 final Matrix mBgMatrix = new Matrix(); 91 final Matrix mArrowMatrix = new Matrix(); 219 // bg matrix only needs to be calculated once 222 // set up matrix for translating drawing of background and arrow assets
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
GcSnapshot.java | 281 AffineTransform matrix = mLayers.get(0).getGraphics().getTransform(); local 285 mapRect(matrix, rect2, layerBounds); 636 // didn't save the matrix? set the current matrix on the previous snapshot 721 // shader could have a local matrix that's not valid (for instance 0 scaling). 786 private void mapRect(AffineTransform matrix, RectF dst, RectF src) { 796 matrix.transform(corners, 0, corners, 0, 4);
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/frameworks/base/core/jni/android/graphics/ |
Canvas.cpp | 221 const SkMatrix* matrix) { 222 canvas->concat(*matrix); 226 const SkMatrix* matrix) { 227 if (NULL == matrix) { 230 canvas->setMatrix(*matrix); 569 const SkBitmap* bitmap, const SkMatrix* matrix, 571 canvas->drawBitmapMatrix(*bitmap, *matrix, paint); [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
MatrixPaletteRenderer.java | 352 // matrix 0: no transformation 357 // matrix 1: rotate by "angle" 372 * Set our projection matrix. This doesn't have to be done
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CubeRenderer.java | 71 * Set our projection matrix. This doesn't have to be done
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/external/webkit/WebCore/bindings/js/ |
JSSVGPODTypeWrapper.h | 52 // SVGMatrix object (i.e. 'someElement.transform.matrix.a = 50.0', in that case 'SVGTransform'). 62 // object takes (SVGTransform*, &SVGTransform::matrix, &SVGTransform::setMatrix). A JS call like 63 // "someElement.transform.matrix.a = 50.0' causes the JSSVGMatrix object to call SVGTransform::setMatrix,
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/external/webkit/WebCore/platform/graphics/openvg/ |
GraphicsContextOpenVG.cpp | 454 TransformationMatrix matrix = m_data->transformationMatrix(); 455 return IntPoint(roundf(matrix.m41()), roundf(matrix.m42()));
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/external/webkit/WebCore/platform/graphics/skia/ |
SkiaFontWin.cpp | 240 const AffineTransform& matrix = context->getCTM(); local 241 if (matrix.b() != 0 || matrix.c() != 0) // Check for skew.
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Canvas_Delegate.java | 181 // get its current matrix 187 // combine them so that the given matrix is applied after. 190 // give it to the graphics2D as a new matrix replacing all previous transform 440 // get its current matrix 442 // get the AffineTransform of the given matrix 445 // combine them so that the given matrix is applied after. 448 // give it to the graphics2D as a new matrix replacing all previous transform 468 // get the AffineTransform of the given matrix 471 // give it to the graphics2D as a new matrix replacing all previous transform 477 "android.graphics.Canvas#setMatrix(android.graphics.Matrix) only " [all...] |
/packages/apps/Camera/src/com/android/camera/ |
Util.java | 24 import android.graphics.Matrix; 62 Matrix m = new Matrix();
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/packages/providers/ContactsProvider/src/com/android/providers/contacts/ |
ContactMatcher.java | 75 * Name matching scores: a matrix by name type vs. candidate lookup type. 131 * Populates the cells of the score matrix and score span matrix
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
ColorMatrixColorFilterTest.java | 102 // create a new filter with the changed matrix
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/cts/tests/tests/view/src/android/view/animation/cts/ |
AlphaAnimationTest.java | 76 " always returns false, a alpha animation will not affect the matrix",
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
KubeRenderer.java | 80 * Set our projection matrix. This doesn't have to be done
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Layer.java | 22 // start with identity matrix for transformation
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/development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/ |
CubeRenderer.java | 71 * Set our projection matrix. This doesn't have to be done
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/external/bison/lib/ |
bitsetv.c | 126 of the bit matrix set. */
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/external/freetype/include/freetype/internal/ |
ftcalc.h | 135 const FT_Matrix* matrix,
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/external/libvpx/vp8/common/arm/neon/ |
mbloopfilter_neon.asm | 167 ;transpose to 8x16 matrix 200 ;transpose to 16x8 matrix 281 ;transpose to 8x16 matrix 311 ;transpose to 16x8 matrix
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/external/skia/include/core/ |
SkColorFilter.h | 105 const SkMatrix& matrix);
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SkDraw.h | 59 const SkPath& path, const SkMatrix* matrix) const;
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