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/external/skia/src/animator/ |
SkCondensedDebug.cpp | 128 "matrix\0" 564 "matrix\0" 956 "matrix\0" 1261 65, // Matrix
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SkCondensedRelease.cpp | 128 "matrix\0" 546 "matrix\0" 938 "matrix\0" 1241 65, // Matrix
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SkDrawGradient.cpp | 129 dumpChildren(maker, closedYet); //dumps the matrix if it has one
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/external/srec/srec/clib/ |
matrix_i.c | 117 log_report("Singular matrix in routine ludcmp\n");
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/external/webkit/WebCore/svg/ |
SVGLinearGradientElement.cpp | 162 attributes.setGradientTransform(current->gradientTransform()->consolidate().matrix());
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/frameworks/base/core/jni/ |
Android.mk | 95 android/graphics/Matrix.cpp \
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/frameworks/base/graphics/java/android/graphics/ |
Picture.java | 90 * of changing the matrix and clip of the canvas.
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/frameworks/base/media/libeffects/lvm/lib/Reverb/src/ |
LVREV_Private.h | 141 /* Feedback matrix */
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/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 95 * Set our projection matrix. This doesn't have to be done
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/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/ |
ClearActivity.java | 75 // Compute the projection matrix
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
DelegateManager.java | 39 * For example, a native method android.graphics.Matrix.init(...) will actually become
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/frameworks/base/tools/layoutlib/create/src/com/android/tools/layoutlib/create/ |
CreateInfo.java | 131 "android.graphics.Matrix",
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/hardware/ti/wlan/wl1271/stad/src/Connection_Managment/ |
broadcastKey802_1x.c | 98 /** Station broadcast key State Machine matrix */
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unicastKey802_1x.c | 103 /** 802.1X Station unicast key State Machine matrix */
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/packages/apps/Gallery/src/com/android/camera/ |
GalleryPicker.java | 36 import android.graphics.Matrix; 656 final Matrix m = new Matrix(); 712 tempCanvas.drawBitmap(temp, new Matrix(), new Paint());
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/system/wlan/ti/wilink_6_1/stad/src/Connection_Managment/ |
broadcastKey802_1x.c | 98 /** Station broadcast key State Machine matrix */
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externalSec.c | 83 /** Station externalSec State Machine matrix */
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unicastKey802_1x.c | 103 /** 802.1X Station unicast key State Machine matrix */
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/frameworks/base/media/libstagefright/codecs/amrnb/enc/src/ |
s10_8pf.cpp | 63 advantage of the fact that the autocrrelation matrix is 64 a toeplitz matrix, so r[i][j] = r[j][i], then a single 65 pointer can be used to address a matrix. The use of this 137 rr[][] = matrix of autocorrelation (Word16) 184 Word16 rr[][L_CODE], // i : matrix of autocorrelation 561 Word16 rr[][L_CODE], /* i : matrix of autocorrelation */
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/cts/tests/tests/view/src/android/view/animation/cts/ |
AnimationSetTest.java | 481 // the transformation matrix. 487 // the transformation matrix.
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/external/jpeg/ |
jidctint.c | 224 /* Odd part per figure 8; the matrix is unitary and hence its 326 /* Odd part per figure 8; the matrix is unitary and hence its
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/external/libvpx/examples/includes/geshi/geshi/ |
actionscript3.php | 182 'maxLevel', 'maxChars', 'max', 'matrixY', 'matrixX', 'matrix', 365 'Matrix', 'Math', 'LocalConnection', 'LoaderInfo', 'LoaderContext',
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/external/libvpx/vp8/common/arm/neon/ |
loopfilter_neon.asm | 161 ;transpose to 8x16 matrix 245 ;transpose to 8x16 matrix
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/external/quake/quake/src/QW/client/ |
r_misc.c | 399 // TODO: when we have rotating entities, this will need to use the view matrix 501 // build the transformation matrix for the given view angles
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/external/quake/quake/src/WinQuake/ |
r_misc.cpp | 323 // TODO: when we have rotating entities, this will need to use the view matrix
428 // build the transformation matrix for the given view angles
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