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  /external/quake/quake/src/WinQuake/
quake-rogue.spec.sh 64 Tag. You played it as a kid, but nothin' says "Tag!" like a face full of
snd_win.cpp 47 * so it can unlock and free the data block after it has been played.
691 snd_completed++; // this buffer has been played
cd_win.cpp 142 // get the length of the track to be played
  /external/skia/include/core/
SkPicture.h 31 be played back at a later time.
  /external/skia/src/core/
SkPicture.cpp 41 // recorded and played back
  /external/sonivox/arm-wt-22k/lib_src/
dls.h 256 played until the envelope reaches an off threshold in the release
  /frameworks/base/voip/java/android/net/rtp/
AudioGroup.java 70 * from the microphone. Then, the results are played back to the speaker,
  /frameworks/base/voip/jni/rtp/
EchoSuppressor.cpp 28 // the timing information of the samples being played and recorded. Therefore,
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/
simple.h 135 /** Wait until all data already written is played by the daemon */
def.h 288 * pa_stream_write() takes to be played may be estimated by
312 pa_usec_t sink_usec; /**< Time in usecs a sample takes to be played on the sink. For playback streams and record streams connected to a monitor source. */
  /system/media/opensles/tests/sandbox/
configbq.c 198 // wait for the buffer to be played
  /frameworks/base/media/java/android/media/
AudioTrack.java 48 * that need to be played with the smallest latency possible. AudioTrack instances in static mode
50 * each time the sound is to be played. The static mode will therefore be preferred for UI and
51 * game sounds that are played often, and with the smallest overhead possible.
57 * be played from it.<br>
255 * this is the maximum size of the sound that will be played for this instance.
294 * this is the maximum size of the sound that will be played for this instance.
725 * the audio data will be consumed and played back, not the original sampling rate of the
    [all...]
MediaMetadataRetriever.java 67 * @param offset the offset into the file where the data to be played starts,
69 * @param length the length in bytes of the data to be played. It must be
  /packages/apps/Phone/src/com/android/phone/
CallNotifier.java 191 // when a tone is being played and releases it after its done playing.
413 // Stop any signalInfo tone being played on receiving a Call
    [all...]
  /frameworks/base/media/java/android/media/audiofx/
AudioEffect.java 422 * or not to the audio content being played in the corresponding audio session.
    [all...]
  /external/quake/quake/src/QW/client/
snd_win.c 47 * so it can unlock and free the data block after it has been played.
689 snd_completed++; // this buffer has been played
cd_win.c 142 // get the length of the track to be played
  /frameworks/base/include/media/
ToneGenerator.h 246 unsigned int mTotalSmp; // Total number of audio samples played (gives current time)
251 unsigned int mMaxSmp; // Maximum number of audio samples played (maximun tone duration)
  /external/chromium/base/
event_recorder.cc 16 // so that events are played back at exactly the same time that
  /external/qemu/distrib/sdl-1.2.12/src/cdrom/macosx/
SDL_syscdrom_c.h 122 whenever a notification needs to be processed, so another file can be played back if need be.
  /external/webkit/WebCore/html/
HTMLMediaElement.h 125 PassRefPtr<TimeRanges> played();
  /packages/apps/CellBroadcastReceiver/src/com/android/cellbroadcastreceiver/
CellBroadcastAlertService.java 37 * and an alert tone is played when the alert is first shown to the user
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/dvb/
video.h 261 * The PTS should belong to the currently played
  /system/media/opensles/tests/examples/
slesTestSawtoothBufferQueue.cpp 251 played. This is indicated by waiting for the count member of the
  /frameworks/base/media/libstagefright/codecs/aacdec/
pvmp4audiodecoderresetbuffer.cpp 65 This function is called when the same audio clip will be played again from
68 be played again, the decoder does not need to reset the audioSpecificInfo.
182 * clip will be played again from the beginning.

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