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Searched
refs:GL_NUM_COMPRESSED_TEXTURE_FORMATS
(Results
26 - 37
of
37
) sorted by null
1
2
/frameworks/base/opengl/java/android/opengl/
GLLogWrapper.java
652
case
GL_NUM_COMPRESSED_TEXTURE_FORMATS
:
653
return "
GL_NUM_COMPRESSED_TEXTURE_FORMATS
";
691
mgl.glGetIntegerv(
GL_NUM_COMPRESSED_TEXTURE_FORMATS
, buffer, 0);
716
case
GL_NUM_COMPRESSED_TEXTURE_FORMATS
:
[
all
...]
/frameworks/base/core/jni/
com_google_android_gles_jni_GLImpl.cpp
220
glGetIntegerv(
GL_NUM_COMPRESSED_TEXTURE_FORMATS
, &numCompressedTextureFormats);
[
all
...]
/external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h
306
#define
GL_NUM_COMPRESSED_TEXTURE_FORMATS
0x86A2
[
all
...]
/prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h
306
#define
GL_NUM_COMPRESSED_TEXTURE_FORMATS
0x86A2
[
all
...]
/prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h
306
#define
GL_NUM_COMPRESSED_TEXTURE_FORMATS
0x86A2
[
all
...]
/prebuilt/windows/sdl/host/include/SDL/
SDL_opengl.h
306
#define
GL_NUM_COMPRESSED_TEXTURE_FORMATS
0x86A2
[
all
...]
/prebuilt/windows/sdl/include/SDL/
SDL_opengl.h
306
#define
GL_NUM_COMPRESSED_TEXTURE_FORMATS
0x86A2
[
all
...]
/prebuilt/sdk/4/
android.jar
/prebuilt/sdk/5/
android.jar
/prebuilt/sdk/6/
android.jar
/prebuilt/sdk/8/
android.jar
/prebuilt/sdk/9/
android.jar
Completed in 1314 milliseconds
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