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    Searched refs:GLclampf (Results 26 - 42 of 42) sorted by null

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  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
glext.h 509 GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
514 GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
516 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
521 typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/
glext.h 509 GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
514 GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
516 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
521 typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
  /frameworks/base/services/surfaceflinger/
LayerBuffer.cpp 637 GLclampf red = 0;
638 GLclampf green = 0;
639 GLclampf blue = 0;
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_glfuncs.h 7 SDL_PROC_UNUSED(void,glAlphaFunc,(GLenum,GLclampf))
18 SDL_PROC_UNUSED(void,glClearColor,(GLclampf,GLclampf,GLclampf,GLclampf))
213 SDL_PROC_UNUSED(void,glPrioritizeTextures,(GLsizei n, const GLuint *textures, const GLclampf *priorities))
  /frameworks/base/opengl/include/GLES/
glext.h     [all...]
  /external/quake/quake/src/QW/client/
glquake.h 58 const GLclampf *);
  /frameworks/base/core/jni/
android_opengl_GLES10.cpp 167 /* void glAlphaFunc ( GLenum func, GLclampf ref ) */
173 (GLclampf)ref
216 /* void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) */
221 (GLclampf)red,
222 (GLclampf)green,
223 (GLclampf)blue,
224 (GLclampf)alph
    [all...]
android_opengl_GLES20.cpp 236 /* void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) */
241 (GLclampf)red,
242 (GLclampf)green,
243 (GLclampf)blue,
244 (GLclampf)alpha
356 /* void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) *
    [all...]
com_google_android_gles_jni_GLImpl.cpp 293 /* void glAlphaFunc ( GLenum func, GLclampf ref ) */
299 (GLclampf)ref
342 /* void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) */
347 (GLclampf)red,
348 (GLclampf)green,
349 (GLclampf)blue,
350 (GLclampf)alph
    [all...]
android_opengl_GLES11Ext.cpp     [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h     [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h     [all...]
  /external/quake/quake/src/WinQuake/
glquake.h 58 const GLclampf *);
  /frameworks/base/opengl/libagl/
matrix.cpp 891 static void depthRangef(GLclampf zNear, GLclampf zFar, ogles_context_t* c)
1094 void glDepthRangef(GLclampf zNear, GLclampf zFar)

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