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    Searched refs:GLfloat (Results 51 - 75 of 75) sorted by null

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  /frameworks/base/services/surfaceflinger/
LayerDim.cpp 67 const GLfloat alpha = s.alpha/255.0f;
LayerBase.cpp 369 const GLfloat alpha = s.alpha * (1.0f/255.0f);
394 GLfloat cl, ct, cr, cb;
397 const GLfloat us = (texture.NPOTAdjust ? texture.wScale : 1.0f) / width;
398 const GLfloat vs = (texture.NPOTAdjust ? texture.hScale : 1.0f) / height;
425 GLfloat u;
426 GLfloat v;
SurfaceFlinger.h 344 GLuint* textureName, GLfloat* uOut, GLfloat* vOut);
LayerBase.h 243 GLfloat mVertices[4][2];
LayerBlur.cpp 211 const GLfloat alpha = s.alpha * (1.0f/255.0f);
  /external/quake/quake/src/QW/client/
glquake.h 266 typedef void (APIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
gl_draw.c     [all...]
  /frameworks/base/opengl/tests/filter/
filter.cpp 141 const GLfloat vertices[4][2] = {
148 const GLfloat texCoords[4][2] = {
  /frameworks/base/opengl/tests/gl_jni/jni/
gl_code.cpp 15 GLfloat background;
151 const GLfloat vertices[] = {
  /frameworks/base/opengl/libagl/
texture.cpp 928 GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
974 void glTexEnvf(GLenum target, GLenum pname, GLfloat param)
981 GLenum target, GLenum pname, const GLfloat *params)
    [all...]
light.cpp 636 void glLightModelf(GLenum pname, GLfloat param)
648 void glLightModelfv(GLenum pname, const GLfloat *params)
693 void glLightf(GLenum i, GLenum pname, GLfloat param)
705 void glLightfv(GLenum i, GLenum pname, const GLfloat *params)
739 void glMaterialf(GLenum face, GLenum pname, GLfloat param)
752 GLenum face, GLenum pname, const GLfloat *params)
837 void glFogf(GLenum pname, GLfloat param) {
850 void glFogfv(GLenum pname, const GLfloat *params)
state.cpp 481 void glPointSize(GLfloat size)
503 void glLineWidth(GLfloat width)
array.cpp 163 static void fetch2f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
180 static void fetch3f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
200 static void fetch4f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
218 static void fetchClamp4f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
236 static void fetchClamp3f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
    [all...]
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 146 const GLfloat gTriangleVertices[] = { 0.0f, 0.5f, -0.5f, -0.5f,
  /frameworks/base/opengl/tests/gl2_jni/jni/
gl_code.cpp 126 const GLfloat gTriangleVertices[] = { 0.0f, 0.5f, -0.5f, -0.5f,
  /frameworks/base/opengl/tests/gldual/jni/
gl_code.cpp 126 const GLfloat gTriangleVertices[] = { 0.0f, 0.5f, -0.5f, -0.5f,
  /external/quake/quake/src/WinQuake/
glquake.h 263 typedef void (APIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
gl_rmain.cpp     [all...]
gl_draw.cpp     [all...]
  /frameworks/base/opengl/tests/tritex/
tritex.cpp 232 const GLfloat vertices[] = {
  /frameworks/base/libs/rs/
rsScriptC_Lib.cpp 877 GLfloat params[] = { r, g, b, a };
883 GLfloat params[] = { r, g, b, a };
889 GLfloat params[] = { r, g, b, a };
895 GLfloat params[] = { r, g, b, a };
906 GLfloat params[] = { a, b, c };
    [all...]
  /frameworks/base/opengl/tests/gl2_basic/
gl2_basic.cpp 158 const GLfloat gTriangleVertices[] = { 0.0f, 0.5f, -0.5f, -0.5f,
  /frameworks/base/opengl/tests/gl_basic/
gl_basic.cpp 341 const GLfloat vertices[] = {
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp     [all...]
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp     [all...]

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