/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 57 GLuint loadShader(GLenum shaderType, const char* pSource) { 58 GLuint shader = glCreateShader(shaderType); 83 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 84 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 89 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 94 GLuint program = glCreateProgram(); 121 GLuint gProgram; 122 GLuint gvPositionHandle;
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/external/skia/src/gl/ |
SkGLTextCache.h | 24 GLuint texture() const { return fTexName; } 46 GLuint fTexName;
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SkGLDevice.h | 85 static TexCache* LockTexCache(const SkBitmap&, GLuint* name, 90 SkAutoLockTexCache(const SkBitmap& bitmap, GLuint* name,
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 37 GLuint loadShader(GLenum shaderType, const char* pSource) { 38 GLuint shader = glCreateShader(shaderType); 63 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 64 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 74 GLuint program = glCreateProgram(); 101 GLuint gProgram; 102 GLuint gvPositionHandle;
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/frameworks/base/opengl/tests/gldual/jni/ |
gl_code.cpp | 37 GLuint loadShader(GLenum shaderType, const char* pSource) { 38 GLuint shader = glCreateShader(shaderType); 63 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 64 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 74 GLuint program = glCreateProgram(); 101 GLuint gProgram; 102 GLuint gvPositionHandle;
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/frameworks/base/opengl/libagl/ |
BufferObjectManager.h | 62 gl::buffer_t const* bind(GLuint buffer); 64 void deleteBuffers(GLsizei n, const GLuint* buffers); 69 KeyedVector<GLuint, gl::buffer_t*> mBuffers;
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BufferObjectManager.cpp | 53 buffer_t const* EGLBufferObjectManager::bind(GLuint buffer) 85 void EGLBufferObjectManager::deleteBuffers(GLsizei n, const GLuint* buffers) 89 const GLuint t = *buffers++;
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TextureObjectManager.cpp | 254 sp<EGLTextureObject> EGLSurfaceManager::createTexture(GLuint name) 271 sp<EGLTextureObject> EGLSurfaceManager::removeTexture(GLuint name) 283 sp<EGLTextureObject> EGLSurfaceManager::replaceTexture(GLuint name) 305 void EGLSurfaceManager::deleteTextures(GLsizei n, const GLuint *tokens) 310 const GLuint t(*tokens++); 317 sp<EGLTextureObject> EGLSurfaceManager::texture(GLuint name)
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/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | 145 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, 161 /* void glAttachShader ( GLuint program, GLuint shader ) */ 166 (GLuint)program, 167 (GLuint)shader 171 /* void glBindAttribLocation ( GLuint program, GLuint index, const char *name ) */ 184 (GLuint)program, 185 (GLuint)index, 196 /* void glBindBuffer ( GLenum target, GLuint buffer ) * [all...] |
/external/quake/quake/src/QW/client/ |
glquake2.h | 17 typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
19 typedef void (APIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint);
20 typedef void (APIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *);
21 typedef void (APIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *);
22 typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
23 typedef void (APIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
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glquake.h | 51 typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *, 53 typedef void (APIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint); 54 typedef void (APIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *); 55 typedef void (APIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *); 56 typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint); 57 typedef void (APIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
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/frameworks/base/services/surfaceflinger/ |
LayerDim.h | 35 static GLuint sTexId;
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LayerBlur.h | 52 mutable GLuint mTextureName;
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES11Ext.spec | 53 GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) 54 void glBindRenderbufferOES ( GLenum target, GLuint renderbuffer ) 55 void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) 56 void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) 59 GLboolean glIsFramebufferOES ( GLuint framebuffer ) 60 void glBindFramebufferOES ( GLenum target, GLuint framebuffer ) 61 void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) 62 void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) 64 void glFramebufferRenderbufferOES ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) 65 void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level [all...] |
GLES11.spec | 1 void glBindBuffer ( GLenum target, GLuint buffer ) 8 void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) 10 void glGenBuffers ( GLsizei n, GLuint *buffers ) 28 GLboolean glIsBuffer ( GLuint buffer ) 30 GLboolean glIsTexture ( GLuint texture )
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/external/webkit/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.cpp | 251 ::glAttachShader((GLuint) program->object(), (GLuint) shader->object()); 258 ::glBindAttribLocation((GLuint) program->object(), index, name.utf8().data()); 264 ::glBindBuffer(target, buffer ? (GLuint) buffer->object() : 0); 271 ::glBindFramebufferEXT(target, (buffer && buffer->object()) ? (GLuint) buffer->object() : m_fbo); 277 ::glBindRenderbufferEXT(target, renderbuffer ? (GLuint) renderbuffer->object() : 0); 284 ::glBindTexture(target, texture ? (GLuint) texture->object() : 0); 381 ::glCompileShader((GLuint) shader->object()); 425 ::glDetachShader((GLuint) program->object(), (GLuint) shader->object()) [all...] |
/frameworks/base/cmds/bootanimation/ |
BootAnimation.h | 57 GLuint name; 64 mutable GLuint tid;
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/frameworks/base/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 76 GLuint loadShader(GLenum shaderType, const char* pSource) { 77 GLuint shader = glCreateShader(shaderType); 102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 103 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 113 GLuint program = glCreateProgram(); 140 GLuint gProgram; 141 GLuint gvPositionHandle;
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_glfuncs.h | 8 SDL_PROC_UNUSED(GLboolean,glAreTexturesResident,(GLsizei,const GLuint*,GLboolean*)) 11 SDL_PROC(void,glBindTexture,(GLenum,GLuint)) 14 SDL_PROC_UNUSED(void,glCallList,(GLuint)) 35 SDL_PROC_UNUSED(void,glColor3ui,(GLuint,GLuint,GLuint)) 36 SDL_PROC_UNUSED(void,glColor3uiv,(const GLuint*)) 51 SDL_PROC_UNUSED(void,glColor4ui,(GLuint red, GLuint green, GLuint blue, GLuint alpha) [all...] |
/development/ndk/platforms/android-4/include/GLES/ |
glext.h | 420 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 421 GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); 422 GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); 423 GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); 426 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 427 GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); 428 GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); 429 GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); 431 GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 432 GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
glext.h | 420 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 421 GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); 422 GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); 423 GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); 426 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 427 GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); 428 GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); 429 GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); 431 GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 432 GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
glext.h | 420 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 421 GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); 422 GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); 423 GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); 426 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 427 GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); 428 GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); 429 GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); 431 GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 432 GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
glext.h | 420 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 421 GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); 422 GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); 423 GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); 426 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 427 GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); 428 GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); 429 GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); 431 GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 432 GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
glext.h | 420 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 421 GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); 422 GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); 423 GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); 426 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 427 GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); 428 GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); 429 GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); 431 GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 432 GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
glext.h | 420 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 421 GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); 422 GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); 423 GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); 426 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 427 GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); 428 GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); 429 GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); 431 GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 432 GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) [all...] |