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  /external/webkit/WebCore/bindings/js/
JSWebGLArrayCustom.cpp 40 #include "WebGLArray.h"
46 JSC::JSValue toJS(JSC::ExecState* exec, JSDOMGlobalObject* globalObject, WebGLArray* object)
JSWebGLArrayBufferConstructor.h 36 class WebGLArray;
40 PassRefPtr<WebGLArray> construct(JSC::ExecState* exec, const JSC::ArgList& args)
JSWebGLRenderingContextCustom.cpp 81 WebGLArray* array = toWebGLArray(args.at(1));
98 WebGLArray* array = toWebGLArray(args.at(2));
311 // void texImage2D(in GLenum target, in GLint level, in GLenum internalformat, in GLsizei width, in GLsizei height, in GLint border, in GLenum format, in GLenum type, in WebGLArray pixels);
364 // This must be the WebGLArray case
398 // FIXME: Need to check to make sure WebGLArray is a WebGLByteArray or WebGLShortArray,
400 WebGLArray* obj = static_cast<WebGLArray*>(static_cast<JSWebGLArray*>(o)->impl());
412 // void texSubImage2D(in GLenum target, in GLint level, in GLint xoffset, in GLint yoffset, in GLsizei width, in GLsizei height, in GLenum format, in GLenum type, in WebGLArray pixels);
470 // This must be the WebGLArray form
497 WebGLArray* obj = static_cast<WebGLArray*>(static_cast<JSWebGLArray*>(o)->impl())
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  /external/webkit/WebCore/bindings/v8/custom/
V8WebGLArrayCustom.cpp 46 v8::Handle<v8::Value> toV8(WebGLArray* impl)
V8WebGLRenderingContextCustom.cpp 113 // * bufferData(GLenum target, WebGLArray data, GLenum usage);
114 // - Sets the buffer's data from the given WebGLArray
139 WebGLArray* array = V8WebGLArray::toNative(args[1]->ToObject());
154 // * bufferSubData(GLenum target, GLintptr offset, WebGLArray data);
176 WebGLArray* array = V8WebGLArray::toNative(args[2]->ToObject());
458 // in GLenum format, in GLenum type, in WebGLArray pixels);
564 WebGLArray* array = V8WebGLArray::toNative(arg->ToObject());
599 // in GLenum format, in GLenum type, in WebGLArray pixels);
706 WebGLArray* array = V8WebGLArray::toNative(arg->ToObject());
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  /external/webkit/WebCore/html/canvas/
WebGLBuffer.cpp 83 bool WebGLBuffer::associateBufferData(unsigned long target, WebGLArray* array)
106 bool WebGLBuffer::associateBufferSubData(unsigned long target, long offset, WebGLArray* array)
WebGLRenderingContext.h 80 void bufferData(unsigned long target, WebGLArray* data, unsigned long usage, ExceptionCode&);
81 void bufferSubData(unsigned long target, long offset, WebGLArray* data, ExceptionCode&);
185 PassRefPtr<WebGLArray> readPixels(long x, long y, unsigned long width, unsigned long height, unsigned long format, unsigned long type);
201 unsigned format, unsigned type, WebGLArray* pixels, ExceptionCode&);
216 unsigned format, unsigned type, WebGLArray* pixels, ExceptionCode&);
WebGLRenderingContext.cpp 324 void WebGLRenderingContext::bufferData(unsigned long target, WebGLArray* data, unsigned long usage, ExceptionCode& ec)
346 void WebGLRenderingContext::bufferSubData(unsigned long target, long offset, WebGLArray* data, ExceptionCode& ec)
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WebGLRenderingContext.idl 477 // void bufferData (in GLenum target, in WebGLArray data, in GLenum usage);
480 // void bufferSubData (in GLenum target, in GLsizeiptr offset, in WebGLArray data);
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  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 56 class WebGLArray;
436 void bufferData(unsigned long target, WebGLArray* data, unsigned long usage);
437 void bufferSubData(unsigned long target, long offset, WebGLArray* data);
532 PassRefPtr<WebGLArray> readPixels(long x, long y, unsigned long width, unsigned long height, unsigned long format, unsigned long type);
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp 37 #include "WebGLArray.h"
323 void GraphicsContext3D::bufferData(unsigned long target, WebGLArray* array, unsigned long usage)
332 void GraphicsContext3D::bufferSubData(unsigned long target, long offset, WebGLArray* array)
668 PassRefPtr<WebGLArray> GraphicsContext3D::readPixels(long x, long y, unsigned long width, unsigned long height, unsigned long format, unsigned long type)
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  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp     [all...]
  /external/webkit/WebCore/bindings/v8/
V8Index.h 474 V(WEBGLARRAY, WebGLArray) \
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