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  /external/quake/quake/src/WinQuake/
gl_vidlinuxglx.cpp 969 cl.viewangles[YAW] -= m_yaw.value * mx;
vid_sunx.cpp 1240 cl.viewangles[YAW] -= m_yaw.value * mouse_x;
vid_sunxil.cpp 1267 cl.viewangles[YAW] -= m_yaw.value * mouse_x;
vid_x.cpp 1182 cl.viewangles[YAW] -= m_yaw.value * mouse_x;

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