/frameworks/base/graphics/java/android/renderscript/ |
Matrix4f.java | 78 c = (float)java.lang.Math.cos(rot);
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/libcore/luni/src/main/native/ |
java_lang_StrictMath.cpp | 150 NATIVE_METHOD(StrictMath, cos, "(D)D"),
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/packages/apps/Calculator/ |
arity-2.1.2.jar | |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/tr1/ |
math.h | 46 using std::tr1::cos;
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/prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/ |
math.h | 207 double cos(double);
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/ |
math.h | 207 double cos(double);
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/ |
math.h | 207 double cos(double);
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/ |
math.h | 207 double cos(double);
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/ |
math.h | 207 double cos(double);
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/ |
math.h | 207 double cos(double);
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/external/v8/test/mjsunit/ |
function-names.js | 81 "random", "abs", "acos", "asin", "atan", "ceil", "cos", "exp", "floor",
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/bionic/libm/bsdsrc/ |
b_tgamma.c | 293 z = cos(M_PI*(0.5-z));
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/build/tools/droiddoc/templates/assets/ |
carousel.js | 190 var ease_right = function (t) { return (1 - Math.cos(t * Math.PI))/2.0; };
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/dalvik/tests/003-omnibus-opcodes/src/ |
FloatMath.java | 305 assert(approxEqual(0.5403023058681398, Math.cos(1.0), 0.00000001));
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/development/samples/GlobalTime/src/com/android/globaltime/ |
Clock.java | 73 float dx = (float) Math.cos(theta);
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/external/quake/quake/src/QW/client/ |
gl_rlight.c | 90 *bub_cos++ = cos(a);
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r_sprite.c | 315 if ((dot > 0.999848) || (dot < -0.999848)) // cos(1 degree) = 0.999848 354 if ((dot > 0.999848) || (dot < -0.999848)) // cos(1 degree) = 0.999848 383 cr = cos(angle);
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/external/quake/quake/src/QW/server/ |
sv_move.c | 242 move[0] = cos(yaw)*dist;
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/external/quake/quake/src/WinQuake/ |
pr_cmds.cpp | 160 xvector[0] = cos(a); 163 yvector[1] = cos(a); 1166 move[0] = cos(yaw)*dist; [all...] |
r_sprite.cpp | 315 if ((dot > 0.999848) || (dot < -0.999848)) // cos(1 degree) = 0.999848
354 if ((dot > 0.999848) || (dot < -0.999848)) // cos(1 degree) = 0.999848
383 cr = cos(angle);
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sv_move.cpp | 242 move[0] = cos(yaw)*dist;
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/external/svox/pico/lib/ |
picopal.c | 272 return (picopal_double) cos((double)cos_arg);
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/external/webkit/JavaScriptCore/runtime/ |
MathObject.cpp | 73 cos mathProtoFuncCos DontEnum|Function 1 147 return jsDoubleNumber(exec, cos(args.at(0).toNumber(exec)));
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/external/webkit/WebCore/platform/graphics/transforms/ |
AffineTransform.cpp | 181 double cosAngle = cos(a);
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TransformationMatrix.cpp | 402 // if (cos(ret.rotateY) != 0) { 642 double cosA = cos(angle); 733 double cosA = cos(rz); 753 cosA = cos(ry); 773 cosA = cos(rx); [all...] |