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  /frameworks/base/graphics/java/android/renderscript/
Matrix4f.java 78 c = (float)java.lang.Math.cos(rot);
  /libcore/luni/src/main/native/
java_lang_StrictMath.cpp 150 NATIVE_METHOD(StrictMath, cos, "(D)D"),
  /packages/apps/Calculator/
arity-2.1.2.jar 
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/tr1/
math.h 46 using std::tr1::cos;
  /prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/
math.h 207 double cos(double);
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/
math.h 207 double cos(double);
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/
math.h 207 double cos(double);
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/
math.h 207 double cos(double);
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/
math.h 207 double cos(double);
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/
math.h 207 double cos(double);
  /external/v8/test/mjsunit/
function-names.js 81 "random", "abs", "acos", "asin", "atan", "ceil", "cos", "exp", "floor",
  /bionic/libm/bsdsrc/
b_tgamma.c 293 z = cos(M_PI*(0.5-z));
  /build/tools/droiddoc/templates/assets/
carousel.js 190 var ease_right = function (t) { return (1 - Math.cos(t * Math.PI))/2.0; };
  /dalvik/tests/003-omnibus-opcodes/src/
FloatMath.java 305 assert(approxEqual(0.5403023058681398, Math.cos(1.0), 0.00000001));
  /development/samples/GlobalTime/src/com/android/globaltime/
Clock.java 73 float dx = (float) Math.cos(theta);
  /external/quake/quake/src/QW/client/
gl_rlight.c 90 *bub_cos++ = cos(a);
r_sprite.c 315 if ((dot > 0.999848) || (dot < -0.999848)) // cos(1 degree) = 0.999848
354 if ((dot > 0.999848) || (dot < -0.999848)) // cos(1 degree) = 0.999848
383 cr = cos(angle);
  /external/quake/quake/src/QW/server/
sv_move.c 242 move[0] = cos(yaw)*dist;
  /external/quake/quake/src/WinQuake/
pr_cmds.cpp 160 xvector[0] = cos(a);
163 yvector[1] = cos(a);
1166 move[0] = cos(yaw)*dist;
    [all...]
r_sprite.cpp 315 if ((dot > 0.999848) || (dot < -0.999848)) // cos(1 degree) = 0.999848
354 if ((dot > 0.999848) || (dot < -0.999848)) // cos(1 degree) = 0.999848
383 cr = cos(angle);
sv_move.cpp 242 move[0] = cos(yaw)*dist;
  /external/svox/pico/lib/
picopal.c 272 return (picopal_double) cos((double)cos_arg);
  /external/webkit/JavaScriptCore/runtime/
MathObject.cpp 73 cos mathProtoFuncCos DontEnum|Function 1
147 return jsDoubleNumber(exec, cos(args.at(0).toNumber(exec)));
  /external/webkit/WebCore/platform/graphics/transforms/
AffineTransform.cpp 181 double cosAngle = cos(a);
TransformationMatrix.cpp 402 // if (cos(ret.rotateY) != 0) {
642 double cosA = cos(angle);
733 double cosA = cos(rz);
753 cosA = cos(ry);
773 cosA = cos(rx);
    [all...]

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