/external/libvpx/vp8/common/ppc/ |
idctllm_altivec.asm | 52 vsraw v5, v5, v12 ;# ip[12] * cos(pi/8) * sqrt(2) 62 vsraw v5, v5, v12 ;# ip[ 4] * cos(pi/8) * sqrt(2) 95 vsraw v5, v5, v12 ;# ip[12] * cos(pi/8) * sqrt(2) 105 vsraw v5, v5, v12 ;# ip[ 4] * cos(pi/8) * sqrt(2)
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/libcore/luni/src/main/native/ |
java_lang_Math.cpp | 31 return cos(a); 134 NATIVE_METHOD(Math, cos, "(D)D"),
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/bionic/libm/src/ |
e_j0.c | 27 * j0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)-q0(x)*sin(x0)) 28 * where x0 = x-pi/4. It is better to compute sin(x0),cos(x0) 30 * cos(x0) = cos(x)cos(pi/4)+sin(x)sin(pi/4) 31 * = 1/sqrt(2) * (cos(x) + sin(x)) 32 * sin(x0) = sin(x)cos(pi/4)-cos(x)sin(pi/4) 33 * = 1/sqrt(2) * (sin(x) - cos(x)) 35 * sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x) [all...] |
e_j1.c | 27 * j1(x) = sqrt(2/(pi*x))*(p1(x)*cos(x1)-q1(x)*sin(x1)) 28 * y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1)) 29 * where x1 = x-3*pi/4. It is better to compute sin(x1),cos(x1) 31 * cos(x1) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4) 32 * = 1/sqrt(2) * (sin(x) - cos(x)) 33 * sin(x1) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4) 34 * = -1/sqrt(2) * (sin(x) + cos(x) [all...] |
/development/samples/GlobalTime/src/com/android/globaltime/ |
Annulus.java | 67 float cosTheta = (float) Math.cos(theta);
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/external/v8/test/mjsunit/ |
transcendentals.js | 36 assertTrue(Math.cos(x) != Math.cos(y));
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/external/skia/src/animator/ |
SkDisplayMath.cpp | 60 SK_FUNCTION(cos), 88 (SkFunctionParamType) SkType_Float, // cos 132 SK_MEMBER_FUNCTION(cos, Float), 179 case SK_FUNCTION(cos):
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/external/speex/libspeex/ |
_kiss_fft_guts.h | 133 # define KISS_FFT_COS(phase) floor(MIN(32767,MAX(-32767,.5+32768 * cos (phase)))) 137 # define KISS_FFT_COS(phase) _mm_set1_ps( cos(phase) ) 141 # define KISS_FFT_COS(phase) (kiss_fft_scalar) cos(phase)
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/packages/wallpapers/Basic/src/com/android/wallpaper/grass/ |
SunCalculator.java | 231 double cosineZenith = Math.cos(zenithInRads); 233 double cosLatitude = Math.cos(latitude); 249 return Math.cos(arcSinOfSinDeclination);
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/external/libvpx/vp8/common/x86/ |
idctllm_mmx.asm | 19 ; * 1. sqrt(2) * cos (pi/8) 25 ; * x * sqrt(2) * cos (pi/8) = x + x * (sqrt(2) *cos(pi/8)-1). 67 paddw mm7, mm3 ; ip3 * cos(pi/8) * sqrt(2) 122 paddw mm7, mm3 ; ip3 * cos(pi/8) * sqrt(2)
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/external/stlport/test/unit/ |
cmath_test.cpp | 101 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0)), 1.0) ); 126 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0f)), 1.0f) ); 152 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0l)), 1.0l) );
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/ndk/tests/device/test-gnustl-full/unit/ |
cmath_test.cpp | 101 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0)), 1.0) ); 126 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0f)), 1.0f) ); 152 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0l)), 1.0l) );
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/ndk/tests/device/test-stlport/unit/ |
cmath_test.cpp | 101 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0)), 1.0) ); 126 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0f)), 1.0f) ); 152 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0l)), 1.0l) );
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/external/skia/include/core/ |
SkFloatingPoint.h | 43 #define sk_float_cos(x) (float)::cos(x)
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/external/quake/quake/src/QW/client/ |
mathlib.c | 134 zrot[0][0] = cos( DEG2RAD( degrees ) ); 137 zrot[1][1] = cos( DEG2RAD( degrees ) ); 297 cy = cos(angle); 300 cp = cos(angle); 303 cr = cos(angle);
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r_bsp.c | 92 c = cos(angle); 109 c = cos(angle); 127 c = cos(angle);
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/external/quake/quake/src/WinQuake/ |
mathlib.cpp | 134 zrot[0][0] = cos( DEG2RAD( degrees ) );
137 zrot[1][1] = cos( DEG2RAD( degrees ) );
299 cy = cos(angle);
302 cp = cos(angle);
305 cr = cos(angle);
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r_bsp.cpp | 92 c = cos(angle);
109 c = cos(angle);
127 c = cos(angle);
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/frameworks/base/core/java/android/gesture/ |
GestureUtils.java | 455 final double cosine = Math.cos(angle); 564 float cos = (float) Math.cos(angle); local 568 float x = points[i] * cos - points[i + 1] * sin; 569 float y = points[i] * sin + points[i + 1] * cos;
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
demo.c | 180 point->x = (float)(cos(t) * cos(p) / r1 / r2); 181 point->y = (float)(sin(t) * cos(p) / r1 / r2); 188 return (float)(pow(pow(fabs(cos(p[0] * t / 4)) / p[1], p[4]) + 385 const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f); 732 eX = cX - (float)cos(lerp[3]) * dist; 741 cX = eX + (float)cos(lerp[3]);
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/frameworks/base/opengl/tests/angeles/ |
demo.c | 180 point->x = (float)(cos(t) * cos(p) / r1 / r2); 181 point->y = (float)(sin(t) * cos(p) / r1 / r2); 188 return (float)(pow(pow(fabs(cos(p[0] * t / 4)) / p[1], p[4]) + 385 const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f); 732 eX = cX - (float)cos(lerp[3]) * dist; 741 cX = eX + (float)cos(lerp[3]);
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/frameworks/base/core/java/android/widget/ |
OverScroller.java | 715 mVelocity = (int) (velocity / Math.cos(durationSinceEdge * TIME_COEF)); 736 mVelocity = (int) (velocity / Math.cos(durationSinceEdge * TIME_COEF)); 841 mCurrVelocity = mVelocity * (float)Math.cos(d);
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/frameworks/base/location/java/android/location/ |
Location.java | 294 double cosU1 = Math.cos(U1); 295 double cosU2 = Math.cos(U2); 313 cosLambda = Math.cos(lambda);
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/frameworks/base/graphics/java/android/graphics/ |
ColorMatrix.java | 122 float cosine = FloatMath.cos(radians);
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/frameworks/base/opengl/java/android/opengl/ |
Matrix.java | 499 float c = (float) Math.cos(a); 558 float cx = (float) Math.cos(x); 560 float cy = (float) Math.cos(y); 562 float cz = (float) Math.cos(z);
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