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  /external/libvpx/vp8/common/ppc/
idctllm_altivec.asm 52 vsraw v5, v5, v12 ;# ip[12] * cos(pi/8) * sqrt(2)
62 vsraw v5, v5, v12 ;# ip[ 4] * cos(pi/8) * sqrt(2)
95 vsraw v5, v5, v12 ;# ip[12] * cos(pi/8) * sqrt(2)
105 vsraw v5, v5, v12 ;# ip[ 4] * cos(pi/8) * sqrt(2)
  /libcore/luni/src/main/native/
java_lang_Math.cpp 31 return cos(a);
134 NATIVE_METHOD(Math, cos, "(D)D"),
  /bionic/libm/src/
e_j0.c 27 * j0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)-q0(x)*sin(x0))
28 * where x0 = x-pi/4. It is better to compute sin(x0),cos(x0)
30 * cos(x0) = cos(x)cos(pi/4)+sin(x)sin(pi/4)
31 * = 1/sqrt(2) * (cos(x) + sin(x))
32 * sin(x0) = sin(x)cos(pi/4)-cos(x)sin(pi/4)
33 * = 1/sqrt(2) * (sin(x) - cos(x))
35 * sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x)
    [all...]
e_j1.c 27 * j1(x) = sqrt(2/(pi*x))*(p1(x)*cos(x1)-q1(x)*sin(x1))
28 * y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1))
29 * where x1 = x-3*pi/4. It is better to compute sin(x1),cos(x1)
31 * cos(x1) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
32 * = 1/sqrt(2) * (sin(x) - cos(x))
33 * sin(x1) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
34 * = -1/sqrt(2) * (sin(x) + cos(x)
    [all...]
  /development/samples/GlobalTime/src/com/android/globaltime/
Annulus.java 67 float cosTheta = (float) Math.cos(theta);
  /external/v8/test/mjsunit/
transcendentals.js 36 assertTrue(Math.cos(x) != Math.cos(y));
  /external/skia/src/animator/
SkDisplayMath.cpp 60 SK_FUNCTION(cos),
88 (SkFunctionParamType) SkType_Float, // cos
132 SK_MEMBER_FUNCTION(cos, Float),
179 case SK_FUNCTION(cos):
  /external/speex/libspeex/
_kiss_fft_guts.h 133 # define KISS_FFT_COS(phase) floor(MIN(32767,MAX(-32767,.5+32768 * cos (phase))))
137 # define KISS_FFT_COS(phase) _mm_set1_ps( cos(phase) )
141 # define KISS_FFT_COS(phase) (kiss_fft_scalar) cos(phase)
  /packages/wallpapers/Basic/src/com/android/wallpaper/grass/
SunCalculator.java 231 double cosineZenith = Math.cos(zenithInRads);
233 double cosLatitude = Math.cos(latitude);
249 return Math.cos(arcSinOfSinDeclination);
  /external/libvpx/vp8/common/x86/
idctllm_mmx.asm 19 ; * 1. sqrt(2) * cos (pi/8)
25 ; * x * sqrt(2) * cos (pi/8) = x + x * (sqrt(2) *cos(pi/8)-1).
67 paddw mm7, mm3 ; ip3 * cos(pi/8) * sqrt(2)
122 paddw mm7, mm3 ; ip3 * cos(pi/8) * sqrt(2)
  /external/stlport/test/unit/
cmath_test.cpp 101 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0)), 1.0) );
126 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0f)), 1.0f) );
152 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0l)), 1.0l) );
  /ndk/tests/device/test-gnustl-full/unit/
cmath_test.cpp 101 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0)), 1.0) );
126 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0f)), 1.0f) );
152 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0l)), 1.0l) );
  /ndk/tests/device/test-stlport/unit/
cmath_test.cpp 101 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0)), 1.0) );
126 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0f)), 1.0f) );
152 CPPUNIT_CHECK( are_equals(std::cos(std::acos(1.0l)), 1.0l) );
  /external/skia/include/core/
SkFloatingPoint.h 43 #define sk_float_cos(x) (float)::cos(x)
  /external/quake/quake/src/QW/client/
mathlib.c 134 zrot[0][0] = cos( DEG2RAD( degrees ) );
137 zrot[1][1] = cos( DEG2RAD( degrees ) );
297 cy = cos(angle);
300 cp = cos(angle);
303 cr = cos(angle);
r_bsp.c 92 c = cos(angle);
109 c = cos(angle);
127 c = cos(angle);
  /external/quake/quake/src/WinQuake/
mathlib.cpp 134 zrot[0][0] = cos( DEG2RAD( degrees ) );
137 zrot[1][1] = cos( DEG2RAD( degrees ) );
299 cy = cos(angle);
302 cp = cos(angle);
305 cr = cos(angle);
r_bsp.cpp 92 c = cos(angle);
109 c = cos(angle);
127 c = cos(angle);
  /frameworks/base/core/java/android/gesture/
GestureUtils.java 455 final double cosine = Math.cos(angle);
564 float cos = (float) Math.cos(angle); local
568 float x = points[i] * cos - points[i + 1] * sin;
569 float y = points[i] * sin + points[i + 1] * cos;
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 180 point->x = (float)(cos(t) * cos(p) / r1 / r2);
181 point->y = (float)(sin(t) * cos(p) / r1 / r2);
188 return (float)(pow(pow(fabs(cos(p[0] * t / 4)) / p[1], p[4]) +
385 const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f);
732 eX = cX - (float)cos(lerp[3]) * dist;
741 cX = eX + (float)cos(lerp[3]);
  /frameworks/base/opengl/tests/angeles/
demo.c 180 point->x = (float)(cos(t) * cos(p) / r1 / r2);
181 point->y = (float)(sin(t) * cos(p) / r1 / r2);
188 return (float)(pow(pow(fabs(cos(p[0] * t / 4)) / p[1], p[4]) +
385 const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f);
732 eX = cX - (float)cos(lerp[3]) * dist;
741 cX = eX + (float)cos(lerp[3]);
  /frameworks/base/core/java/android/widget/
OverScroller.java 715 mVelocity = (int) (velocity / Math.cos(durationSinceEdge * TIME_COEF));
736 mVelocity = (int) (velocity / Math.cos(durationSinceEdge * TIME_COEF));
841 mCurrVelocity = mVelocity * (float)Math.cos(d);
  /frameworks/base/location/java/android/location/
Location.java 294 double cosU1 = Math.cos(U1);
295 double cosU2 = Math.cos(U2);
313 cosLambda = Math.cos(lambda);
  /frameworks/base/graphics/java/android/graphics/
ColorMatrix.java 122 float cosine = FloatMath.cos(radians);
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 499 float c = (float) Math.cos(a);
558 float cx = (float) Math.cos(x);
560 float cy = (float) Math.cos(y);
562 float cz = (float) Math.cos(z);

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