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Searched
refs:native
(Results
126 - 150
of
165
) sorted by null
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/frameworks/base/opengl/libs/EGL/
egl.cpp
109
N*
native
= reinterpret_cast<N*>(o);
local
110
if (o &&
native
->get()) {
111
ref =
native
;
473
template<typename
NATIVE
, typename EGL>
474
static inline
NATIVE
* egl_to_native_cast(EGL arg) {
475
return reinterpret_cast<
NATIVE
*>(arg);
994
// set the
native
window's buffers format to match this config
[
all
...]
/sdk/emulator/qtools/
trace_reader.h
36
// the name of the
native
function if the
native
function is a
1386
const char *
native
;
local
[
all
...]
/dalvik/vm/compiler/template/out/
CompilerTemplateAsm-armv5te.S
295
@ methodToCall is guaranteed to be non-
native
426
@ go ahead and transfer control to the
native
code
440
blx r8 @ off to the
native
code
442
@
native
return; r9=self, r10=newSaveArea
[
all
...]
/external/stlport/stlport/stl/config/
features.h
146
# error Sorry but asking for both STLport to be in the real std namespace and also having STLport import all
native
std stuff \
216
/*
Native
headers access macros */
392
* since it depends only on the
native
features, not on user's preference whether
397
* (if we wrap
native
iostreams and use namepace other than std::) */
[
all
...]
/external/v8/src/
v8natives.js
950
return 'function ' + name + '() { [
native
code] }';
952
return 'function () { [
native
code] }';
runtime.js
42
// The following const declarations are shared with other
native
JS files.
debug-debugger.js
59
Debug.ScriptType = {
Native
: 0,
522
throw new Error('Cannot set break point in
native
code.');
531
if (script.type == Debug.ScriptType.
Native
) {
532
throw new Error('Cannot set break point in
native
code.');
[
all
...]
messages.js
772
fileLocation = "
native
";
d8.js
89
Debug.ScriptType = {
Native
: 0,
692
request.arguments.types = ScriptTypeFlag(Debug.ScriptType.
Native
);
702
ScriptTypeFlag(Debug.ScriptType.
Native
) |
1100
if (body[i].type == Debug.ScriptType.
Native
) {
1101
result += ',
native
';
[
all
...]
/ndk/sources/cxx-stl/stlport/stlport/stl/config/
features.h
146
# error Sorry but asking for both STLport to be in the real std namespace and also having STLport import all
native
std stuff \
216
/*
Native
headers access macros */
392
* since it depends only on the
native
features, not on user's preference whether
397
* (if we wrap
native
iostreams and use namepace other than std::) */
[
all
...]
/build/core/
config.mk
34
$(TOPDIR)frameworks/base/
native
/include \
/cts/tools/dasm/test/
all_opcodes.d
259
.method public
native
test()V
/external/v8/test/mjsunit/
mirror-object.js
219
// Test objects with
native
accessors.
unicode-test.js
[
all
...]
/external/webkit/WebCore/bridge/qt/
qt_runtime.cpp
[
all
...]
/dalvik/vm/mterp/out/
InterpAsm-armv4t.S
[
all
...]
InterpAsm-armv5te-vfp.S
[
all
...]
InterpAsm-armv5te.S
[
all
...]
InterpAsm-armv7-a-neon.S
[
all
...]
InterpAsm-armv7-a.S
[
all
...]
/external/webkit/JavaScriptCore/interpreter/
Interpreter.cpp
[
all
...]
/external/webkit/JavaScriptCore/jit/
JITStubs.cpp
[
all
...]
/external/v8/src/arm/
codegen-arm.cc
5344
Builtins::JavaScript
native
;
local
[
all
...]
/external/webkit/WebCore/bindings/scripts/
CodeGeneratorJS.pm
[
all
...]
/dalvik/docs/
prettify.js
121
"
native
package strictfp super synchronized throws transient ";
[
all
...]
Completed in 1890 milliseconds
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