/external/quake/quake/src/QW/client/ |
view.c | 135 bob = bob*0.3 + bob*0.7*sin(cycle); 804 r_refdef.viewangles[ROLL] += v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value; 805 r_refdef.viewangles[PITCH] += v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value; 806 r_refdef.viewangles[YAW] += v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value; 808 cl.viewent.angles[ROLL] -= v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value; 809 cl.viewent.angles[PITCH] -= v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value; 810 cl.viewent.angles[YAW] -= v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value;
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r_bsp.c | 91 s = sin(angle); 108 s = sin(angle); 126 s = sin(angle);
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/external/quake/quake/src/WinQuake/ |
view.cpp | 129 bob = bob*0.3 + bob*0.7*sin(cycle); 753 cl.viewent.angles[ROLL] -= v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value; 754 cl.viewent.angles[PITCH] -= v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value; 755 cl.viewent.angles[YAW] -= v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value; 795 r_refdef.viewangles[ROLL] += v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value; 796 r_refdef.viewangles[PITCH] += v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value; 797 r_refdef.viewangles[YAW] += v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value;
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gl_rsurf.cpp | 610 nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime); 611 nv[1] = v[1] + 8*sin(v[0]*0.05+realtime)*sin(v[2]*0.05+realtime); 675 nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime); 676 nv[1] = v[1] + 8*sin(v[0]*0.05+realtime)*sin(v[2]*0.05+realtime); 719 nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime) [all...] |
r_bsp.cpp | 91 s = sin(angle);
108 s = sin(angle);
126 s = sin(angle);
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gl_rlight.cpp | 115 + vup[j]*sin(a)*rad;
135 + vup[j]*sin(a)*rad;
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/development/samples/GlobalTime/src/com/android/globaltime/ |
GlobalTime.java | 490 sinTheta[i] = (float)Math.sin(theta); 499 sinPhi[j] = (float)Math.sin(phi); 517 float sin = sinPhi[ly]; local 518 float x = cosTheta[lx]*sin; 520 float z = sinTheta[lx]*sin; [all...] |
/external/webkit/WebCore/platform/graphics/transforms/ |
TransformationMatrix.cpp | 472 invth = 1.0 / sin (th); 473 scale = sin (th * (1.0 - t)) * invth; 474 invscale = sin (th * t) * invth; 484 scale = sin(piDouble * (.5 - t)); 485 invscale = sin (piDouble * t); 641 double sinA = sin(angle); 732 double sinA = sin(rz); 752 sinA = sin(ry); 772 sinA = sin(rx); [all...] |
/frameworks/base/graphics/java/android/renderscript/ |
Element.java | 403 String[] sin = new String[mCount]; local 405 java.lang.System.arraycopy(mElementNames, 0, sin, 0, mCount); 406 return new Element(mRS, ein, sin);
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/frameworks/base/location/java/android/location/ |
Location.java | 296 double sinU1 = Math.sin(U1); 297 double sinU2 = Math.sin(U2); 314 sinLambda = Math.sin(lambda);
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/external/dhcpcd/ |
lpf.c | 73 struct sockaddr_in sin; member in union:sockunion
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/external/qemu/slirp/ |
ip_input.c | 509 struct in_addr *sin, dst; local 637 sin = (struct in_addr *)(cp + ipt->ipt_ptr - 1); 653 (caddr_t)sin, sizeof(struct in_addr)); 661 bcopy((caddr_t)sin, (caddr_t)&ipaddr.sin_addr,
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/external/qemu/slirp-android/ |
ip_input.c | 509 ipaddr_t *sin, dst; local 637 sin = (struct in_addr *)(cp + ipt->ipt_ptr - 1); 653 (caddr_t)sin, sizeof(struct in_addr)); 661 bcopy((caddr_t)sin, (caddr_t)&ipaddr.sin_addr,
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/frameworks/base/core/java/android/gesture/ |
GestureUtils.java | 565 float sin = (float) Math.sin(angle); local 568 float x = points[i] * cos - points[i + 1] * sin; 569 float y = points[i] * sin + points[i + 1] * cos;
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/frameworks/base/graphics/java/android/graphics/ |
ColorMatrix.java | 123 float sine = FloatMath.sin(radians);
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/frameworks/base/opengl/java/android/opengl/ |
Matrix.java | 498 float s = (float) Math.sin(a); 559 float sx = (float) Math.sin(x); 561 float sy = (float) Math.sin(y); 563 float sz = (float) Math.sin(z);
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/bionic/libm/src/ |
e_j0.c | 27 * j0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)-q0(x)*sin(x0)) 28 * where x0 = x-pi/4. It is better to compute sin(x0),cos(x0) 30 * cos(x0) = cos(x)cos(pi/4)+sin(x)sin(pi/4) 31 * = 1/sqrt(2) * (cos(x) + sin(x)) 32 * sin(x0) = sin(x)cos(pi/4)-cos(x)sin(pi/4) 33 * = 1/sqrt(2) * (sin(x) - cos(x)) 35 * sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x) [all...] |
e_j1.c | 27 * j1(x) = sqrt(2/(pi*x))*(p1(x)*cos(x1)-q1(x)*sin(x1)) 28 * y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1)) 29 * where x1 = x-3*pi/4. It is better to compute sin(x1),cos(x1) 31 * cos(x1) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4) 32 * = 1/sqrt(2) * (sin(x) - cos(x)) 33 * sin(x1) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4) 34 * = -1/sqrt(2) * (sin(x) + cos(x) [all...] |
/external/libvpx/vp8/decoder/x86/ |
dequantize_mmx.asm | 102 paddw mm5, mm1 ; ip1 * sin(pi/8) * sqrt(2) 157 paddw mm5, mm1 ; ip1 * sin(pi/8) * sqrt(2) 304 paddw mm5, mm1 ; ip1 * sin(pi/8) * sqrt(2) 359 paddw mm5, mm1 ; ip1 * sin(pi/8) * sqrt(2)
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/prebuilt/darwin-x86/toolchain/arm-eabi-4.3.1/lib/gcc/arm-eabi/4.3.1/include/ |
tgmath.h | 115 #define sin(z) __TGMATH_CPLX(z, sin, csin) macro
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/prebuilt/darwin-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/include/ |
tgmath.h | 112 #define sin(z) __TGMATH_CPLX(z, sin, csin) macro
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/prebuilt/darwin-x86/toolchain/arm-eabi-4.4.3/lib/gcc/arm-eabi/4.4.3/include/ |
tgmath.h | 112 #define sin(z) __TGMATH_CPLX(z, sin, csin) macro
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/prebuilt/linux-x86/toolchain/arm-eabi-4.3.1/lib/gcc/arm-eabi/4.3.1/include/ |
tgmath.h | 115 #define sin(z) __TGMATH_CPLX(z, sin, csin) macro
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/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/include/ |
tgmath.h | 112 #define sin(z) __TGMATH_CPLX(z, sin, csin) macro
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/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/lib/gcc/arm-eabi/4.4.3/include/ |
tgmath.h | 112 #define sin(z) __TGMATH_CPLX(z, sin, csin) macro
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