/external/skia/src/opts/ |
SkBitmapProcState_opts_none.cpp | 3 /* A platform may optionally overwrite any of these with accelerated
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/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/ |
SDL_fbmatrox.c | 51 /* Sets video mem colorkey and accelerated blit function */ 225 int accelerated; local 242 /* Check to see if final surface blit is accelerated */ 243 accelerated = !!(src->flags & SDL_HWACCEL); 244 if ( accelerated ) { 247 return(accelerated); 252 /* We have hardware accelerated surface functions */ 257 /* The Matrox has an accelerated color fill */ 261 /* The Matrox has accelerated normal and colorkey blits. */ 272 /* The Matrox G200/G400 has an accelerated alpha blit * [all...] |
SDL_fbriva.c | 60 /* Sets video mem colorkey and accelerated blit function */ 161 int accelerated; local 178 /* Check to see if final surface blit is accelerated */ 179 accelerated = !!(src->flags & SDL_HWACCEL); 180 if ( accelerated ) { 183 return(accelerated); 190 /* We have hardware accelerated surface functions */ 206 /* The Riva has an accelerated color fill */ 210 /* The Riva has accelerated normal and colorkey blits. */ 218 /* The Riva has an accelerated alpha blit * [all...] |
SDL_fb3dfx.c | 46 /* Sets video mem colorkey and accelerated blit function */ 173 int accelerated; local 190 /* Check to see if final surface blit is accelerated */ 191 accelerated = !!(src->flags & SDL_HWACCEL); 192 if ( accelerated ) { 195 return(accelerated); 200 /* We have hardware accelerated surface functions */ 209 /* The 3Dfx has an accelerated color fill */ 213 /* The 3Dfx has accelerated normal and colorkey blits */
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/frameworks/base/core/java/android/view/animation/ |
Interpolator.java | 22 * accelerated, decelerated, repeated, etc.
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/external/webkit/WebCore/platform/graphics/ |
MediaPlayerPrivate.h | 110 // whether accelerated rendering is supported by the media engine for the current media. 112 // called when the rendering system flips the into or out of accelerated rendering mode.
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GraphicsLayerClient.h | 57 // Callback for when hardware-accelerated animation started.
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MediaPlayer.h | 234 // whether accelerated rendering is supported by the media engine for the current media. 236 // called when the rendering system flips the into or out of accelerated rendering mode.
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/dalvik/vm/arch/generic/ |
Hints.c | 33 * allow accelerated JNI bridge transfers.
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/external/dropbear/libtomcrypt/src/headers/ |
tomcrypt_cipher.h | 370 /** Accelerated ECB encryption 379 /** Accelerated ECB decryption 388 /** Accelerated CBC encryption 398 /** Accelerated CBC decryption 408 /** Accelerated CTR encryption 419 /** Accelerated LRW 430 /** Accelerated LRW 441 /** Accelerated CCM packet (one-shot) 467 /** Accelerated GCM packet (one shot) 491 /** Accelerated one shot OMAC [all...] |
/external/webkit/WebCore/rendering/ |
RenderLayerCompositor.h | 66 // Returns true if the accelerated compositing is enabled 72 // Copy the accelerated compositing related flags from Settings 132 // Use by RenderVideo to ask if it should try to use accelerated compositing.
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/dalvik/vm/arch/arm/ |
HintsEABI.c | 33 * allow accelerated JNI bridge transfers.
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/dalvik/vm/arch/x86/ |
Hints386ABI.c | 33 * allow accelerated JNI bridge transfers.
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/dalvik/vm/arch/x86-atom/ |
Hints386ABI.c | 20 * allow accelerated JNI bridge transfers.
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/external/webkit/WebCore/page/animation/ |
AnimationController.h | 57 // This is called when an accelerated animation or transition has actually started to animate.
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ImplicitAnimation.cpp | 56 // // Make sure to tell the renderer that we are ending. This will make sure any accelerated animations are removed. 89 // If we are running an accelerated animation, set a flag in the style which causes the style 274 // A return value of 0 means we need service. But if this is an accelerated animation we
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AnimationController.cpp | 190 // styleChange has happened (e.g. accelerated animations) 305 // styleChange has happened (e.g. accelerated animations). 388 // This will synchronize all software and accelerated animations started in the same
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KeyframeAnimation.cpp | 60 // Make sure to tell the renderer that we are ending. This will make sure any accelerated animations are removed. 155 // If we are running an accelerated animation, set a flag in the style 382 // A return value of 0 means we need service. But if we only have accelerated animations we
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_blit.c | 243 /* Figure out if an accelerated hardware blit is possible */ 249 /* We only support accelerated blitting to hardware */ 262 /* We only support accelerated blitting to hardware */
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SDL_sysvideo.h | 126 /* Sets the hardware accelerated blit function, if any, based 134 /* Sets video mem colorkey and accelerated blit function */ 310 int accelerated; member in struct:SDL_VideoDevice::__anon5904
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/external/skia/src/core/ |
SkBitmapProcState.h | 89 not have an accelerated version can just leave that field as is. A valid
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/external/webkit/WebKitTools/Scripts/webkitperl/ |
features.pm | 71 "Accelerated Compositing" => "GraphicsLayer",
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
SDL_QuartzGL.m | 115 if ( this->gl_config.accelerated > 0 ) { 257 val = (this->gl_config.accelerated != 0);;
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/external/qemu/distrib/sdl-1.2.12/src/video/dga/ |
SDL_dgavideo.c | 849 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y); 905 int accelerated; local 922 /* Check to see if final surface blit is accelerated */ 923 accelerated = !!(src->flags & SDL_HWACCEL); 924 if ( accelerated ) { 927 return(accelerated);
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/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_video.h | 154 Uint32 blit_hw :1; /* Flag: Accelerated blits HW --> HW */ 155 Uint32 blit_hw_CC :1; /* Flag: Accelerated blits with Colorkey */ 156 Uint32 blit_hw_A :1; /* Flag: Accelerated blits with Alpha */ 157 Uint32 blit_sw :1; /* Flag: Accelerated blits SW --> HW */ 158 Uint32 blit_sw_CC :1; /* Flag: Accelerated blits with Colorkey */ 159 Uint32 blit_sw_A :1; /* Flag: Accelerated blits with Alpha */ 160 Uint32 blit_fill :1; /* Flag: Accelerated color fill */ 195 Uint32 hw_overlay :1; /* Flag: This overlay hardware accelerated? */ [all...] |