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  /frameworks/base/libs/ui/
InputReader.cpp 317 device->addMapper(new SwitchInputMapper(device));
334 device->addMapper(new KeyboardInputMapper(device,
340 device->addMapper(new TrackballInputMapper(device, associatedDisplayId));
345 device->addMapper(new MultiTouchInputMapper(device, associatedDisplayId));
347 device->addMapper(new SingleTouchInputMapper(device, associatedDisplayId));
677 void InputDevice::addMapper(InputMapper* mapper) {
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  /frameworks/base/include/ui/
InputReader.h 318 void addMapper(InputMapper* mapper);
  /frameworks/base/libs/ui/tests/
InputReader_test.cpp 854 device->addMapper(mapper);
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