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full:applications
(Results
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/external/proguard/examples/ant/
applications1.xml
1
<!-- This Ant build file illustrates how to process
applications
,
3
Usage: ant -f
applications
.xml -->
5
<project name="
Applications
" default="obfuscate" basedir="../..">
11
<proguard configuration="examples/
applications
.pro" />
/external/webkit/LayoutTests/http/tests/appcache/
main-resource-hash-expected.txt
1
Test that offline
applications
' main resources are not affected by URL hashes.
offline-access-expected.txt
1
Test that offline
applications
work when there is no network access (simulated).
/frameworks/base/core/java/android/
package.html
3
Contains the resource classes used by standard Android
applications
.
6
Android
applications
. Third party developers can use many of them also for their
applications
.
/external/skia/xcode/Simple/
SimpleTarget.xcconfig
4
INSTALL_PATH = $(HOME)/
Applications
;
/external/chromium/third_party/zlib/
inffast.h
6
/* WARNING: this file should *not* be used by
applications
. It is
8
subject to change.
Applications
should only use zlib.h.
/external/qemu/distrib/zlib-1.2.3/
inffast.h
6
/* WARNING: this file should *not* be used by
applications
. It is
8
subject to change.
Applications
should only use zlib.h.
/external/zlib/
inffast.h
6
/* WARNING: this file should *not* be used by
applications
. It is
8
subject to change.
Applications
should only use zlib.h.
/frameworks/base/opengl/include/GLES/
egl.h
3
*
applications
. Several early implementations included gl.h
4
* in egl.h leading
applications
to include only egl.h
/frameworks/base/core/java/android/provider/
Applications.java
27
* The
Applications
provider gives information about installed
applications
.
31
public class
Applications
{
36
public static final String AUTHORITY = "
applications
";
46
public static final String APPLICATION_PATH = "
applications
";
70
private
Applications
() {}
85
* "content://
applications
/
applications
/<packageName>/<className>".
108
* "content://
applications
/
applications
/<packageName>/<className>"
[
all
...]
/development/samples/Home/
_index.html
2
to launch
applications
by default is an ordinary application itself.
3
A user can install additional Home
applications
and pick which one to use as the
/external/bluetooth/glib/tests/bookmarks/
fail-03.xbel
12
<bookmark:
applications
>
14
</bookmark:
applications
>
valid-02.xbel
9
<
applications
>
11
</
applications
>
fail-04.xbel
15
<bookmark:
applications
>
17
</bookmark:
applications
>
fail-09.xbel
14
<bookmark:
applications
>
16
</bookmark:
applications
>
/frameworks/base/docs/html/guide/practices/design/
index.jd
4
<p>When learning how to build
applications
on a new platform, you first learn what APIs are available and how to use them. Later, you learn the nuances of the platform. Put another way: first you learn how you <em>can</em> build
applications
; later, you learn how you <em>should</em> build them, to ensure that your
applications
offer outstanding performance and a great user experience. </p>
6
<p>The documents below help you learn the nuances of Android and get started building great
applications
more quickly, They discuss important aspects of application design that directly influence the user experience of your application, when in the hands of a mobile device user. You should read and consider these design goals as you plan your application and throughout its development, especially if you are new to developing for mobile devices.</p>
8
<p>Successful mobile
applications
offer an outstanding user experience, in addition to a compelling technical feature set. The user experience is more than just its visual design or UI flow. It is also influenced by how well the application responds to the user's keypresses and other actions, how it well it interacts with other
applications
, and how fully and efficiently it uses device and system capabilities.</p>
15
applications
that are fast, responsive, and seamless. </p>
20
<li><a href="seamlessness.html">Designing for Seamlessness</a> (coexisting with other
applications
)</a></li>
/external/openssl/crypto/
ebcdic.h
8
/* Avoid name clashes with other
applications
*/
/external/openssl/include/openssl/
ebcdic.h
8
/* Avoid name clashes with other
applications
*/
/frameworks/base/core/java/android/inputmethodservice/
package.html
4
normal
applications
, they are a framework specifically for writing input
/packages/apps/Settings/res/values-nokeys/
strings.xml
19
<!--
Applications
settings summary, on main settings screen. The summary for the "
Applications
" item on the main settings screen. Describes what settings are accessible from the "
Applications
" screen. This is the string to use for devices without a keyboard (so for example, there is no "Quick launch" settings here since that feature requires a keyboard) -->
20
<string name="applications_settings_summary">Manage
applications
</string>
/system/media/opensles/doc/
README.txt
1
When building
applications
using the OpenSL-ES API you should compile and link the OpenSLES_IID.c file into your project. This file contains unique interface IDs for all OpenSL-ES API interfaces. These IDs have
/frameworks/base/docs/html/guide/practices/ui_guidelines/
index.jd
9
visual design of Android
applications
. Look here for articles that describe
17
<dd>Your
applications
need a wide variety of icons, from a launcher icon to
33
<dd>Activities are the basic, independent building blocks of
applications
.
35
re-use activities from other
applications
as if they were yours,
43
<dd>Android
applications
make use of Option menus and Context menus
45
of your application or to other
applications
. These guidelines describe
/frameworks/base/docs/html/guide/appendix/
index.jd
7
<dt><a href="g-app-intents.html">Intents List: Invoking Google
Applications
on Android Devices</a></dt>
8
<dd>Intents you can send to invoke Google
applications
on Android devices.</dd>
/packages/providers/ApplicationsProvider/
AndroidManifest.xml
2
package="com.android.providers.
applications
"
7
<provider android:name="ApplicationsProvider" android:authorities="
applications
"
/frameworks/base/docs/html/guide/basics/
what-is-android.jd
5
system, middleware and key
applications
. The <a
7
provides the tools and APIs necessary to begin developing
applications
on the
41
<a name="
applications
" id="
applications
"></a>
42
<h2>
Applications
</h2>
44
<p>Android will ship with a set of core
applications
including an email
46
others. All
applications
are written using the Java programming language.</p>
53
applications
. Developers are free to take advantage of the
58
applications
. The application architecture is designed to simplify the reuse
64
<p>Underlying all
applications
is a set of services and systems, including
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