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    Searched full:auxedges (Results 1 - 9 of 9) sorted by null

  /external/quake/quake/src/QW/client/
r_main.c 297 auxedges = NULL;
301 auxedges = Hunk_AllocName (r_numallocatededges * sizeof(edge_t),
896 if (auxedges)
898 r_edges = auxedges;
r_local.h 258 extern edge_t *auxedges;
r_draw.c 403 // ditto if not enough edges left, or switch to auxedges if possible
601 // ditto if not enough edges left, or switch to auxedges if possible
r_edge.c 37 edge_t *auxedges; variable
  /external/quake/quake/src/WinQuake/
r_main.cpp 289 auxedges = NULL;
293 auxedges = Hunk_AllocName (r_numallocatededges * sizeof(edge_t),
883 if (auxedges)
885 r_edges = auxedges;
r_local.h 257 extern edge_t *auxedges;
r_draw.cpp 403 // ditto if not enough edges left, or switch to auxedges if possible
601 // ditto if not enough edges left, or switch to auxedges if possible
r_edge.cpp 37 edge_t *auxedges; variable
WinQuake.ncb     [all...]

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