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  /external/skia/src/animator/
SkHitTest.cpp 23 SK_MEMBER_ARRAY(bullets, Displayable),
37 hits.setCount(bullets.count());
39 int bulletCount = bullets.count();
42 SkDisplayable* bullet = bullets[bIndex];
63 for (int bIndex = 0; bIndex < bullets.count(); bIndex++) {
64 SkDisplayable* bullet = bullets[bIndex];
79 if (bullets.count() == 0)
80 return getMember("bullets");
SkHitTest.h 32 SkTDDisplayableArray bullets; member in class:SkHitTest
SkCondensedDebug.cpp 484 "bullets\0"
SkCondensedRelease.cpp 466 "bullets\0"
  /development/pdk/docs/porting/
usersguide.jd 55 Dingbats is used for bullets.</li>
  /development/samples/Wiktionary/src/com/example/android/wiktionary/
ExtendedWikiHelper.java 156 * include indenting various bullets, apply italic and bold styles, and
  /external/quake/quake/src/QW/client/
cl_tent.c 302 case TE_BLOOD: // bullets hitting body
  /external/webkit/WebCore/editing/
visible_units.cpp 132 // Treat bullets used in the text security mode as regular characters when looking for boundaries
219 // Treat bullets used in the text security mode as regular characters when looking for boundaries
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  /external/proguard/docs/
GPL.html 216 <!-- while making the bullets as unobvious as possible. -->
  /external/quake/quake/src/QW/server/
world.c 28 line of sight checks trace->crosscontent, but bullets don't
  /external/quake/quake/src/WinQuake/
world.cpp 28 line of sight checks trace->crosscontent, but bullets don't
  /external/libvpx/examples/includes/PHP-Markdown-Extra-1.2.3/
markdown.php 946 # Re-usable patterns to match list item bullets and number markers:
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  /external/quake/quake/src/QW/progs/
weapons.qc 226 BULLETS
  /external/webkit/WebCore/
ChangeLog-2003-10-25     [all...]
ChangeLog-2002-12-03     [all...]
ChangeLog-2006-05-10     [all...]
ChangeLog-2006-12-31     [all...]
ChangeLog-2009-06-16     [all...]
  /external/webkit/WebCore/css/
CSSStyleSelector.cpp     [all...]
  /external/srec/config/en.us/dictionary/
large.ok     [all...]

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