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  /development/samples/CubeLiveWallpaper/res/values/
strings.xml 26 <!-- Wallpaper showing a cube -->
27 <string name="wallpaper_cube1">Cube</string>
29 <!-- Wallpaper showing a cube or dodecahedron, data read from resource -->
30 <string name="wallpaper_cube2">Cube - resource</string>
32 <!-- Wallpaper showing a cube, renderscript version -->
33 <string name="wallpaper_cube3">Cube - RenderScript</string>
37 <string name="cube2_settings_summary">Choose whether to display a cube or a dodecahedron</string>
  /external/v8/test/mjsunit/tools/
tickprocessor-test.func-info 9 1 33.3% 33.3% LazyCompile: DrawLine 3d-cube.js:17
25 2 100.0% LazyCompile: DrawLine 3d-cube.js:17
26 2 100.0% LazyCompile: DrawQube 3d-cube.js:188
28 1 33.3% LazyCompile: DrawLine 3d-cube.js:17
29 1 100.0% LazyCompile: DrawQube 3d-cube.js:188
tickprocessor-test-func-info.log 6 code-creation,LazyCompile,0x2a8100,18535,"DrawQube 3d-cube.js:188"
8 code-creation,LazyCompile,0x480100,3908,"DrawLine 3d-cube.js:17"
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
Kube.java 52 mCubes[0] = new Cube(world, c0, c4, c0, c1, c5, c1);
53 mCubes[1] = new Cube(world, c2, c4, c0, c3, c5, c1);
54 mCubes[2] = new Cube(world, c4, c4, c0, c5, c5, c1);
56 mCubes[3] = new Cube(world, c0, c4, c2, c1, c5, c3);
57 mCubes[4] = new Cube(world, c2, c4, c2, c3, c5, c3);
58 mCubes[5] = new Cube(world, c4, c4, c2, c5, c5, c3);
60 mCubes[6] = new Cube(world, c0, c4, c4, c1, c5, c5);
61 mCubes[7] = new Cube(world, c2, c4, c4, c3, c5, c5);
62 mCubes[8] = new Cube(world, c4, c4, c4, c5, c5, c5);
64 mCubes[9] = new Cube(world, c0, c2, c0, c1, c3, c1)
92 Cube cube = mCubes[i]; local
    [all...]
Cube.java 20 public class Cube extends GLShape {
22 public Cube(GLWorld world, float left, float bottom, float back, float right, float top, float front) {
  /external/webkit/SunSpider/tests/sunspider-0.9/
LIST 1 3d-cube
  /external/webkit/SunSpider/tests/sunspider-0.9.1/
LIST 1 3d-cube
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Cube.java 26 * A vertex shaded cube.
28 class Cube
30 public Cube()
TranslucentGLSurfaceViewActivity.java 41 // Tell the cube renderer that we want to render a translucent version
42 // of the cube:
CubeRenderer.java 32 mCube = new Cube();
107 private Cube mCube;
  /development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
Cube.java 26 * A vertex shaded cube.
28 class Cube
30 public Cube()
  /libcore/luni/src/test/resources/
recipe.xml 10 <ingredient name="beef cube steak" amount="1.5" unit="pound"/>
recipe1.xml 10 <ingredient name="beef cube steak" amount="1.5" unit="pound"/>
recipt.xml 10 <ingredient name="beef cube steak" amount="1.5" unit="pound"/>
reciptWrong.xml 7 <ingredient name="beef cube steak" amount="1.5" unit="pound"/>
systemid.xml 10 <ingredient name="beef cube steak" amount="1.5" unit="pound"/>
  /development/samples/ApiDemos/src/com/example/android/apis/os/
RotationVectorDemo.java 82 private Cube mCube;
91 mCube = new Cube();
156 class Cube {
157 // initialize our cube
162 public Cube() {
  /bionic/libm/man/
sqrt.3 43 .Nd cube root and square root functions
62 the cube root of
76 functions return the requested cube root.
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube1/
CubeWallpaper1.java 30 * This animated wallpaper draws a rotating wireframe cube.
69 // Create a Paint to draw the lines for our cube
107 // store the center of the surface, so we can draw the cube in the right spot
150 * here. This example draws a wireframe cube.
175 * Draw a wireframe cube by drawing 12 3 dimensional lines between
176 * adjacent corners of the cube
  /development/samples/BrowserPlugin/src/com/android/sampleplugin/
VideoSurface.java 55 // Tell the cube renderer that we want to render a translucent version
56 // of the cube:
  /packages/wallpapers/MagicSmoke/res/xml/
magicsmoke.xml 21 <!-- for the cube. -->
  /packages/wallpapers/MusicVisualization/res/xml/
vis2.xml 21 <!-- for the cube. -->
vis3.xml 21 <!-- for the cube. -->
vis4.xml 21 <!-- for the cube. -->
vis5.xml 21 <!-- for the cube. -->

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