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  /sdk/traceview/src/com/android/traceview/
ColorController.java 40 new RGB(40, 0, 200), // dark blue
42 new RGB(150, 0, 0), // dark red
43 new RGB(30, 150, 150), // dark cyan
45 new RGB(0, 120, 0), // dark green
47 new RGB(140, 80, 140), // dark magenta
49 new RGB(70, 70, 70), // dark grey
  /external/guava/javadoc/
stylesheet.css 12 .TableHeadingColor { background: #CCCCFF; color:#000000 } /* Dark mauve */
23 .NavBarCell1Rev { background-color:#00008B; color:#FFFFFF} /* Dark Blue */
  /external/jsr305/javadoc/
stylesheet.css 12 .TableHeadingColor { background: #CCCCFF } /* Dark mauve */
23 .NavBarCell1Rev { background-color:#00008B;} /* Dark Blue */
  /frameworks/base/docs/html/resources/articles/
listview-backgrounds.jd 11 through the default window's background, a very dark gray
12 (<code>#FF191919</code> with the current <code>dark</code> theme.) Additionally,
32 <img style="margin-right: 12px;" src="images/list_fade_2.png" alt="Dark fade">
33 <img src="images/list_fade_3.png" alt="Dark list"></div>
47 in Android's dark theme. When this hint is set, <code>ListView</code> (actually,
52 with the dark gradient at the bottom of the list. However, this still does not
69 get a dark background behind each item during a scroll.</p>
  /frameworks/base/core/res/res/color/
secondary_text_light.xml 20 <!-- Since there is only one selector (for both light and dark), the light's selected state shouldn't be inversed like the dark's. -->
  /external/bzip2/
bzip.css 2 #74240f dark brown h1, h2, h3, h4
7 #626262 dark gray pre border
  /sdk/eclipse/sites/external/web/
site.css 9 .dark-row {background:#EEEEFF}
site.xsl 33 <xsl:attribute name="class">dark-row</xsl:attribute>
105 <xsl:attribute name="class">dark-row</xsl:attribute>
160 <xsl:attribute name="class">dark-row</xsl:attribute>
  /sdk/eclipse/sites/internal/web/
site.css 9 .dark-row {background:#EEEEFF}
site.xsl 33 <xsl:attribute name="class">dark-row</xsl:attribute>
105 <xsl:attribute name="class">dark-row</xsl:attribute>
160 <xsl:attribute name="class">dark-row</xsl:attribute>
  /frameworks/base/core/res/res/values/
colors.xml 28 be able to display a dark UI: this darkens its background to make
29 a dark (default theme) UI more visible. -->
themes.xml 21 <p>You can count on this being a dark
26 of it a dark color.
210 <!-- Variant of the default (dark) theme with no title bar -->
215 <!-- Variant of the default (dark) theme that has no title bar and
222 <!-- Theme for a light background with dark text on top. Set your activity
280 media players. If you want the normal (dark background) theme
320 top of a dark background. -->
436 <!-- Default dark theme for panel windows. This removes all extraneous
  /packages/inputmethods/LatinIME/java/res/layout/
voice_punctuation_hint.xml 28 <!-- TODO: Use dark mic icon. -->
  /development/apps/FontLab/src/com/android/fontlab/
BackgroundPicker.java 49 addItem(myData, "Solid Dark Gray", 0, 0xFF404040, 0xFFFFFFFF);
  /external/strace/
CREDITS 39 Richard Braakman <dark@xs4all.nl>
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_dialog.jd 34 shadow in order to stand out against a dark background.</p>
124 dark background, they are built up using a light gradient and inner shadow.</p>
  /external/libvpx/examples/includes/geshi/geshi/
ocaml-brief.php 86 1 => 'color: #060;' /* dark green */
haskell.php 164 1 => 'color: #060;' /* dark green */
ocaml.php 139 1 => 'color: #060;' /* dark green */
  /external/webkit/WebCore/rendering/
RenderThemeSafari.cpp 707 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.4f }; local
712 outData[i] = (1.0f - a) * dark[i] + a * light[i];
717 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.0f }; local
722 outData[i] = (1.0f - a) * dark[i] + a * light[i];
727 static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.15f }; local
732 outData[i] = (1.0f - a) * dark[i] + a * light[i];
737 static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.678f }; local
742 outData[i] = (1.0f - a) * dark[i] + a * light[i];
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  /device/samsung/crespo/libsensors/
LightSensor.cpp 32 and turned back on in the dark.
  /external/quake/quake/src/WinQuake/data/
ORDER.TXT 74 Hexen:Deathkings of the Dark Citadel (CD ROM only) $25 ____
  /external/quake/quake/src/WinQuake/
quake-hipnotic.spec.sh 85 Base. Creep through the catacombs and dark cathedrals that lie in wait for
  /external/skia/include/core/
SkColor.h 67 #define SK_ColorDKGRAY 0xFF444444 //!< dark gray SkColor value
  /external/webkit/WebCore/platform/graphics/
Color.h 105 Color dark() const;

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