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    Searched full:hull_t (Results 1 - 18 of 18) sorted by null

  /external/quake/quake/src/QW/client/
pmovetst.c 22 static hull_t box_hull;
34 can just be stored out and get a proper hull_t structure.
74 hull_t *PM_HullForBox (vec3_t mins, vec3_t maxs)
93 int PM_HullPointContents (hull_t *hull, int num, vec3_t p)
131 hull_t *hull;
176 qboolean PM_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, pmtrace_t *trace)
321 hull_t *hull;
355 hull_t *hull;
pmove.h 97 int PM_HullPointContents (hull_t *hull, int num, vec3_t p);
asm_i386.h 46 // hull_t structure
gl_model.h 208 } hull_t; typedef in typeref:struct:__anon6554
406 hull_t hulls[MAX_MAP_HULLS];
model.h 188 } hull_t; typedef in typeref:struct:__anon6584
372 hull_t hulls[MAX_MAP_HULLS];
gl_model.c 960 hull_t *hull;
1015 hull_t *hull;
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model.c 930 hull_t *hull;
985 hull_t *hull;
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  /external/quake/quake/src/QW/server/
asm_i386.h 46 // hull_t structure
world.c 45 int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
56 static hull_t box_hull;
65 can just be stored out and get a proper hull_t structure.
105 hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs)
129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset)
134 hull_t *hull;
453 int SV_HullPointContents (hull_t *hull, int num, vec3_t p)
533 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
679 hull_t *hull;
875 hull_t *hull
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model.c 867 hull_t *hull;
922 hull_t *hull;
  /external/quake/quake/src/WinQuake/
asm_i386.h 46 // hull_t structure
world.cpp 45 int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
56 static hull_t box_hull;
65 can just be stored out and get a proper hull_t structure.
105 hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs)
129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset)
134 hull_t *hull;
491 int SV_HullPointContents (hull_t *hull, int num, vec3_t p)
581 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
727 hull_t *hull;
gl_model.h 204 } hull_t; typedef in typeref:struct:__anon6917
403 hull_t hulls[MAX_MAP_HULLS];
model.h 177 } hull_t; typedef in typeref:struct:__anon6944
355 hull_t hulls[MAX_MAP_HULLS];
quakedef.h 345 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);
gl_model.cpp 951 hull_t *hull;
1006 hull_t *hull;
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model.cpp 948 hull_t *hull;
1003 hull_t *hull;
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WinQuake.ncb     [all...]

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