/external/quake/quake/src/WinQuake/ |
chase.cpp | 55 SV_RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
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gl_test.cpp | 58 SV_RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
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world.cpp | 138 { // explicit hulls in the BSP model 149 hull = &model->hulls[0]; 151 hull = &model->hulls[1]; 153 hull = &model->hulls[2]; 478 POINT TESTING IN HULLS 531 cont = SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p); 539 return SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p); 567 LINE TESTING IN HULLS
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gl_model.cpp | 962 hull = &loadmodel->hulls[1]; 974 hull = &loadmodel->hulls[2]; 1008 hull = &loadmodel->hulls[0]; 1196 mod->hulls[0].firstclipnode = bm->headnode[0]; 1199 mod->hulls[j].firstclipnode = bm->headnode[j]; 1200 mod->hulls[j].lastclipnode = mod->numclipnodes-1; [all...] |
model.cpp | 959 hull = &loadmodel->hulls[1]; 971 hull = &loadmodel->hulls[2]; 1005 hull = &loadmodel->hulls[0]; 1193 mod->hulls[0].firstclipnode = bm->headnode[0]; 1196 mod->hulls[j].firstclipnode = bm->headnode[j]; 1197 mod->hulls[j].lastclipnode = mod->numclipnodes-1; [all...] |
gl_model.h | 403 hull_t hulls[MAX_MAP_HULLS]; member in struct:model_s
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model.h | 355 hull_t hulls[MAX_MAP_HULLS]; member in struct:model_s
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r_main.cpp | 805 clmodel->nodes + clmodel->hulls[0].firstclipnode);
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gl_rsurf.cpp | 1239 clmodel->nodes + clmodel->hulls[0].firstclipnode); [all...] |
sv_phys.cpp | 1016 // in the clipping hulls [all...] |
WinQuake.ncb | [all...] |
/external/quake/quake/src/QW/client/ |
gl_test.c | 58 SV_RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
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pmovetst.c | 134 hull = &pmove.physents[0].model->hulls[0];
162 LINE TESTING IN HULLS
328 hull = &pmove.physents[i].model->hulls[1];
371 hull = &pmove.physents[i].model->hulls[1];
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cl_pred.c | 42 if (PM_HullPointContents (&cl.model_precache[1]->hulls[1], 0, pmove.origin) == CONTENTS_EMPTY) 52 if (PM_HullPointContents (&cl.model_precache[1]->hulls[1], 0, pmove.origin) == CONTENTS_EMPTY)
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gl_model.c | 971 hull = &loadmodel->hulls[1]; 983 hull = &loadmodel->hulls[2]; 1017 hull = &loadmodel->hulls[0]; 1222 mod->hulls[0].firstclipnode = bm->headnode[0]; 1225 mod->hulls[j].firstclipnode = bm->headnode[j]; 1226 mod->hulls[j].lastclipnode = mod->numclipnodes-1; [all...] |
model.c | 941 hull = &loadmodel->hulls[1]; 953 hull = &loadmodel->hulls[2]; 987 hull = &loadmodel->hulls[0]; 1190 mod->hulls[0].firstclipnode = bm->headnode[0]; 1193 mod->hulls[j].firstclipnode = bm->headnode[j]; 1194 mod->hulls[j].lastclipnode = mod->numclipnodes-1; [all...] |
gl_model.h | 406 hull_t hulls[MAX_MAP_HULLS];
member in struct:model_s
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model.h | 372 hull_t hulls[MAX_MAP_HULLS]; member in struct:model_s
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cl_ents.c | 929 if ( cl.model_precache[state->modelindex]->hulls[1].firstclipnode
1017 pmove must be setup with world and solid entity hulls before calling
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r_main.c | 818 clmodel->nodes + clmodel->hulls[0].firstclipnode);
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gl_rsurf.c | 1170 clmodel->nodes + clmodel->hulls[0].firstclipnode); [all...] |
/external/quake/quake/src/QW/server/ |
world.c | 138 { // explicit hulls in the BSP model 149 hull = &model->hulls[0]; 151 hull = &model->hulls[1]; 153 hull = &model->hulls[2]; 440 POINT TESTING IN HULLS 491 return SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p); 519 LINE TESTING IN HULLS 882 hull = &sv.worldmodel->hulls[1];
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model.c | 878 hull = &loadmodel->hulls[1]; 890 hull = &loadmodel->hulls[2]; 924 hull = &loadmodel->hulls[0]; 1110 mod->hulls[0].firstclipnode = bm->headnode[0]; 1113 mod->hulls[j].firstclipnode = bm->headnode[j]; 1114 mod->hulls[j].lastclipnode = mod->numclipnodes-1;
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/external/quake/quake/src/QW/ |
qwchangelog.txt | 151 - add other player clip hulls to player prediction and local prediction
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qwrlnote.txt | 173 - add other player clip hulls to player prediction and local prediction
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