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  /sdk/layoutopt/libs/uix/src/resources/rules/
TooManyLevels.rule 9 analysis << [node: null, description: "This layout has too many nested layouts: " +
  /development/samples/Snake/
_index.html 6 <p>This code demonstrates how to create custom View layouts and
  /packages/apps/Mms/src/com/android/mms/layout/
LayoutParameters.java 21 /* Layouts type definition */
26 /* Parameters for known layouts */
  /frameworks/base/core/tests/coretests/src/android/widget/layout/linear/
LLOfButtons2.java 20 * One of two simple vertical linear layouts of buttons used to test out
LLOfButtons1.java 28 * One of two simple vertical linear layouts of buttons used to test out
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/descriptors/
LayoutDescriptors.java 46 /** The document descriptor. Contains all layouts and views linked together. */
65 /** Returns the document descriptor. Contains all layouts and views linked together. */
113 * @param layouts The list of layouts in the framework.
115 public synchronized void updateDescriptors(ViewClassInfo[] views, ViewClassInfo[] layouts) {
135 if (layouts != null) {
136 for (ViewClassInfo info : layouts) {
146 // Link all layouts to everything else here.. recursively
306 "Lets you statically include XML layouts inside other XML layouts.", // toolti
    [all...]
  /development/tools/findunused/
find_unused_resources.rb 107 layouts = Hash.new
119 layouts[id] = FilePosition.new(filename, file.lineno)
146 layouts.delete(id)
151 layouts.delete(id)
156 layouts.delete(id)
162 result.unusedLayoutIds = layouts
  /external/qemu/docs/
ANDROID-SKIN-FILES.TXT 16 Each skin can have several "layouts" (e.g. "landscape" and "portrait")
43 Layouts & Parts:
46 Each skin file must define a list of 'parts' and a list of 'layouts'.
60 skin file contains two layouts: one for landscape mode, and another one for
61 portrait mode. More layouts can be used if needed. For example, one could
65 Skin Layouts:
68 Each skin layout is a named sub-key of the top-level 'layouts' key in the
71 layouts {
80 Defines two layouts named 'portrait' and 'landscape'.
  /frameworks/base/docs/html/resources/articles/
future-proofing.jd 47 <p><b>Technique to Avoid, #3: Going Overboard with Layouts</b></p>
51 layouts are now likely to cause crashes. This was always a risk for
52 excessively complex layouts, but you can think of Android 1.5 as being
54 worry about this, but if your app has very complicated layouts, you'll
55 need to put it on a diet. You can simplify your layouts using the more
  /development/samples/ApiDemos/src/com/example/android/apis/view/
ExpandableList2.java 60 new String[] {People.NAME}, // Name for group layouts
62 new String[] {People.NUMBER}, // Number for child layouts
  /external/qemu/android/skin/
file.h 102 SkinLayout* layouts; member in struct:SkinFile
109 SkinLayout* __layout = (file)->layouts; \
file.c 550 SkinLayout** ptail = &file->layouts;
641 /* then load all layouts */
642 node = aconfig_find(aconfig, "layouts");
647 SkinLayout** ptail = &file->layouts;
660 if (file->layouts == NULL)
694 file->layouts = NULL;
  /frameworks/base/core/tests/coretests/res/layout/
drawable_background_minimum_size.xml 32 <!-- Different views and layouts that should initially be small but still contain
33 some content (hence the minimal text inside each of the layouts). Each of these
  /cts/tests/src/android/content/cts/
AvailableIntentsActivity.java 26 * what it layouts. We only need an activity even if it's empty for this test.
  /development/samples/MultiResolution/
_index.html 13 resources such as layouts and graphical assets for different screen configurations</li>
  /device/samsung/crespo/libsensors/
ak8973b.h 45 short layouts[4][3][3]; member in struct:akm8973_platform_data
  /frameworks/base/core/tests/coretests/src/android/view/menu/
MenuLayout.java 44 * This activity is meant to try a bunch of different menu layouts. So,
  /frameworks/base/data/fonts/
fonts.xml 18 layouts in ADT.
  /frameworks/base/docs/html/resources/tutorials/views/
index.jd 10 to get you started quickly with common Android layouts and widgets.</p>
30 <h2>Layouts</h2>
114 There are plenty more layouts and widgets available. See the {@link android.view.View} class
115 for more on View layouts, and the {@link android.widget widget package}
  /packages/apps/Mms/src/com/android/mms/model/
MediaModelFactory.java 45 SMILMediaElement sme, LayoutModel layouts, PduBody pb)
53 context, tag, src, (SMILRegionMediaElement) sme, layouts, part);
95 LayoutModel layouts, PduPart part) throws DrmException, IOException, MmsException {
98 RegionModel region = layouts.findRegionById(sre.getId());
111 RegionModel region = layouts.findRegionById(rId);
  /frameworks/base/docs/html/guide/developing/tools/
layoutopt.jd 5 layouts and layout hierarchies of your applications. You can run it against your
29 -1:-1 This layout has too many nested layouts: 13 levels, it should have &lt= 10!
  /sdk/docs/
gscripts.txt 12 Details on how to handle the various Android views and layouts is not
  /frameworks/base/docs/html/guide/topics/views/
intro.jd 16 <p>The Viewgroup class serves as a base class for <em>layouts</em> &mdash; a set of fully implemented subclasses that provide common types of screen layout. The layouts give you a way to build a structure for a set of views. </p>
20 <p>On the Android platform, you define an Activity's UI using a tree of view and viewgroup nodes, as shown in the diagram below. The tree can be as simple or complex as you need to make it, and you can build it up using Android's set of predefined widgets and layouts or custom view types that you create yourself. </p>
  /packages/apps/Phone/src/com/android/phone/
ButtonGridLayout.java 30 * standard layouts. It's perfectly fine (and actually encouraged) to
31 * use custom layouts rather than piling up standard layouts.
  /frameworks/base/docs/html/sdk/preview/
index.jd 80 discover that your activity layouts are less than ideal on a large screen or some other aspects
98 <li><b>Provide alternative layouts for extra large screens</b>
102 alternative layouts for extra large screens.</p>
103 <p>By providing alternative layouts for some of your activities when running on extra large
115 screens without changing your {@code minSdkVersion}. For example, if you add alternative layouts in

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