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  /external/quake/quake/src/WinQuake/
client.h 90 struct model_s *model;
210 struct model_s *model_precache[MAX_MODELS];
219 struct model_s *worldmodel; // cl_entitites[0].model
server.h 52 struct model_s *worldmodel;
54 struct model_s *models[MAX_MODELS];
render.h 52 struct model_s *model; // NULL = no model
WinQuake.ncb     [all...]
gl_model.h 342 typedef struct model_s struct
model.h 300 typedef struct model_s struct
  /external/quake/quake/src/QW/client/
client.h 273 struct model_s *model_precache[MAX_MODELS];
280 struct model_s *worldmodel; // cl_entitites[0].model
render.h 42 struct model_s *model; // NULL = no model
cl_tent.c 29 struct model_s *model;
gl_model.h 345 typedef struct model_s struct
model.h 311 typedef struct model_s struct
  /external/quake/quake/src/QW/server/
server.h 54 struct model_s *worldmodel;
58 struct model_s *models[MAX_MODELS];

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