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  /external/icu4c/layout/
ValueRecords.cpp 47 LEPoint pixels; local
49 fontInstance->transformFunits(value, 0, pixels);
51 xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
52 yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
57 LEPoint pixels; local
59 fontInstance->transformFunits(0, value, pixels);
61 xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
62 yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
67 LEPoint pixels; local
69 fontInstance->transformFunits(value, 0, pixels);
77 LEPoint pixels; local
151 LEPoint pixels; local
161 LEPoint pixels; local
171 LEPoint pixels; local
181 LEPoint pixels; local
    [all...]
AnchorTables.cpp 56 LEPoint pixels; local
58 fontInstance->transformFunits(x, y, pixels);
60 fontInstance->pixelsToUnits(pixels, anchor);
82 LEPoint pixels; local
86 fontInstance->transformFunits(x, y, pixels);
92 pixels.fX += adjx;
99 pixels.fY += adjy;
102 fontInstance->pixelsToUnits(pixels, anchor);
MarkToLigaturePosnSubtables.cpp 77 LEPoint ligatureAnchor, markAdvance, pixels; local
81 fontInstance->getGlyphAdvance(markGlyph, pixels);
82 fontInstance->pixelsToUnits(pixels, markAdvance);
94 fontInstance->getGlyphAdvance(ligatureGlyph, pixels);
95 fontInstance->pixelsToUnits(pixels, ligatureAdvance);
MarkToMarkPosnSubtables.cpp 66 LEPoint mark2Anchor, markAdvance, pixels; local
75 fontInstance->getGlyphAdvance(markGlyph, pixels);
76 fontInstance->pixelsToUnits(pixels, markAdvance);
88 fontInstance->getGlyphAdvance(mark2Glyph, pixels);
89 fontInstance->pixelsToUnits(pixels, mark2Advance);
MarkToBasePosnSubtables.cpp 67 LEPoint baseAnchor, markAdvance, pixels; local
77 fontInstance->getGlyphAdvance(markGlyph, pixels);
78 fontInstance->pixelsToUnits(pixels, markAdvance);
92 fontInstance->getGlyphAdvance(baseGlyph, pixels);
101 pixels.fX += px.fX; // and add that to the base glyph's advance
102 pixels.fY += px.fY;
107 fontInstance->pixelsToUnits(pixels, baseAdvance);
LEFontInstance.cpp 131 void LEFontInstance::pixelsToUnits(LEPoint &pixels, LEPoint &units) const
133 units.fX = xPixelsToUnits(pixels.fX);
134 units.fY = yPixelsToUnits(pixels.fY);
137 void LEFontInstance::transformFunits(float xFunits, float yFunits, LEPoint &pixels) const
139 pixels.fX = xUnitsToPoints(xFunits) * getScaleFactorX();
140 pixels.fY = yUnitsToPoints(yFunits) * getScaleFactorY();
  /bootable/bootloader/legacy/arch_msm7k/
mddi_console.c 35 static void drawglyph(unsigned short *pixels, unsigned short paint,
44 if(data & 1) *pixels = paint;
46 pixels++;
48 pixels += stride;
53 if(data & 1) *pixels = paint;
55 pixels++;
57 pixels += stride;
64 unsigned short *pixels = mddi_framebuffer();
71 drawglyph(pixels + y*stride + x, paint, stride, font5x12 + c);
105 unsigned short *pixels; local
    [all...]
  /sdk/draw9patch/src/com/android/draw9patch/graphics/
GraphicsUtilities.java 76 public static int[] getPixels(BufferedImage img, int x, int y, int w, int h, int[] pixels) {
81 if (pixels == null) {
82 pixels = new int[w * h];
83 } else if (pixels.length < w * h) {
84 throw new IllegalArgumentException("Pixels array must have a length >= w * h");
90 return (int[]) raster.getDataElements(x, y, w, h, pixels);
94 return img.getRGB(x, y, w, h, pixels, 0, w);
  /sdk/ninepatch/src/com/android/ninepatch/
GraphicsUtilities.java 82 public static int[] getPixels(BufferedImage img, int x, int y, int w, int h, int[] pixels) {
87 if (pixels == null) {
88 pixels = new int[w * h];
89 } else if (pixels.length < w * h) {
90 throw new IllegalArgumentException("Pixels array must have a length >= w * h");
96 return (int[]) raster.getDataElements(x, y, w, h, pixels);
100 return img.getRGB(x, y, w, h, pixels, 0, w);
  /system/core/libpixelflinger/
rotate90CW_4x4_16v6.S 24 // Rotates 90deg CW a 4x4 block of 16bpp pixels using ARMv6
25 // src and dst must be 4 pixels-aligned (2-pixels aligned might
33 // r2 = dst stride in pixels
34 // r3 = src stride in pixels
  /development/ndk/platforms/android-9/include/android/
native_window.h 39 // The number of pixels that are show horizontally.
42 // The number of pixels that are shown vertically.
45 // The number of *pixels* that a line in the buffer takes in
71 * Return the current width in pixels of the window surface. Returns a
77 * Return the current height in pixels of the window surface. Returns a
91 * The width and height control the number of pixels in the buffers, not the
bitmap.h 56 * Locking will ensure that the memory for the pixels will not move
57 * until the unlockPixels call, and ensure that, if the pixels had been
61 * AndroidBitmap_unlockPixels, after which time the address of the pixels should
  /frameworks/base/native/include/android/
native_window.h 39 // The number of pixels that are show horizontally.
42 // The number of pixels that are shown vertically.
45 // The number of *pixels* that a line in the buffer takes in
71 * Return the current width in pixels of the window surface. Returns a
77 * Return the current height in pixels of the window surface. Returns a
91 * The width and height control the number of pixels in the buffers, not the
bitmap.h 57 * Locking will ensure that the memory for the pixels will not move
58 * until the unlockPixels call, and ensure that, if the pixels had been
62 * AndroidBitmap_unlockPixels, after which time the address of the pixels should
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzWindow.m 42 Uint32 *pixels = (Uint32*) surface->pixels;
49 pixels[ (i * rowPixels) + j ] |= 0xFF000000;
89 /* make sure pixels are fully opaque */
129 /* If not OpenGL, we have to update the pixels and pitch */
135 SDL_VideoSurface->pixels = GetPixBaseAddr ( GetPortPixMap ( thePort ) );
139 SDL_VideoSurface->pixels now points to the window's pixels
140 We want it to point to the *view's* pixels
148 SDL_VideoSurface->pixels = (Uint8 *)SDL_VideoSurface->pixels + (vOffset * SDL_VideoSurface->pitch) + hOffset * (device_bpp/ (…)
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  /external/skia/include/core/
SkMallocPixelRef.h 22 /** We explicitly use the same allocator for our pixels that SkMask does,
27 /** Allocate the specified buffer for pixels. The memory is freed when the
33 //! Return the allocation size for the pixels
SkBitmap.h 36 and height, and a format (config), and a pointer to the actual pixels.
57 /** Default construct creates a bitmap with zero width and height, and no pixels.
62 but ownership of the pixels remains with the src bitmap.
69 /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
82 /** Return true iff the bitmap has no pixels nor a pixelref. Note: this can
93 /** Return the bitmap's width, in pixels.
96 /** Return the bitmap's height, in pixels.
115 /** Return the rowbytes expressed as a number of pixels (like width and
122 /** Return the address of the pixels for this SkBitmap.
126 /** Return the byte size of the pixels, based on the height and rowBytes
    [all...]
SkDevice.h 35 own pixels (getOwnsPixels() == true), then transfer this responsibility to the
45 /** Return the width of the device (in pixels).
48 /** Return the height of the device (in pixels).
51 /** Return the bitmap config of the device's pixels
54 /** Returns true if the device's bitmap's config treats every pixels as
71 etc. before you examine the pixels.
72 @param changePixels set to true if the caller plans to change the pixels
136 the pixels directly. Note: only the pixels field should be altered. The config/width/height/rowbytes
  /external/skia/src/images/
SkScaledBitmapSampler.h 28 // Given a dst bitmap (with pixels already allocated) and a src-config,
33 // call with row of src pixels, for y = 0...scaledHeight-1.
52 char* fDstRow; // points into bitmap's pixels
  /development/ndk/platforms/android-8/include/android/
bitmap.h 57 * Locking will ensure that the memory for the pixels will not move
58 * until the unlockPixels call, and ensure that, if the pixels had been
62 * AndroidBitmap_unlockPixels, after which time the address of the pixels should
  /frameworks/base/core/java/android/text/style/
AbsoluteSizeSpan.java 30 * Set the text size to <code>size</code> physical pixels.
37 * Set the text size to <code>size</code> physical pixels,
38 * or to <code>size</code> device-independent pixels if
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/android/
bitmap.h 57 * Locking will ensure that the memory for the pixels will not move
58 * until the unlockPixels call, and ensure that, if the pixels had been
62 * AndroidBitmap_unlockPixels, after which time the address of the pixels should
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/android/
bitmap.h 57 * Locking will ensure that the memory for the pixels will not move
58 * until the unlockPixels call, and ensure that, if the pixels had been
62 * AndroidBitmap_unlockPixels, after which time the address of the pixels should
  /external/qemu/distrib/sdl-1.2.12/src/video/directfb/
SDL_DirectFB_yuv.c 192 overlay->pixels = hwdata->planes;
224 overlay->pixels[0] = (Uint8*) data;
233 overlay->pixels[1] = overlay->pixels[0] + overlay->pitches[0] * overlay->h;
234 overlay->pixels[2] = overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2;
248 overlay->pixels[0] = overlay->pixels[1] = overlay->pixels[2] = NULL;
  /external/webkit/WebCore/manual-tests/win/
horizontal-scroll-composited.html 4 <div>Make sure you browser window is smaller than 1000 pixels so that you see an horizontal scroll bar.

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