/device/samsung/crespo/ |
asound.conf | 6 # {name "Playback Path" value 2} # 0:OFF 1:RCV 2:SPK 3:HP 4:HP_NO_MIC 5:BT 30 ## Playback Devices 38 device 0 # Must be of type "digital audio playback" 53 device 0 # Must be of type "digital audio playback" 69 device 0 # Must be of type "digital audio playback" 75 {name "Playback Path" value 2} # 0:OFF 1:RCV 2:SPK 3:HP 4:HP_NO_MIC 5:BT 86 device 0 # Must be of type "digital audio playback" 92 {name "Playback Path" value 3} # 0:OFF 1:RCV 2:SPK 3:HP 4:HP_NO_MIC 5:BT 103 device 0 # Must be of type "digital audio playback" 109 {name "Playback Path" value 4} # 0:OFF 1:RCV 2:SPK 3:HP 4:HP_NO_MIC 5:B [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/ |
stream.h | 45 * \li Playback streams - Data flows from the client to the server. 47 * \li Upload streams - Similar to playback streams, but the data is stored in 63 * \li Playback stream - pa_stream_connect_playback() 75 * Playback and record streams always have a server side buffer as 87 * \li tlength - The target length of a playback buffer. The server will only 91 * playback will commence. Start of playback can be forced using 94 * again enabled. If the playback shall never stop in case of a buffer 98 * \li minreq - Minimum free number of the bytes in the playback buffer before 103 * The server side playback buffers are indexed by a write and a rea [all...] |
simple.h | 40 * playback or capture needs. It can only support a single stream per 82 * If a playback stream is used then a few other operations are available: 87 * the playback pipeline. 91 * Once playback or capture is complete, the connection should be closed 100 * A simple but limited synchronous playback and recording 105 * A simple playback tool using the simple API */ 120 pa_stream_direction_t dir, /**< Open this stream for recording or playback? */ 141 /** Return the playback latency. \since 0.5 */ 144 /** Flush the playback buffer. \since 0.5 */
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def.h | 78 PA_STREAM_PLAYBACK, /**< Playback stream */ 91 * record/playback time based on 98 * playback/recording time is 205 * sampling rate during playback 214 /** Playback and record buffer metrics */ 217 uint32_t tlength; /**< Playback only: target length of the buffer. The server tries to assure that at least tlength bytes are always available in the buffer */ 218 uint32_t prebuf; /**< Playback only: pre-buffering. The server does not start with playback before at least prebug bytes are available in the buffer */ 219 uint32_t minreq; /**< Playback only: minimum request. The server does not request less than minreq bytes from the client, instead waints until the buffer is free enough to request more bytes at once */ 312 pa_usec_t sink_usec; /**< Time in usecs a sample takes to be played on the sink. For playback streams and record streams connected to a monitor source. * [all...] |
/external/skia/src/core/ |
SkPicture.cpp | 121 /* We want to copy the src's playback. However, if that hasn't been built 219 SkPicturePlayback* playback = fPlayback; local 221 if (NULL == playback && fRecord) { 222 playback = SkNEW_ARGS(SkPicturePlayback, (*fRecord)); 228 if (playback) { 230 playback->serialize(stream); 231 // delete playback if it is a local version (i.e. cons'd up just now) 232 if (playback != fPlayback) { 233 SkDELETE(playback);
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SkPathHeap.h | 24 // called during picture-playback
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/external/chromium/base/ |
event_recorder.cc | 15 // For perfect playback of events, you'd like a very accurate timer 18 // granular to ~15ms. We see more consistent event playback when 106 DLOG(ERROR) << "EventRecorder Playback could not open log file"; 111 DLOG(ERROR) << "EventRecorder Playback has no records!"; 119 // Playback time is tricky. When playing back, we read a series of events, 121 // lead to fast playback (about 2x speed). The API has two events, one 125 // To do this, we track the start time of the playback, and constantly 135 DLOG(ERROR) << "EventRecorder Playback Hook failed"; 202 // Windows callback for the playback mode. 221 // Prepare to copy the next mouse or keyboard event to playback [all...] |
event_recorder.h | 20 // Note - if you record events, and the playback with the windows in 21 // different sizes or positions, the playback will fail. When 56 // Stops playback.
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/frameworks/base/docs/html/guide/topics/media/ |
index.jd | 9 <li>Audio playback and record</li> 10 <li>Video playback</li> 17 <li><a href="#playback">Audio and Video Playback</a> 66 <h2 id="playback">Audio and Video Playback</h2> 89 <p>To stop playback, call {@link android.media.MediaPlayer#stop() stop()}. If 95 <p>To pause playback, call {@link android.media.MediaPlayer#pause() pause()}. 96 Resume playback from where you paused with 128 <p>The Android platform includes a JET engine that lets you add interactive playback of JET audio content in your applications. You can create JET content for interactive playback usi (…) [all...] |
/frameworks/base/media/java/android/media/ |
SoundPool.java | 41 * and latency of decompressing during playback.</p> 43 * <p>In addition to low-latency playback, SoundPool can also manage the number 59 * <p>The playback rate can also be changed. A playback rate of 1.0 causes 61 * to the hardware output frequency). A playback rate of 2.0 causes the 62 * sound to play at twice its original frequency, and a playback rate of 63 * 0.5 causes it to play at half its original frequency. The playback 84 * playback.</p> 89 * adjusting the playback rate in real-time for doppler or synthesis 277 * further control playback. Note that calling play() may caus [all...] |
JetPlayer.java | 32 * JetPlayer provides access to JET content playback and control. 37 * <p>Use of the JetPlayer class is based around the playback of a number of JET segments 38 * sequentially added to a playback FIFO queue. The rendering of the MIDI content stored in each 48 * As a result of the rendering and playback of the JET segments, the user of the JetPlayer instance 51 * <li>the playback state,</li> 180 * Stops the current JET playback, and releases all associated native resources. 239 * @return true if rendering and playback is successfully started, false otherwise. 247 * Pauses the playback of the JET segment queue. 248 * @return true if rendering and playback is successfully paused, false otherwise. 263 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. [all...] |
MediaPlayer.java | 42 * MediaPlayer class can be used to control playback 58 * <p>Playback control of audio/video files and streams is managed as a state 60 * MediaPlayer object driven by the supported playback control operations. 62 * in. The arcs represent the playback control operations that drive the object 115 * <li>In general, some playback control operation may fail due to various 119 * these circumstances. Sometimes, due to programming errors, invoking a playback 159 * before playback can be started. 186 * <li>To start the playback, {@link #start()} must be called. After 201 * <li>Playback can be paused and stopped, and the current playback positio [all...] |
AudioTrack.java | 32 * It allows to stream PCM audio buffers to the audio hardware for playback. This is 39 * from the Java layer to the native layer and queued for playback. The streaming mode 131 * Event id denotes when playback head has reached a previously set marker. 135 * Event id denotes when previously set update period has elapsed during playback. 158 * The listener the AudioTrack notifies when the playback position reaches a marker 159 * or for periodic updates during the progression of the playback head. 253 * from for playback. If using the AudioTrack in streaming mode, you can write data into 292 * from for playback. If using the AudioTrack in streaming mode, you can write data into 492 * Returns the current playback rate in Hz. 547 * Returns the playback state of the AudioTrack instance [all...] |
/frameworks/base/telephony/java/com/android/internal/telephony/ |
Connection.java | 234 NOT_STARTED, /* The post dial string playback hasn't 237 STARTED, /* The post dial string playback has begun */ 238 WAIT, /* The post dial string playback is waiting for a 240 WILD, /* The post dial string playback is waiting for a 242 COMPLETE, /* The post dial string playback is complete */ 243 CANCELLED, /* The post dial string playback was cancelled 245 PAUSE /* The post dial string playback is pausing for a
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/frameworks/base/include/media/ |
mediaplayer.h | 44 // playback must abort. 59 // 3xx: Runtime errors. Some extraordinary condition arose making the playback 74 // the playback is going on but there might be some user visible issues. 96 // MediaPlayer is temporarily pausing playback internally in order to 99 // MediaPlayer is resuming playback after filling buffers.
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AudioTrack.h | 56 EVENT_LOOP_END = 2, // Sample loop end was reached; playback restarted from loop start if loop count was not 0. 57 EVENT_MARKER = 3, // Playback head is at the specified marker position (See setMarkerPosition()). 58 EVENT_NEW_POS = 4, // Playback head is at a new position (See setPositionUpdatePeriod()). 59 EVENT_BUFFER_END = 5 // Playback head is at the end of the buffer. 157 * identified by the argument sharedBuffer. This prototype is for static buffer playback. 160 * It is recommented to pass a callback function to be notified of playback end by an 288 /* Sets marker position. When playback reaches the number of frames specified, a callback with event 323 /* Sets playback head position within AudioTrack buffer. The new position is specified 330 * playback start. 334 * position: New playback head position within AudioTrack buffer [all...] |
/development/ndk/platforms/android-9/include/SLES/ |
OpenSLES_AndroidConfiguration.h | 46 /** Audio playback stream type */ 47 /** Audio playback stream type key */ 50 /** Audio playback stream type values */
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/system/media/opensles/include/SLES/ |
OpenSLES_AndroidConfiguration.h | 46 /** Audio playback stream type */ 47 /** Audio playback stream type key */ 50 /** Audio playback stream type values */
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/frameworks/base/docs/html/guide/topics/media/jet/ |
jetcreator_manual.jd | 23 playback device for Android. Both the 27 be sure that the playback will sound exactly the same in both the JET Creator 36 involves auditioning the interactive playback elements as they will take place 235 playback it generates a callback into the application program. The timing of 237 playback system so that audio and video can be synchronized. The diagram below 273 <p>To author JET files and hear them playback 282 playback within the JET enabled game. Optionally the content author may create 474 (selects) all segments for playback</p> 480 Starts playback of all queued segments. This button changes to Stop if any 534 Quantize value for quantizing the current segment during playback</li [all...] |
/external/qemu/distrib/sdl-1.2.12/src/cdrom/macosx/ |
SDL_syscdrom_c.h | 73 < The Playback Loop > 75 Now come the tricky parts. Let's start with basic audio playback. When a frame 86 At this point we have all info needed to start playback, so we hand off to the LoadFile() 98 appear to be an extension of CoreAudio for creating modular playback and f/x entities. 100 be hard-pressed to find a way to stutter the playback with other CPU-intensive tasks. 103 for disaster if not handled carefully. Playback currently requires 4 additional threads:
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/development/ndk/platforms/android-9/samples/native-audio/res/layout/ |
main.xml | 72 android:id="@+id/playback" 73 android:text="Playback"
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/external/qemu/distrib/sdl-1.2.12/src/cdrom/macos/ |
SDL_syscdrom_c.h | 34 #define kAudioTrackSearch 103 /* Start playback from the indicated position */ 35 #define kAudioPlay 104 /* Start playback from the indicated position */ 36 #define kAudioPause 105 /* Pause/continue the playback */ 37 #define kAudioStop 106 /* Stop playback at the indicated position */
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/frameworks/base/services/audioflinger/ |
AudioPolicyService.h | 143 // Thread used for tone playback and to send audio config commands to audio flinger 144 // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone() 180 // descriptor for requested tone playback event 237 sp <AudioCommandThread> mTonePlaybackThread; // tone playback thread
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/packages/apps/Mms/src/org/w3c/dom/smil/ |
ElementSyncBehavior.java | 43 * If set to true, forces the time container playback to sync to this
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/system/media/opensles/tests/mimeUri/ |
slesTestSlowDownUri.cpp | 30 #define INITIAL_RATE 2000 // 2x normal playback speed 51 /* slow playback down by 2x for next loop, if possible */ 221 /* Change the playback rate before playback */ 262 /* Stop playback */ 263 fprintf(stdout, "stopping playback\n"); 285 fprintf(stdout, "playback rate each time.\n\n");
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