/development/samples/Home/ |
_index.html | 7 which may look familiar if you played with some of the older pre-1.0 SDKs.</p>
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/frameworks/base/include/media/stagefright/ |
AudioPlayer.h | 55 // Returns the timestamp of the last buffer played (in us). 59 // has played at least one frame of audio.
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/external/qemu/distrib/sdl-1.2.12/src/audio/dart/ |
SDL_dart.h | 60 HEV hevAudioBufferPlayed; // Event semaphore to indicate that an audio buffer has been played by DART
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/external/qemu/docs/ |
AUDIO.TXT | 64 shall also modify 'rpos' and returns the number of samples 'played'. A more detailed 152 the value of 'rpos' and return the number of samples played. Then the 154 'played', and the callback is called to re-fill the stereo buffer. 180 played = hw.run_out(live) 182 sw.total_hw_samples_mixed -= played
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/external/quake/quake/src/QW/ |
qwcl.spec.sh | 26 original version of Quake can be played over the Internet, many users modem 32 After realizing how many people played Quake on the internet, and how many
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qwsv.spec.sh | 26 original version of Quake can be played over the Internet, many users modem 32 After realizing how many people played Quake on the internet, and how many
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/frameworks/base/media/java/android/media/ |
AsyncPlayer.java | 180 * Stop a previously played sound. It can't be played again or unpaused 221 // if either of these has happened, we've already played something.
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Ringtone.java | 76 * Sets the stream type where this ringtone will be played. 97 * Gets the stream type where this ringtone will be played.
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/external/webkit/WebCore/html/ |
HTMLMediaElement.idl | 66 readonly attribute TimeRanges played;
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/frameworks/base/services/java/com/android/server/ |
NotificationPlayer.java | 40 * - whenever audio is played, audio focus is requested, 279 * Stop a previously played sound. It can't be played again or unpaused 320 // if either of these has happened, we've already played something.
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/external/speex/include/speex/ |
speex_echo.h | 98 * @param play Signal played to the speaker (received from far end) 116 * @param play Signal played to the speaker (received from far end)
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/external/qemu/audio/ |
audio.c | 1413 int played; local 1457 played = hw->pcm_ops->run_out (hw); local [all...] |
dsoundaudio.c | 82 DWORD played; member in struct:__anon5764 713 ds->played = 0; 726 ds->played += audio_ring_dist (ds->old_pos, ppos, hw->bufsize); 785 dolog ("played %lu mixed %lu diff %ld sec %f\n", 786 ds->played, 788 ds->mixed - ds->played, 789 abs (ds->mixed - ds->played) / (double) hw->info.bytes_per_second);
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winaudio.c | 257 int played = 0;
local 292 played += wav_samples;
318 return played;
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/ |
stream.h | 117 * silence is played. If the application writes data to indexes lower 162 * \li PA_SEEK_ABSOLUTE - seek relative to the beginning of the playback buffer, (i.e. the first that was ever played in the stream) 163 * \li PA_SEEK_RELATIVE_ON_READ - seek relative to the current read index. Use this to write data to the output buffer that should be played as soon as possible 205 * that you write now takes to be played by the hardware. These two 218 * number of samples that have been played back by the hardware since 236 * means the streams will always be played back sample-by-sample 472 * played. In this case *negative is set to 1. \since 0.6 */
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scache.h | 40 * should be played, it is stored on the server and only the command to start
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/frameworks/base/core/java/android/widget/ |
ViewSwitcher.java | 105 * think that the first time animation has not yet played.
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/frameworks/base/docs/html/resources/articles/ |
tts.jd | 135 queue. The second utterance is queued and will be played after 140 <p>On Android, each audio stream that is played is associated with one stream 143 alarm clock, we would like our text to be played on the 159 well before the text is done being synthesized and played by Android, regardless
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/frameworks/base/include/media/ |
AudioTrack.h | 276 * loopStart: loop start expressed as the number of PCM frames played since AudioTrack start. 277 * loopEnd: loop end expressed as the number of PCM frames played since AudioTrack start. 305 /* Sets position update period. Every time the number of frames specified has been played, 329 * The getPosition() method on the other hand returns the total number of frames played since
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/frameworks/base/telephony/java/com/android/internal/telephony/gsm/stk/ |
ResultCode.java | 63 /** Command performed successfully, tone not played */
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/hardware/qcom/media/mm-core/omxcore/src/common/ |
qc_omx_core.h | 51 char* roles[OMX_CORE_MAX_CMP_ROLES];// roles played
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/dvb/ |
audio.h | 128 * The PTS should belong to the currently played
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/packages/apps/Music/src/com/android/music/ |
MediaPlaybackService.java | 65 * queued files have been played 744 * the last file in the list has been played, [all...] |
/system/media/opensles/tests/examples/ |
slesTestFeedback.cpp | 18 // It will generate feedback (Larsen effect) if played through on-device speakers, 19 // or acts as a delay if played through headset. 52 static SLuint32 txRear; // next to be played
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/development/cmds/monkey/src/com/android/commands/monkey/ |
MonkeySourceRandomScript.java | 32 /** The list of MonkeySourceScript instances to be played in random order */
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