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  /external/quake/quake/src/QW/client/
cd_linux.c 39 static qboolean playing = false; variable
133 if (playing)
156 playing = true;
168 if (!playing)
175 playing = false;
183 if (!playing)
189 wasPlaying = playing;
190 playing = false;
207 playing = true;
229 if (playing)
    [all...]
cd_win.c 30 static qboolean playing = false; variable
152 if (playing)
171 playing = true;
185 if (!playing)
192 playing = false;
204 if (!playing)
211 wasPlaying = playing;
212 playing = false;
239 playing = true;
263 if (playing)
    [all...]
cd_audio.c 207 static qboolean playing = false; variable
517 if (playing)
559 playing = false;
565 playing = true;
587 wasPlaying = playing;
588 playing = false;
616 playing = true;
640 if (playing)
649 if (playing)
705 if (playing)
    [all...]
  /external/quake/quake/src/WinQuake/
cd_linux.cpp 39 static qboolean playing = false; variable
133 if (playing)
156 playing = true;
168 if (!playing)
175 playing = false;
183 if (!playing)
189 wasPlaying = playing;
190 playing = false;
207 playing = true;
229 if (playing)
    [all...]
cd_win.cpp 30 static qboolean playing = false; variable
152 if (playing)
171 playing = true;
185 if (!playing)
192 playing = false;
204 if (!playing)
211 wasPlaying = playing;
212 playing = false;
239 playing = true;
263 if (playing)
    [all...]
cd_audio.cpp 229 static qboolean playing = false; variable
507 if (playing)
562 playing = false;
566 playing = true;
586 wasPlaying = playing;
587 playing = false;
619 playing = true;
643 if (playing)
652 if (playing)
714 if (playing)
    [all...]
  /external/chromium/base/
event_recorder.h 18 // A class for recording and playing back keyboard and mouse input events.
22 // recording and playing, you should move the relevant windows
27 // be playing back events while already recording events.
29 // You might be recording globally, while recording or playing back
59 // Is the EventRecorder currently playing.
  /external/qemu/distrib/sdl-1.2.12/src/audio/amigaos/
SDL_ahiaudio.h 50 Uint32 playing; member in struct:SDL_PrivateAudioData
58 #define playing (this->hidden->playing) macro
SDL_ahiaudio.c 132 if(playing>1)
145 audio_req[current_buffer] -> ahir_Link = (playing>0 ? audio_req[current_buffer^1] : NULL);
150 playing++;
162 playing=0;
331 playing=0;
  /external/bluetooth/bluez/doc/
audio-api.txt 147 void Playing() {deprecated}
167 "connected", "playing"
179 "connected" -> "playing"
182 "playing" -> "connected"
186 "playing" -> "disconnected"
194 boolean Playing [readonly]
245 void Playing() {deprecated}
261 "connected", "playing"
273 "connected" -> "playing"
276 "playing" -> "connected
    [all...]
  /packages/wallpapers/MusicVisualization/res/values/
strings.xml 27 <string name="vis2_desc">Draws the sound wave of any currently playing music track.</string>
28 <string name="vis3_desc">Shows the frequency spectrum of any currently playing music track.</string>
  /packages/wallpapers/MusicVisualization/res/values-en-rGB/
strings.xml 24 <string name="vis2_desc" msgid="192540837551311681">"Draws the soundwave of any music track currently playing."</string>
25 <string name="vis3_desc" msgid="3878566533630652215">"Shows the frequency spectrum of any music track currently playing."</string>
  /packages/apps/Gallery3D/res/values/
strings.xml 42 <!-- shown in the video player view while the video is being loaded, before it starts playing -->
44 <!-- Movie View Resume Playing dialog title -->
47 <!-- Movie View Start Playing dialog title -->
48 <string name="resume_playing_message">Resume playing from %s ?</string>
49 <!-- Movie View Start Playing button "Resume from bookmark" -->
50 <string name="resume_playing_resume">Resume playing</string>
52 <!-- Movie View Start Playing button "Beginning" -->
  /external/skia/include/views/
SkOSSound.h 27 static bool TogglePause(); // returns true if we are now playing, or false if we're now paused
  /external/webkit/WebCore/manual-tests/
audio-volume.html 22 <p>TEST: Audio volume should be 0.05 when the movie begins playing.</p>
  /packages/apps/Music/src/com/android/music/
MediaAppWidgetProvider.java 31 * Simple widget to show currently playing album art along
73 linkButtons(context, views, false /* not playing */);
152 final boolean playing = service.isPlaying();
153 if (playing) {
160 linkButtons(service, views, playing);
  /external/webkit/WebKit/mac/WebView/
WebVideoFullscreenHUDWindowController.mm 64 - (BOOL)playing;
65 - (void)setPlaying:(BOOL)playing;
269 if (!_mouseIsInHUD && [self playing]) // Don't fade out when paused.
548 [_playButton setIntValue:[self playing]];
553 BOOL playing = [self playing];
556 if (!playing)
567 [self setPlaying:![self playing]];
570 - (BOOL)playing
579 - (void)setPlaying:(BOOL)playing
    [all...]
  /external/openssl/crypto/des/times/
usparc.cc 11 [ 16-Jan-06 - I've been playing with the
  /external/qemu/distrib/sdl-1.2.12/src/audio/dc/
SDL_dcaudio.h 36 int playing; member in struct:SDL_PrivateAudioData
SDL_dcaudio.c 98 if (this->hidden->playing) {
153 if (this->hidden->playing) {
174 if (!this->hidden->playing) {
176 this->hidden->playing = 1;
241 this->hidden->playing = 0;
  /frameworks/base/media/java/android/media/
Ringtone.java 35 * Ringtone provides a quick method for playing a ringtone, notification, or
229 * Stops a playing ringtone.
240 * Whether this ringtone is currently playing.
242 * @return True if playing, false otherwise.
  /packages/apps/CellBroadcastReceiver/src/com/android/cellbroadcastreceiver/
CellBroadcastAlertWakeLock.java 23 * Hold a wakelock while showing the alert dialog and playing sound.
  /system/media/opensles/tests/automated/
BufferQueue_test.cpp 275 // set play state to playing
278 // state should be playing immediately after enqueue
291 // state should still be playing
403 SL_PLAYSTATE_PLAYING, // paused -> playing
404 SL_PLAYSTATE_PLAYING, // playing -> playing
405 SL_PLAYSTATE_STOPPED, // playing -> stopped
407 SL_PLAYSTATE_PLAYING, // stopped -> playing
408 SL_PLAYSTATE_PAUSED // playing -> paused
  /frameworks/base/docs/html/guide/topics/media/
index.jd 19 <li><a href="#playraw">Playing from a Raw Resource</li>
20 <li><a href="#playfile">Playing from a File or Stream</li>
21 <li><a href="#jet">Playing JET Content</li>
74 <h3 id="playraw">Playing from a Raw Resource</h3>
99 <h3 id="playfile">Playing from a File or Stream</h3>
127 <h3 id="jet">Playing JET content</h3>
  /packages/apps/Mms/src/com/android/mms/ui/
SlideListItemView.java 68 // Playing audio is not needed in this view.
72 // Playing audio is not needed in this view.

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