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  /external/quake/quake/src/QW/client/
r_draw.c 390 mplane_t *pplane; local
562 pplane = fa->plane;
564 TransformVector (pplane->normal, p_normal);
566 distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
588 mplane_t *pplane; local
677 pplane = psurf->plane;
679 TransformVector (pplane->normal, p_normal);
681 distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal))
707 mplane_t *pplane; local
887 mplane_t *pplane; local
    [all...]
r_bsp.c 334 mplane_t *pplane; local
348 pplane = psurf->plane;
350 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
416 mplane_t *pplane; local
426 pplane = psurf->plane;
428 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
d_edge.c 125 mplane_t *pplane; local
131 pplane = pface->plane;
gl_rsurf.c 1113 mplane_t *pplane; local
1185 pplane = psurf->plane;
1187 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
    [all...]
  /external/quake/quake/src/WinQuake/
r_draw.cpp 390 mplane_t *pplane; local
562 pplane = fa->plane;
564 TransformVector (pplane->normal, p_normal);
566 distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
588 mplane_t *pplane; local
677 pplane = psurf->plane;
679 TransformVector (pplane->normal, p_normal);
681 distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
707 mplane_t *pplane; local
887 mplane_t *pplane; local
    [all...]
r_bsp.cpp 334 mplane_t *pplane; local
348 pplane = psurf->plane;
350 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
416 mplane_t *pplane; local
426 pplane = psurf->plane;
428 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
d_edge.cpp 125 mplane_t *pplane; local
131 pplane = pface->plane;
gl_rsurf.cpp 1182 mplane_t *pplane; local
1254 pplane = psurf->plane;
1256 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
1560 mplane_t *pplane; local
    [all...]
  /frameworks/base/core/jni/android/opengl/
util.cpp 317 static inline float signedDistance(const float* pPlane, float x, float y, float z) {
318 return dot3(pPlane[0], pPlane[1], pPlane[2], x, y, z) + pPlane[3];

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