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  /external/webkit/WebCore/manual-tests/resources/
redraw-page-cache-visited-links-2.html 13 <div><a href="http://bugs.webkit.org/show_bug.cgi?id=8079">Bug 8079 REGRESSION: Redraw from page cache does not show visited links</a></div>
  /external/webkit/WebCore/manual-tests/
redraw-page-cache-visited-links.html 27 <div><a href="http://bugs.webkit.org/show_bug.cgi?id=8079">Bug 8079 REGRESSION: Redraw from page cache does not show visited links</a></div>
30 <li><a id="mylink" href="./resources/redraw-page-cache-visited-links-2.html">Click This Link Once</a><br><br>
show-hide-object.html 7 <p><b>BUG ID:</b> <a href="rdar://problem/3572507">3572507</a> Flash in div with display:none style will not redraw when style changed to display:block (3479)</p>
  /external/quake/quake/src/QW/client/
screen.h 37 extern int scr_fullupdate; // set to 0 to force full redraw
  /external/quake/quake/src/WinQuake/
screen.h 40 extern int scr_fullupdate; // set to 0 to force full redraw
  /development/ndk/platforms/android-8/samples/bitmap-plasma/src/com/example/plasma/
Plasma.java 62 // force a redraw, with a different time-based pattern.
  /frameworks/base/tests/DumpRenderTree/src/com/android/dumprendertree/
LayoutTestController.java 25 // Force a redraw of the page
  /external/skia/include/images/
SkMovie.h 52 redraw).
  /external/webkit/WebKit/android/
RenderSkinAndroid.h 72 * a redraw to animations, false otherwise
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/
LayoutReloadMonitor.java 46 * Monitor for file changes that could trigger a layout redraw, or a UI update
79 * triggering a layout redraw
100 // listen to resource changes. Used for non-layout resource (trigger a redraw), or
306 // this is a resource change, that may require a layout redraw!
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LayoutCanvas.java 425 redraw(); method
430 redraw(); method
440 redraw(); method
483 redraw(); method
569 redraw(); method
612 redraw(); method
654 // User requested scrolling. Changes translation and redraw canvas.
656 redraw();
947 redraw(); method
986 redraw(); method
993 redraw(); method
1032 redraw(); method
1065 redraw(); method
    [all...]
PaletteComposite.java 101 redraw();
303 redraw();
310 redraw();
408 redraw();
415 redraw();
CanvasDropListener.java 272 mCanvas.redraw();
469 mCanvas.redraw();
490 mCanvas.redraw();
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzWindow.m 83 We'll save the current visible surface, let the window manager redraw any
96 /* let the window manager redraw controls, border, etc */
  /sdk/traceview/src/com/android/traceview/
TimeLineView.java 234 mLabels.redraw();
235 mSurface.redraw();
259 mLabels.redraw();
260 mSurface.redraw();
553 redraw(); method
554 mSurface.redraw();
684 mSurface.redraw();
693 mSurface.redraw();
1511 redraw(); method
1526 redraw(); method
1542 redraw(); method
1565 redraw(); method
1581 redraw(); method
1686 redraw(); method
1725 redraw(); method
1738 redraw(); method
1778 redraw(); method
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
SDL_BView.h 70 /* And if there's an image, redraw it. */
  /external/qemu/distrib/sdl-1.2.12/src/video/gem/
SDL_gemevents.c 231 GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */
250 GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */
SDL_gemvideo.c 414 GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers are setup */
611 /* Restore screen memory, and send REDRAW to all apps */
826 GEM_lock_redraw = SDL_FALSE; /* Enable redraw */
1156 /* Browse the rectangle list to redraw */
1216 /* Calculate redraw rectangle(x,y,w,h) relative to window */
1241 /* Calculate intersection rectangle to redraw */
1260 /* Redraw all window content */
1322 printf("sdl:video:gem: redraw %dx%d: (%d,%d,%d,%d) to (%d,%d,%d,%d)\n",
SDL_gemvideo.h 86 SDL_bool lock_redraw; /* Prevent redraw till buffers are setup */
  /external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_wimppoll.c 144 case 1: /* Redraw window */
296 with the Redraw processing */
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/
cursesp.h 200 static void redraw();
201 // Redraw all panels.
  /bootable/recovery/
ui.c 151 // Redraw everything on the screen. Does not flip pages.
190 // Redraw everything on the screen and flip the screen (make it visible).
203 draw_screen_locked(); // Must redraw the whole screen
  /development/ndk/sources/android/native_app_glue/
android_native_app_glue.h 237 * Please redraw with its new size.
243 * be redrawn. You should redraw the window before handing this to
  /frameworks/base/core/java/android/view/
SurfaceHolder.java 126 * Called when the application needs to redraw the content of its
128 * returning here until the redraw is complete, you can ensure that
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
TouchRotateActivity.java 34 * + How to redraw in response to user input.

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