/external/webkit/WebCore/manual-tests/resources/ |
redraw-page-cache-visited-links-2.html | 13 <div><a href="http://bugs.webkit.org/show_bug.cgi?id=8079">Bug 8079 REGRESSION: Redraw from page cache does not show visited links</a></div>
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/external/webkit/WebCore/manual-tests/ |
redraw-page-cache-visited-links.html | 27 <div><a href="http://bugs.webkit.org/show_bug.cgi?id=8079">Bug 8079 REGRESSION: Redraw from page cache does not show visited links</a></div> 30 <li><a id="mylink" href="./resources/redraw-page-cache-visited-links-2.html">Click This Link Once</a><br><br>
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show-hide-object.html | 7 <p><b>BUG ID:</b> <a href="rdar://problem/3572507">3572507</a> Flash in div with display:none style will not redraw when style changed to display:block (3479)</p>
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/external/quake/quake/src/QW/client/ |
screen.h | 37 extern int scr_fullupdate; // set to 0 to force full redraw
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/external/quake/quake/src/WinQuake/ |
screen.h | 40 extern int scr_fullupdate; // set to 0 to force full redraw
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/development/ndk/platforms/android-8/samples/bitmap-plasma/src/com/example/plasma/ |
Plasma.java | 62 // force a redraw, with a different time-based pattern.
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/frameworks/base/tests/DumpRenderTree/src/com/android/dumprendertree/ |
LayoutTestController.java | 25 // Force a redraw of the page
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/external/skia/include/images/ |
SkMovie.h | 52 redraw).
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/external/webkit/WebKit/android/ |
RenderSkinAndroid.h | 72 * a redraw to animations, false otherwise
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/ |
LayoutReloadMonitor.java | 46 * Monitor for file changes that could trigger a layout redraw, or a UI update 79 * triggering a layout redraw 100 // listen to resource changes. Used for non-layout resource (trigger a redraw), or 306 // this is a resource change, that may require a layout redraw!
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
LayoutCanvas.java | 425 redraw(); method 430 redraw(); method 440 redraw(); method 483 redraw(); method 569 redraw(); method 612 redraw(); method 654 // User requested scrolling. Changes translation and redraw canvas. 656 redraw(); 947 redraw(); method 986 redraw(); method 993 redraw(); method 1032 redraw(); method 1065 redraw(); method [all...] |
PaletteComposite.java | 101 redraw(); 303 redraw(); 310 redraw(); 408 redraw(); 415 redraw();
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CanvasDropListener.java | 272 mCanvas.redraw(); 469 mCanvas.redraw(); 490 mCanvas.redraw();
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
SDL_QuartzWindow.m | 83 We'll save the current visible surface, let the window manager redraw any 96 /* let the window manager redraw controls, border, etc */
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/sdk/traceview/src/com/android/traceview/ |
TimeLineView.java | 234 mLabels.redraw(); 235 mSurface.redraw(); 259 mLabels.redraw(); 260 mSurface.redraw(); 553 redraw(); method 554 mSurface.redraw(); 684 mSurface.redraw(); 693 mSurface.redraw(); 1511 redraw(); method 1526 redraw(); method 1542 redraw(); method 1565 redraw(); method 1581 redraw(); method 1686 redraw(); method 1725 redraw(); method 1738 redraw(); method 1778 redraw(); method [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/bwindow/ |
SDL_BView.h | 70 /* And if there's an image, redraw it. */
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/external/qemu/distrib/sdl-1.2.12/src/video/gem/ |
SDL_gemevents.c | 231 GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ 250 GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */
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SDL_gemvideo.c | 414 GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers are setup */ 611 /* Restore screen memory, and send REDRAW to all apps */ 826 GEM_lock_redraw = SDL_FALSE; /* Enable redraw */ 1156 /* Browse the rectangle list to redraw */ 1216 /* Calculate redraw rectangle(x,y,w,h) relative to window */ 1241 /* Calculate intersection rectangle to redraw */ 1260 /* Redraw all window content */ 1322 printf("sdl:video:gem: redraw %dx%d: (%d,%d,%d,%d) to (%d,%d,%d,%d)\n",
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SDL_gemvideo.h | 86 SDL_bool lock_redraw; /* Prevent redraw till buffers are setup */
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/external/qemu/distrib/sdl-1.2.12/src/video/riscos/ |
SDL_wimppoll.c | 144 case 1: /* Redraw window */ 296 with the Redraw processing */
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/ |
cursesp.h | 200 static void redraw(); 201 // Redraw all panels.
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/bootable/recovery/ |
ui.c | 151 // Redraw everything on the screen. Does not flip pages. 190 // Redraw everything on the screen and flip the screen (make it visible). 203 draw_screen_locked(); // Must redraw the whole screen
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/development/ndk/sources/android/native_app_glue/ |
android_native_app_glue.h | 237 * Please redraw with its new size. 243 * be redrawn. You should redraw the window before handing this to
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/frameworks/base/core/java/android/view/ |
SurfaceHolder.java | 126 * Called when the application needs to redraw the content of its 128 * returning here until the redraw is complete, you can ensure that
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
TouchRotateActivity.java | 34 * + How to redraw in response to user input.
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