/external/chromium/base/ |
worker_pool_unittest.cc | 33 bool signaled; local 38 signaled = test_event.Wait(); 39 EXPECT_TRUE(signaled); 40 signaled = long_test_event.Wait(); 41 EXPECT_TRUE(signaled);
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waitable_event.h | 45 // If manual_reset is true, then to set the event state to non-signaled, a 47 // system automatically resets the event state to non-signaled after a single 63 // Put the event in the un-signaled state. 66 // Put the event in the signaled state. Causing any thread blocked on Wait 70 // Returns true if the event is in the signaled state, else false. If this 74 // Wait indefinitely for the event to be signaled. Returns true if the event 75 // was signaled, else false is returned to indicate that waiting failed. 78 // Wait up until max_time has passed for the event to be signaled. Returns 79 // true if the event was signaled. If this method returns false, then it 91 // returns: the index of a WaitableEvent which has been signaled [all...] |
object_watcher.h | 15 // become signaled. It is an abstraction around RegisterWaitForSingleObject 38 // signaled. ObjectWatcher makes this task easy. When MyClass goes out of 47 // Called from the MessageLoop when a signaled object is detected. To 55 // When the object is signaled, the given delegate is notified on the thread
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object_watcher_unittest.cc | 39 // A manual-reset event that is not yet signaled. 60 // A manual-reset event that is not yet signaled. 81 // A manual-reset event that is not yet signaled. 106 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled
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waitable_event_watcher_unittest.cc | 37 // A manual-reset event that is not yet signaled. 57 // A manual-reset event that is not yet signaled. 71 // A manual-reset event that is not yet signaled.
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waitable_event_win.cc | 15 WaitableEvent::WaitableEvent(bool manual_reset, bool signaled) 16 : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
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timer_unittest.cc | 163 bool signaled() const { return signaled_; } function in class:__anon2304::DelayTimerTarget 187 ASSERT_FALSE(target.signaled()); 203 ASSERT_TRUE(target.signaled()); 214 ASSERT_FALSE(target_->signaled()); 245 ASSERT_TRUE(target.signaled());
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condition_variable.h | 48 // get signaled. Some implementations mess up, and don't signal them 52 // that all threads get signaled by Broadcast(). 91 // sleep, and the reacquires it when it is signaled.
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waitable_event_watcher.h | 28 // the waitable event is signaled, a callback is made in the thread of a given 46 // becomes signaled. WaitableEventWatcher makes this task easy. When MyClass 57 // it with a Watcher. It will act as if the event was never signaled. 76 // signaled. 78 // Note: the event may not be signaled by the time that this function is 79 // called. This indicates only that it has been signaled at some point in 86 // When @event is signaled, the given delegate is called on the thread of the
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/external/wpa_supplicant/ |
eloop_none.c | 40 int signaled; member in struct:eloop_signal 53 int signaled; member in struct:eloop_data 226 eloop.signaled++; 229 eloop.signals[i].signaled++; 241 if (eloop.signaled == 0) 243 eloop.signaled = 0; 250 if (eloop.signals[i].signaled) { 251 eloop.signals[i].signaled = 0; 277 tmp[eloop.signal_count].signaled = 0;
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eloop_win.c | 49 int signaled; member in struct:eloop_signal 66 int signaled; member in struct:eloop_data 348 eloop.signaled++; 351 eloop.signals[i].signaled++; 363 if (eloop.signaled == 0) 365 eloop.signaled = 0; 372 if (eloop.signals[i].signaled) { 373 eloop.signals[i].signaled = 0; 380 if (eloop.term_signal.signaled) { 381 eloop.term_signal.signaled = 0 [all...] |
eloop.c | 40 int signaled; member in struct:eloop_signal 62 int signaled; member in struct:eloop_data 354 eloop.signaled++; 357 eloop.signals[i].signaled++; 368 if (eloop.signaled == 0) 370 eloop.signaled = 0; 380 if (eloop.signals[i].signaled) { 381 eloop.signals[i].signaled = 0; 405 tmp[eloop.signal_count].signaled = 0;
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/external/wpa_supplicant_6/wpa_supplicant/src/utils/ |
eloop_none.c | 40 int signaled; member in struct:eloop_signal 53 int signaled; member in struct:eloop_data 226 eloop.signaled++; 229 eloop.signals[i].signaled++; 241 if (eloop.signaled == 0) 243 eloop.signaled = 0; 250 if (eloop.signals[i].signaled) { 251 eloop.signals[i].signaled = 0; 277 tmp[eloop.signal_count].signaled = 0;
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eloop_win.c | 49 int signaled; member in struct:eloop_signal 66 int signaled; member in struct:eloop_data 348 eloop.signaled++; 351 eloop.signals[i].signaled++; 363 if (eloop.signaled == 0) 365 eloop.signaled = 0; 372 if (eloop.signals[i].signaled) { 373 eloop.signals[i].signaled = 0; 380 if (eloop.term_signal.signaled) { 381 eloop.term_signal.signaled = 0 [all...] |
eloop.c | 40 int signaled; member in struct:eloop_signal 62 int signaled; member in struct:eloop_data 364 eloop.signaled++; 367 eloop.signals[i].signaled++; 378 if (eloop.signaled == 0) 380 eloop.signaled = 0; 390 if (eloop.signals[i].signaled) { 391 eloop.signals[i].signaled = 0; 415 tmp[eloop.signal_count].signaled = 0;
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/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_mutex.h | 143 The mutex is re-locked once the condition variable is signaled. 144 Returns 0 when it is signaled, or -1 on error. 149 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not 150 signaled in the allotted time, and -1 on error.
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/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_mutex.h | 143 The mutex is re-locked once the condition variable is signaled. 144 Returns 0 when it is signaled, or -1 on error. 149 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not 150 signaled in the allotted time, and -1 on error.
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/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_mutex.h | 143 The mutex is re-locked once the condition variable is signaled. 144 Returns 0 when it is signaled, or -1 on error. 149 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not 150 signaled in the allotted time, and -1 on error.
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/prebuilt/windows/sdl/include/SDL/ |
SDL_mutex.h | 143 The mutex is re-locked once the condition variable is signaled. 144 Returns 0 when it is signaled, or -1 on error. 149 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not 150 signaled in the allotted time, and -1 on error.
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/external/qemu/distrib/sdl-1.2.12/src/thread/win32/ |
win_ce_semaphore.c | 57 2. The event is in a signaled state if and only if the current semaphore 83 /* Create the event. It is initially signaled if and only if the 152 /* Wait for the event to be signaled, indicating a semaphore state change. 153 The event is autoreset and signaled with a SetEvent (not PulseEvent) 177 zero, in which case the event should be signaled again
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SDL_sysmutex.c | 44 /* Create the mutex, with initial value signaled */
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/external/chromium/base/third_party/purify/ |
pure.h | 55 // accessable, an error is signaled just as if there were a memory 62 // accessable, these functions return false. No error is signaled.
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/external/qemu/distrib/sdl-1.2.12/src/thread/pth/ |
SDL_sysmutex.c | 43 /* Create the mutex, with initial value signaled */
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/prebuilt/windows/sdl/host/include/SDL/ |
SDL_mutex.h | 148 Returns 0 when it is signaled, or -1 on error. 153 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not 154 signaled in the allotted time, and -1 on error.
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/development/host/windows/usb/api/ |
adb_endpoint_object.h | 66 @param[in] event_handle Event handle that should be signaled when async I/O
118 @param[in] event_handle Event handle that should be signaled when async I/O
138 @param[in] event_handle Event handle that should be signaled when async I/O
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