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  /external/chromium/base/
worker_pool_unittest.cc 33 bool signaled; local
38 signaled = test_event.Wait();
39 EXPECT_TRUE(signaled);
40 signaled = long_test_event.Wait();
41 EXPECT_TRUE(signaled);
waitable_event.h 45 // If manual_reset is true, then to set the event state to non-signaled, a
47 // system automatically resets the event state to non-signaled after a single
63 // Put the event in the un-signaled state.
66 // Put the event in the signaled state. Causing any thread blocked on Wait
70 // Returns true if the event is in the signaled state, else false. If this
74 // Wait indefinitely for the event to be signaled. Returns true if the event
75 // was signaled, else false is returned to indicate that waiting failed.
78 // Wait up until max_time has passed for the event to be signaled. Returns
79 // true if the event was signaled. If this method returns false, then it
91 // returns: the index of a WaitableEvent which has been signaled
    [all...]
object_watcher.h 15 // become signaled. It is an abstraction around RegisterWaitForSingleObject
38 // signaled. ObjectWatcher makes this task easy. When MyClass goes out of
47 // Called from the MessageLoop when a signaled object is detected. To
55 // When the object is signaled, the given delegate is notified on the thread
object_watcher_unittest.cc 39 // A manual-reset event that is not yet signaled.
60 // A manual-reset event that is not yet signaled.
81 // A manual-reset event that is not yet signaled.
106 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled
waitable_event_watcher_unittest.cc 37 // A manual-reset event that is not yet signaled.
57 // A manual-reset event that is not yet signaled.
71 // A manual-reset event that is not yet signaled.
waitable_event_win.cc 15 WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
16 : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
timer_unittest.cc 163 bool signaled() const { return signaled_; } function in class:__anon2304::DelayTimerTarget
187 ASSERT_FALSE(target.signaled());
203 ASSERT_TRUE(target.signaled());
214 ASSERT_FALSE(target_->signaled());
245 ASSERT_TRUE(target.signaled());
condition_variable.h 48 // get signaled. Some implementations mess up, and don't signal them
52 // that all threads get signaled by Broadcast().
91 // sleep, and the reacquires it when it is signaled.
waitable_event_watcher.h 28 // the waitable event is signaled, a callback is made in the thread of a given
46 // becomes signaled. WaitableEventWatcher makes this task easy. When MyClass
57 // it with a Watcher. It will act as if the event was never signaled.
76 // signaled.
78 // Note: the event may not be signaled by the time that this function is
79 // called. This indicates only that it has been signaled at some point in
86 // When @event is signaled, the given delegate is called on the thread of the
  /external/wpa_supplicant/
eloop_none.c 40 int signaled; member in struct:eloop_signal
53 int signaled; member in struct:eloop_data
226 eloop.signaled++;
229 eloop.signals[i].signaled++;
241 if (eloop.signaled == 0)
243 eloop.signaled = 0;
250 if (eloop.signals[i].signaled) {
251 eloop.signals[i].signaled = 0;
277 tmp[eloop.signal_count].signaled = 0;
eloop_win.c 49 int signaled; member in struct:eloop_signal
66 int signaled; member in struct:eloop_data
348 eloop.signaled++;
351 eloop.signals[i].signaled++;
363 if (eloop.signaled == 0)
365 eloop.signaled = 0;
372 if (eloop.signals[i].signaled) {
373 eloop.signals[i].signaled = 0;
380 if (eloop.term_signal.signaled) {
381 eloop.term_signal.signaled = 0
    [all...]
eloop.c 40 int signaled; member in struct:eloop_signal
62 int signaled; member in struct:eloop_data
354 eloop.signaled++;
357 eloop.signals[i].signaled++;
368 if (eloop.signaled == 0)
370 eloop.signaled = 0;
380 if (eloop.signals[i].signaled) {
381 eloop.signals[i].signaled = 0;
405 tmp[eloop.signal_count].signaled = 0;
  /external/wpa_supplicant_6/wpa_supplicant/src/utils/
eloop_none.c 40 int signaled; member in struct:eloop_signal
53 int signaled; member in struct:eloop_data
226 eloop.signaled++;
229 eloop.signals[i].signaled++;
241 if (eloop.signaled == 0)
243 eloop.signaled = 0;
250 if (eloop.signals[i].signaled) {
251 eloop.signals[i].signaled = 0;
277 tmp[eloop.signal_count].signaled = 0;
eloop_win.c 49 int signaled; member in struct:eloop_signal
66 int signaled; member in struct:eloop_data
348 eloop.signaled++;
351 eloop.signals[i].signaled++;
363 if (eloop.signaled == 0)
365 eloop.signaled = 0;
372 if (eloop.signals[i].signaled) {
373 eloop.signals[i].signaled = 0;
380 if (eloop.term_signal.signaled) {
381 eloop.term_signal.signaled = 0
    [all...]
eloop.c 40 int signaled; member in struct:eloop_signal
62 int signaled; member in struct:eloop_data
364 eloop.signaled++;
367 eloop.signals[i].signaled++;
378 if (eloop.signaled == 0)
380 eloop.signaled = 0;
390 if (eloop.signals[i].signaled) {
391 eloop.signals[i].signaled = 0;
415 tmp[eloop.signal_count].signaled = 0;
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_mutex.h 143 The mutex is re-locked once the condition variable is signaled.
144 Returns 0 when it is signaled, or -1 on error.
149 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
150 signaled in the allotted time, and -1 on error.
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_mutex.h 143 The mutex is re-locked once the condition variable is signaled.
144 Returns 0 when it is signaled, or -1 on error.
149 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
150 signaled in the allotted time, and -1 on error.
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_mutex.h 143 The mutex is re-locked once the condition variable is signaled.
144 Returns 0 when it is signaled, or -1 on error.
149 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
150 signaled in the allotted time, and -1 on error.
  /prebuilt/windows/sdl/include/SDL/
SDL_mutex.h 143 The mutex is re-locked once the condition variable is signaled.
144 Returns 0 when it is signaled, or -1 on error.
149 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
150 signaled in the allotted time, and -1 on error.
  /external/qemu/distrib/sdl-1.2.12/src/thread/win32/
win_ce_semaphore.c 57 2. The event is in a signaled state if and only if the current semaphore
83 /* Create the event. It is initially signaled if and only if the
152 /* Wait for the event to be signaled, indicating a semaphore state change.
153 The event is autoreset and signaled with a SetEvent (not PulseEvent)
177 zero, in which case the event should be signaled again
SDL_sysmutex.c 44 /* Create the mutex, with initial value signaled */
  /external/chromium/base/third_party/purify/
pure.h 55 // accessable, an error is signaled just as if there were a memory
62 // accessable, these functions return false. No error is signaled.
  /external/qemu/distrib/sdl-1.2.12/src/thread/pth/
SDL_sysmutex.c 43 /* Create the mutex, with initial value signaled */
  /prebuilt/windows/sdl/host/include/SDL/
SDL_mutex.h 148 Returns 0 when it is signaled, or -1 on error.
153 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
154 signaled in the allotted time, and -1 on error.
  /development/host/windows/usb/api/
adb_endpoint_object.h 66 @param[in] event_handle Event handle that should be signaled when async I/O
118 @param[in] event_handle Event handle that should be signaled when async I/O
138 @param[in] event_handle Event handle that should be signaled when async I/O

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