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  /device/sample/products/
sample_addon.mk 19 $(call find-copy-subdir-files,*,device/sample/skins/WVGAMedDpi,skins/WVGAMedDpi)
24 #$(call find-copy-subdir-files,*,device/sample/skins/WVGAMedDpi,skins/WVGAMedDpi)
  /development/build/
sdk.atree 74 # emulator skins from sdk.git
75 development/tools/emulator/skins/QVGA platforms/${PLATFORM_NAME}/skins/QVGA
76 development/tools/emulator/skins/WQVGA432 platforms/${PLATFORM_NAME}/skins/WQVGA432
77 development/tools/emulator/skins/WQVGA400 platforms/${PLATFORM_NAME}/skins/WQVGA400
78 development/tools/emulator/skins/HVGA platforms/${PLATFORM_NAME}/skins/HVGA
79 development/tools/emulator/skins/WVGA800 platforms/${PLATFORM_NAME}/skins/WVGA80
    [all...]
  /external/quake/quake/src/QW/client/
skin.c 28 skin_t skins[MAX_CACHED_SKINS]; variable
64 if (!strcmp (name, skins[i].name))
66 sc->skin = &skins[i];
78 skin = &skins[numskins];
107 if (noskins.value==1) // JACK: So NOSKINS > 1 will show skins, but
120 sprintf (name, "skins/%s.pcx", skin->name);
125 sprintf (name, "skins/%s.pcx", baseskin.string);
225 Con_Printf ("Checking skins...\n");
238 if (!CL_CheckOrDownloadFile(va("skins/%s.pcx", sc->skin->name)))
270 Refind all skins, downloading if needed
    [all...]
  /development/pdk/docs/
README 10 images -- images used in docs; note: this is NOT for UI assets/skins
  /external/quake/quake/src/QW/
qw2do.txt 91 - skin master server which QSpy talks to in order to get skins
92 client still retains the ability to d/l skins from current server, put
94 Download of skins should probably be compressed
95 - skins should expire both on the client and on the skin master.
97 QSpy can then just delete skins more than a month or so old
cmds.txt 32 skins", Skin_Skins_f
58 skins", Skin_Skins_f
qwcl.spec.sh 59 %attr(755,root,root) ${3}/qw/skins/fixskins.sh
  /external/skia/src/views/
SkWidgetViews.cpp 35 "common/default/default/skins/border3.xml",
36 "common/default/default/skins/button.xml",
37 "common/default/default/skins/progressBar.xml",
38 "common/default/default/skins/scrollBar.xml",
39 "common/default/default/skins/statictextpaint.xml"
  /frameworks/base/packages/SystemUI/res/layout/
status_bar_icon.xml 3 /* apps/common/assets/default/default/skins/StatusBar.xml
  /sdk/sdkmanager/libs/sdklib/src/com/android/sdklib/
AddOnTarget.java 165 case SKINS:
325 void setSkins(String[] skins, String defaultSkin) {
328 // we mix the add-on and base platform skins
330 skinSet.addAll(Arrays.asList(skins));
IAndroidTarget.java 36 /** OS Path to the "skins" folder which contains the emulator skins. */
37 public final static int SKINS = 5;
157 * Returns the available skins for this target.
SdkManager.java 356 // need to parse the skins.
357 String[] skins = parseSkinFolder(target.getPath(IAndroidTarget.SKINS)); local
358 target.setSkins(skins);
521 // need to parse the skins.
522 String[] skins = parseSkinFolder(target.getPath(IAndroidTarget.SKINS)); local
527 if (skins.length == 1) {
528 defaultSkin = skins[0];
540 target.setSkins(skins, defaultSkin)
    [all...]
PlatformTarget.java 69 mPaths.put(SKINS, mLocation + SdkConstants.OS_SKINS_FOLDER);
290 void setSkins(String[] skins) {
291 mSkins = skins;
  /frameworks/base/docs/html/sdk/
android-1.5.jd 19 <li><a href="#skins">Emulator Skins</a></li>
51 skins, sample applications, and more. The downloadable platform is fully
353 <h2 id="skins">Emulator Skins</h2>
355 <p>The downloadable platform includes a set of emulator skins that you can use for modeling your application in different screen sizes and resolutions. The emulator skins are: </p>
android-2.0.1.jd 17 <li><a href="#skins">Emulator Skins</a></li>
53 skins, sample applications, and more. The downloadable platform
215 <h2 id="skins">Emulator Skins</h2>
217 <p>The downloadable platform includes a set of emulator skins that you can use for modeling your application in different screen sizes and resolutions. The emulator skins are: </p>
android-2.0.jd 17 <li><a href="#skins">Emulator Skins</a></li>
46 skins, sample applications, and more. The downloadable platform is fully
204 <h2 id="skins">Emulator Skins</h2>
206 <p>The downloadable platform includes a set of emulator skins that you can use for modeling your application in different screen sizes and resolutions. The emulator skins are: </p>
android-2.1.jd 19 <li><a href="#skins">Emulator Skins</a></li>
52 skins, sample applications, and more. The downloadable platform
346 <h2 id="skins">Emulator Skins</h2>
348 <p>The downloadable platform includes a set of emulator skins that you can use
350 emulator skins are:</p>
android-1.6.jd 19 <li><a href="#skins">Emulator Skins</a></li>
51 system image, as well as a set of emulator skins, sample applications, and minor
172 <li>Fixes emulator skins to properly emulate d-pad in landscape mode.</li>
484 <h2 id="skins">Emulator Skins</h2>
486 <p>The downloadable platform includes a set of emulator skins that you can
488 The emulator skins are: </p>
android-2.2.jd 19 <li><a href="#skins">Emulator Skins</a></li>
51 skins, sample applications, and more. The downloadable platform
444 <h2 id="skins">Emulator Skins</h2>
446 <p>The downloadable platform includes a set of emulator skins that you can use
448 emulator skins are:</p>
android-2.3.3.jd 18 <li><a href="#skins">Emulator Skins</a></li>
45 skins and more. The downloadable platform
396 <h2 id="skins">Emulator Skins</h2>
398 <p>The downloadable platform includes a set of emulator skins that you can use
400 emulator skins are:</p>
  /device/sample/sdk_addon/
manifest.ini 36 # This should be the name of the skin in the skins/ folder of the add-on.
  /external/qemu/android/
cmdline-options.h 81 CFG_PARAM( skindir, "<dir>", "search skins in <dir> (default <system>/skins)" )
  /external/qemu/docs/
ANDROID-SKIN-FILES.TXT 26 various files. All skins are located under a parent "skin-dir" directory.
33 skins in the SDK in a way described later in this document.
139 to counter-effect this correction for certain skins which
  /external/quake/quake/src/QW/docs/
readme.qwcl 52 Skins Note
57 qw/skins, you should run the shell script 'fixskins.sh' that you can find in
58 the qw/skins directly distributed with this archive.
  /external/qemu/distrib/
README 33 - a new graphical user interface capable of displaying and rotating "device skins"

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