/external/webkit/WebCore/html/canvas/ |
WebGLContextAttributes.cpp | 80 bool WebGLContextAttributes::stencil() const function in class:WebCore::WebGLContextAttributes 82 return m_attrs.stencil; 85 void WebGLContextAttributes::setStencil(bool stencil) 87 m_attrs.stencil = stencil;
|
WebGLContextAttributes.h | 54 // Whether or not the drawing buffer has a stencil buffer; default=true 55 bool stencil() const; 56 void setStencil(bool stencil);
|
WebGLContextAttributes.idl | 34 attribute boolean stencil;
|
/packages/apps/Camera/src/com/android/camera/ui/ |
CameraEGLConfigChooser.java | 27 * with stencil buffer, but is not required. 73 // Because we need only one bit of stencil, try to choose a config that 74 // has stencil support but with smallest number of stencil bits. If
|
/external/webkit/WebCore/bindings/js/ |
JSHTMLCanvasElementCustom.cpp | 69 Identifier stencil(exec, "stencil"); 70 if (jsAttrs->hasProperty(exec, stencil)) 71 webGLAttrs->setStencil(jsAttrs->get(exec, stencil).toBoolean(exec));
|
/external/webkit/WebCore/bindings/v8/custom/ |
V8HTMLCanvasElementCustom.cpp | 65 v8::Handle<v8::String> stencil = v8::String::New("stencil"); local 66 if (jsAttrs->Has(stencil)) 67 webGLAttrs->setStencil(jsAttrs->Get(stencil)->BooleanValue());
|
/frameworks/base/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
GL2JNIView.java | 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { 73 new ConfigChooser(8,8,8,8, depth, stencil) : 74 new ConfigChooser(5,6,5,0, depth, stencil)); 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { 118 mStencilSize = stencil;
|
/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
GLDualGL2View.java | 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { 70 init(translucent, depth, stencil); 73 private void init(boolean translucent, int depth, int stencil) { 76 new ConfigChooser(8,8,8,8, depth, stencil) : 77 new ConfigChooser(5,6,5,0, depth, stencil)); 115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { 121 mStencilSize = stencil;
|
/development/ndk/platforms/android-5/samples/hello-gl2/src/com/android/gl2jni/ |
GL2JNIView.java | 76 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { 78 init(translucent, depth, stencil); 81 private void init(boolean translucent, int depth, int stencil) { 103 new ConfigChooser(8, 8, 8, 8, depth, stencil) : 104 new ConfigChooser(5, 6, 5, 0, depth, stencil) ); 135 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { 141 mStencilSize = stencil;
|
/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/ |
SDL_atarigl_c.h | 78 GLint depth,stencil,accum; member in struct:SDL_PrivateGLData 93 #define gl_curstencil (this->gl_data->stencil)
|
/frameworks/base/graphics/java/android/renderscript/ |
Script.java | 65 public void setClearStencil(int stencil) { 67 mRS.nScriptSetClearStencil(mID, stencil);
|
RenderScript.java | 139 native void nScriptSetClearStencil(int script, int stencil);
|
/system/core/libpixelflinger/ |
clear.cpp | 114 if (c->state.buffers.stencil.format == 0) 143 // XXX: do stencil buffer 167 c->state.clear.stencil = s;
|
pixelflinger.cpp | 541 if (c->state.mask.stencil != mask) { 542 c->state.mask.stencil = mask; 800 c->state.mask.stencil = 0xFFFFFFFF;
|
/system/core/include/pixelflinger/ |
format.h | 92 STENCIL = GGL_INDEX_STENCIL,
|
/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
SDL_cgxgl.c | 72 // no stencil buffer ?
|
/frameworks/base/libs/rs/ |
rs.spec | 272 param uint32_t stencil
|
/external/qemu/distrib/sdl-1.2.12/src/video/photon/ |
SDL_ph_gl.c | 313 /* Stencil size */
|
/frameworks/base/opengl/libagl/ |
state.cpp | 229 // If there is no stencil buffer, no stencil modification can occur 230 // and it is as if the stencil test always passes.
|
/system/core/include/private/pixelflinger/ |
ggl_context.h | 271 uint32_t stencil; member in struct:android::mask_state_t 280 GGLint stencil; member in struct:android::clear_state_t 412 surface_t stencil; member in struct:android::framebuffer_t
|
/external/webkit/WebCore/platform/graphics/ |
GraphicsContext3D.h | 390 , stencil(true) 398 bool stencil; member in struct:WebCore::GraphicsContext3D::Attributes
|
/frameworks/base/graphics/jni/ |
android_renderscript_RenderScript.cpp | 873 nScriptSetClearStencil(JNIEnv *_env, jobject _this, jint script, jint stencil) 876 LOG_API("nScriptCSetClearStencil, con(%p), s(%p), stencil(%i)", con, (void *)script, stencil); 877 rsScriptSetClearStencil(con, (RsScript)script, stencil); [all...] |
/external/webkit/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.cpp | 92 // context creation attributes, in particular stencil and 97 m_attrs.stencil = false; [all...] |
/external/webkit/WebKit/chromium/src/ |
GraphicsContext3D.cpp | 384 // context creation attributes, in particular stencil and 389 m_attrs.stencil = false; [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLSurfaceView.java | 92 * with at least a 16-bit depth buffer and no stencil. 803 * and at least the specified depth and stencil sizes. [all...] |