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Searched
full:trickframe
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_rmain.c
1083
static int
trickframe
;
local
1088
trickframe
++;
1089
if (
trickframe
& 1)
/external/quake/quake/src/WinQuake/
gl_rmain.cpp
1354
static int
trickframe
;
local
1359
trickframe
++;
1360
if (
trickframe
& 1)
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