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  /external/quake/quake/src/QW/server/
sv_move.c 288 float tdir, olddir, turnaround; local
291 turnaround = anglemod(olddir - 180);
316 if (tdir != turnaround && SV_StepDirection(actor, tdir, dist))
328 if (d[1]!=DI_NODIR && d[1]!=turnaround
332 if (d[2]!=DI_NODIR && d[2]!=turnaround
344 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )
350 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )
354 if (turnaround != DI_NODIR && SV_StepDirection(actor, turnaround, dist) )
  /external/quake/quake/src/WinQuake/
sv_move.cpp 288 float tdir, olddir, turnaround; local
291 turnaround = anglemod(olddir - 180);
316 if (tdir != turnaround && SV_StepDirection(actor, tdir, dist))
328 if (d[1]!=DI_NODIR && d[1]!=turnaround
332 if (d[2]!=DI_NODIR && d[2]!=turnaround
344 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )
350 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )
354 if (turnaround != DI_NODIR && SV_StepDirection(actor, turnaround, dist) )
  /external/blktrace/btreplay/doc/
btreplay.tex 136 turnaround time penalty (user-space to kernel and back). Note that in a
  /hardware/broadcom/wlan/bcm4329/src/dhd/sys/
dhd_sdio.c     [all...]

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