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Searched
full:unhold
(Results
1 - 15
of
15
) sorted by null
/packages/apps/Phone/src/com/android/phone/
InCallControlState.java
80
/** True if the "Hold" or "
Unhold
" function should be available right now */
83
// "canHold || canUnhold" to decide whether the hold/
unhold
UI element
165
// This phone has the concept of explicit "Hold" and "
Unhold
" actions.
172
// no way to either hold or
unhold
in the current state.
TelephonyCapabilities.java
179
* "
Unhold
" actions for an active call. (If so, the in-call UI will
180
* provide onscreen "Hold" / "
Unhold
" buttons.)
InCallScreen.java
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all
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InCallTouchUi.java
454
// The Hold button icon and label (either "Hold" or "
Unhold
")
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CallCard.java
711
// Hold/
Unhold
button, we actually use the elapsedTime widget
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/frameworks/base/telephony/java/com/android/internal/telephony/sip/
SipPhone.java
189
if (foregroundCall.getState().isAlive()) foregroundCall.
unhold
();
482
void
unhold
() throws CallStateException {
method in class:SipPhone.SipCall
486
((SipConnection) c).
unhold
(audioGroup);
method
514
conn.
unhold
(audioGroup);
749
void
unhold
(AudioGroup audioGroup) throws CallStateException {
method in class:SipPhone.SipConnection
755
throw new CallStateException("
unhold
(): " + e);
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/frameworks/base/voip/java/android/net/sip/
SipAudioCall.java
653
* @throws SipException if the SIP service fails to
unhold
the call
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/external/bluetooth/bluez/audio/
telephony-maemo5.c
397
"
Unhold
");
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telephony-maemo6.c
357
"
Unhold
");
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/external/qemu/
CHANGES.TXT
632
the 2nd emulator. you can also hold/
unhold
calls as well.
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/frameworks/base/docs/html/sdk/
OLD_RELEASENOTES.jd
164
<li>Voice/sms are automatically forwarded to other emulator instances running on the same machine, as long as you use their console port number as the destination phone number. For example, if you have two emulators running, the first one will typically use console port 5554, and the second one will use port 5556, dialing 5556 on the first emulator will generate an incoming call on the second emulator. You can also hold/
unhold
calls. This also works when sending SMS messages from one emulator to the other.</li>
/packages/apps/Phone/res/values/
strings.xml
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/frameworks/base/telephony/java/com/android/internal/telephony/
CallManager.java
551
* 2. no active call but only held call, aka,
unhold
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/packages/apps/Phone/res/values-en-rGB/
strings.xml
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/packages/apps/Phone/res/values-tl/
strings.xml
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Completed in 396 milliseconds