/development/samples/GlobalTime/src/com/android/globaltime/ |
PointCloud.java | 30 * @param vertices an array of (x, y, z) positions given in fixed-point. 32 public PointCloud(int[] vertices) { 33 this(vertices, 0, vertices.length); 39 * @param vertices an array of (x, y, z) positions given in fixed-point. 40 * @param off the starting offset of the vertices array 41 * @param len the number of elements of the vertices array to use 43 public PointCloud(int[] vertices, int off, int len) { 53 allocateBuffers(vertices, null, null, null, indices);
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LatLongSphere.java | 31 int[] vertices = new int[3 * lats * longs]; local 65 // Place vertices onto a flat projection 66 vertices[vidx++] = toFixed(2.0f * fi - 1.0f); 67 vertices[vidx++] = toFixed(0.5f - fj); 68 vertices[vidx++] = toFixed(0.0f); 70 // Place vertices onto the surface of a sphere 72 vertices[vidx++] = toFixed(x * radius + centerX); 73 vertices[vidx++] = toFixed(y * radius + centerY); 74 vertices[vidx++] = toFixed(z * radius + centerZ); 116 allocateBuffers(vertices, texcoords, normals, colors, indices) [all...] |
Annulus.java | 57 int[] vertices = new int[2 * 3 * radii]; local 70 vertices[vidx++] = toFixed(centerX + innerRadius * cosTheta); 71 vertices[vidx++] = toFixed(centerY + innerRadius * sinTheta); 72 vertices[vidx++] = toFixed(Z); 74 vertices[vidx++] = toFixed(centerX + outerRadius * cosTheta); 75 vertices[vidx++] = toFixed(centerY + outerRadius * sinTheta); 76 vertices[vidx++] = toFixed(Z); 99 allocateBuffers(vertices, null, null, colors, indices);
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Shape.java | 30 * containing vertices, texture coordinates, colors, normals, and indices. 150 * @param vertices an array of fixed-point vertex coordinates 156 public void allocateBuffers(int[] vertices, int[] texcoords, int[] normals, 158 allocate(vertices, texcoords, normals, colors); 174 * @param vertices an array of fixed-point vertex coordinates 180 public void allocateBuffers(int[] vertices, int[] texcoords, int[] normals, 182 allocate(vertices, texcoords, normals, colors); 196 private void allocate(int[] vertices, int[] texcoords, int[] normals, 199 ByteBuffer.allocateDirect(vertices.length * INT_BYTES); 202 mVertexBuffer.put(vertices); [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
Cube.java | 33 int vertices[] = { local 72 ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length*4); 75 mVertexBuffer.put(vertices);
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/development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/ |
Cube.java | 33 int vertices[] = { local 72 ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length*4); 75 mVertexBuffer.put(vertices);
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/external/bison/src/ |
relation.h | 37 /* Report a relation R that has SIZE vertices. */ 41 with SIZE vertices.
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relation.c | 56 static relation_nodes VERTICES; 67 VERTICES[++top] = i; 85 j = VERTICES[top--]; 103 VERTICES = xnmalloc (size + 1, sizeof *VERTICES); 114 free (VERTICES);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
GLFace.java | 48 // must be called after all vertices are added 53 Log.e("GLFace", "not enough vertices in setColor()");
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Cube.java | 33 // vertices are added in a clockwise orientation (when viewed from the outside)
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/frameworks/base/opengl/tests/linetex/ |
linetex.cpp | 84 const GLfloat vertices[4][2] = { local 103 glVertexPointer(2, GL_FLOAT, 0, vertices);
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/frameworks/base/core/jni/android/opengl/ |
poly.h | 40 Poly_vert vert[POLY_NMAX]; /* vertices */
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poly_clip.cpp | 114 /* count vertices "outside" with respect to each of the six planes */ 125 /* check if all vertices inside */ 129 /* check if all vertices are "outside" any of the six planes */
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/packages/wallpapers/Basic/res/raw/ |
distort.rs | 189 float *vertices = loadSimpleMeshVerticesF(NAMED_WaterMesh, 0); 190 struct vert_s *vert = (struct vert_s *)vertices; 288 //vertices[(yOffset + x) << 3 + 7] = 0.0f; 484 float *vertices = loadSimpleMeshVerticesF(NAMED_WaterMesh, 0); 498 float vx = vertices[offset + 5]; 499 float vy = vertices[offset + 6]; 500 float vz = vertices[offset + 7]; 501 float nx = vertices[offset + 0]; 502 float ny = vertices[offset + 1]; 503 float nz = vertices[offset + 2] [all...] |
/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3dtypes.h | 172 * Homogeneous vertices
192 * Transformed/lit vertices
230 * Untransformed/lit vertices
265 * Untransformed/unlit vertices
417 LPVOID lpIn; /* Input vertices */
418 DWORD dwInSize; /* Stride of input vertices */
419 LPVOID lpOut; /* Output vertices */
420 DWORD dwOutSize; /* Stride of output vertices */
421 LPD3DHVERTEX lpHOut; /* Output homogeneous vertices */
425 D3DRECT drExtent; /* Extent of transformed vertices */
[all...] |
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DTYPES.H | 172 * Homogeneous vertices
192 * Transformed/lit vertices
230 * Untransformed/lit vertices
265 * Untransformed/unlit vertices
417 LPVOID lpIn; /* Input vertices */
418 DWORD dwInSize; /* Stride of input vertices */
419 LPVOID lpOut; /* Output vertices */
420 DWORD dwOutSize; /* Stride of output vertices */
421 LPD3DHVERTEX lpHOut; /* Output homogeneous vertices */
425 D3DRECT drExtent; /* Extent of transformed vertices */
[all...] |
/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 93 const GLfloat vertices[4][2] = { local 116 glVertexPointer(2, GL_FLOAT, 0, vertices);
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/frameworks/base/opengl/tests/filter/ |
filter.cpp | 141 const GLfloat vertices[4][2] = { 176 glVertexPointer(2, GL_FLOAT, 0, vertices);
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/frameworks/base/services/surfaceflinger/ |
LayerDim.cpp | 83 const GLshort vertices[4][2] = { local 89 glVertexPointer(2, GL_SHORT, 0, vertices);
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/development/samples/ApiDemos/src/com/example/android/apis/os/ |
RotationVectorDemo.java | 163 final float vertices[] = { local 186 ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length*4); 189 mVertexBuffer.put(vertices);
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
LoadingLayer.java | 152 int[] vertices = { -dimension, -dimension, 0, dimension, -dimension, 0, -dimension, dimension, 0, dimension, dimension, 0 }; local 153 ByteBuffer vertexByteBuffer = ByteBuffer.allocateDirect(vertices.length * 4); 156 mVertexBuffer.put(vertices);
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
demo.c | 116 static GLOBJECT * newGLObject(long vertices, int vertexComponents, 123 result->count = vertices; 125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents * 127 result->colorArray = (GLubyte *)malloc(vertices * 4 * sizeof(GLubyte)); 130 result->normalArray = (GLfixed *)malloc(vertices * 3 * 207 const long vertices = triangleCount * 3; local 213 result = newGLObject(vertices, 3, 1); 338 // Set number of vertices in object to the actual amount created. 351 const long vertices = triangleCount * 3; local 356 result = newGLObject(vertices, 2, 0) [all...] |
/frameworks/base/opengl/tests/angeles/ |
demo.c | 116 static GLOBJECT * newGLObject(long vertices, int vertexComponents, 123 result->count = vertices; 125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents * 127 result->colorArray = (GLubyte *)malloc(vertices * 4 * sizeof(GLubyte)); 130 result->normalArray = (GLfixed *)malloc(vertices * 3 * 207 const long vertices = triangleCount * 3; local 213 result = newGLObject(vertices, 3, 1); 338 // Set number of vertices in object to the actual amount created. 351 const long vertices = triangleCount * 3; local 356 result = newGLObject(vertices, 2, 0) [all...] |
/development/samples/Compass/src/com/example/android/compass/ |
CompassActivity.java | 165 float vertices[] = { local 188 vbb = ByteBuffer.allocateDirect(vertices.length*4); 191 mVertexBuffer.put(vertices);
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
AccelerometerTestRenderer.java | 51 * Storage for the vertices. 56 * Storage for the drawing sequence of the vertices. This contains 83 * Coordinates of the vertices making up a simple wedge. Six total 84 * vertices, representing two isosceles triangles, side by side,
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