/cts/tests/tests/graphics/src/android/graphics/cts/ |
Path_FillTypeTest.java | 35 assertEquals(FillType.WINDING, FillType.valueOf("WINDING")); 50 FillType.WINDING,
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PathTest.java | 158 Path.FillType expected4 = Path.FillType.WINDING; 169 path.setFillType(Path.FillType.WINDING);
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/external/skia/src/svg/ |
SkSVGPath.cpp | 41 parser._addAttribute("fillType", fillRule.equals("evenodd") ? "evenOdd" : "winding");
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SkSVGPolygon.cpp | 39 parser._addAttribute("fillType", f_fillRule.equals("evenodd") ? "evenOdd" : "winding");
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SkSVGPolyline.cpp | 49 parser._addAttribute("fillType", f_fillRule.equals("evenodd") ? "evenOdd" : "winding");
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SkSVGParser.cpp | 52 fEmptyPaint.f_fillRule.set("winding");
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/external/skia/src/core/ |
SkEdge.cpp | 55 int winding = 1; local 60 winding = -1; 82 fWinding = SkToS8(winding); 200 int winding = 1; local 205 winding = -1; 230 fWinding = SkToS8(winding); 345 int winding = 1; local 352 winding = -1; 393 fWinding = SkToS8(winding);
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SkLineClipper.cpp | 195 // copy the pts in reverse order to maintain winding order
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SkScan_Path.cpp | 136 // returns 1 for evenodd, -1 for winding, regardless of inverse-ness
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
PathFillTypes.java | 72 showPath(canvas, 0, 0, Path.FillType.WINDING, paint);
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/external/webkit/WebCore/svg/graphics/ |
SVGResourceClipper.cpp | 150 ts << "[winding=" << d.windRule << "]";
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Path_Delegate.java | 58 private FillType mFillType = FillType.WINDING; 496 * Returns the Java2D winding rules matching a given Android {@link FillType}. 498 * @return the matching java2d winding rule. 502 case WINDING:
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/frameworks/base/opengl/libagl/ |
array.cpp | 647 GLint first, GLsizei count, int winding) 649 // winding == 2 : fan 650 // winding == 1 : strip 662 // because it allows us to preserve the same winding when the whole 683 swap(((winding^=1) ? v1 : v0), v2); 690 if ((winding&2) == 0) { 857 GLsizei count, const GLvoid *indices, int winding) 859 // winding == 2 : fan 860 // winding == 1 : strip 883 vertex_t* & consumed = ((winding^=1) ? v1 : v0) [all...] |
primitives.cpp | 829 const GLenum winding = (c->lerp.area() > 0) ? GL_CW : GL_CCW; local 830 const GLenum face = (winding == c->cull.frontFace) ? GL_FRONT : GL_BACK; [all...] |
/external/quake/quake/src/QW/client/ |
r_bsp.c | 226 // FIXME: share the clip edge by having a winding direction flag? 359 // clockwise winding
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r_sprite.c | 54 Clips the winding at clip_verts[clip_current] and changes clip_current 93 // clip the winding
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/external/quake/quake/src/WinQuake/ |
r_bsp.cpp | 226 // FIXME: share the clip edge by having a winding direction flag?
359 // clockwise winding
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r_sprite.cpp | 54 Clips the winding at clip_verts[clip_current] and changes clip_current
93 // clip the winding
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/frameworks/base/graphics/java/android/graphics/ |
Path.java | 76 WINDING (0), 89 FillType.WINDING, 97 * computed. The default value is WINDING.
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/external/skia/src/animator/ |
SkDisplayable.cpp | 369 SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "winding" : "evenOdd");
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SkAnimatorScript.cpp | 38 { SkType_FillType, "winding|evenOdd" },
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SkAnimatorScript2.cpp | 24 { SkType_FillType, "winding|evenOdd" },
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/external/freetype/src/base/ |
ftoutln.c | 1000 /* We use the nonzero winding rule to find the orientation. */
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/external/skia/include/core/ |
SkPath.h | 55 /** Same as Winding, but draws outside of the path, rather than inside
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/external/freetype/include/freetype/ |
ftimage.h | 409 /* By default, outlines are filled using the non-zero winding rule. */ [all...] |