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  /external/quake/quake/src/WinQuake/
sv_user.cpp 33 float wishspeed; variable
176 if (wishspeed == 0)
196 addspeed = wishspeed - currentspeed;
199 accelspeed = sv_accelerate.value*host_frametime*wishspeed;
220 accelspeed = sv_accelerate.value*wishspeed * host_frametime;
251 float speed, newspeed, wishspeed, addspeed, accelspeed;
266 wishspeed = Length(wishvel);
267 if (wishspeed > sv_maxspeed.value)
269 VectorScale (wishvel, sv_maxspeed.value/wishspeed, wishvel);
270 wishspeed = sv_maxspeed.value
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WinQuake.ncb     [all...]
  /external/quake/quake/src/QW/client/
pmove.c 390 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel)
401 addspeed = wishspeed - currentspeed;
404 accelspeed = accel*frametime*wishspeed;
412 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel)
415 float addspeed, accelspeed, currentspeed, wishspd = wishspeed;
428 accelspeed = accel * wishspeed * frametime;
448 float wishspeed; local
465 wishspeed = VectorNormalize(wishdir);
467 if (wishspeed > movevars.maxspeed)
469 VectorScale (wishvel, movevars.maxspeed/wishspeed, wishvel)
510 float wishspeed; local
784 float wishspeed; local
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