Lines Matching full:export
132 * "export" the PC to the interpreted stack frame, f/b/o future exception
5821 SAVE_PC_TO_GLUE(%ecx) # only need to export these two
5822 SAVE_FP_TO_GLUE(%ecx) # only need to export these two
5835 SAVE_PC_TO_GLUE(%ecx) # only need to export these two
5836 SAVE_FP_TO_GLUE(%ecx) # only need to export these two
5849 SAVE_PC_TO_GLUE(%ecx) # only need to export these two
5850 SAVE_FP_TO_GLUE(%ecx) # only need to export these two
5863 SAVE_PC_TO_GLUE(%ecx) # only need to export these two
5864 SAVE_FP_TO_GLUE(%ecx) # only need to export these two
5936 SAVE_PC_TO_GLUE(%ecx) # only need to export these two
5937 SAVE_FP_TO_GLUE(%ecx) # only need to export these two
7512 EXPORT_PC() # could throw, need to export
7532 EXPORT_PC() # could throw, need to export
7552 EXPORT_PC() # could throw, need to export
7572 EXPORT_PC() # could throw, need to export
7592 EXPORT_PC() # could throw, need to export
7612 EXPORT_PC() # could throw, need to export
7632 EXPORT_PC() # could throw, need to export
7652 EXPORT_PC() # could throw, need to export
7672 EXPORT_PC() # could throw, need to export
7704 EXPORT_PC() # could throw, need to export
7724 EXPORT_PC() # could throw, need to export
7744 EXPORT_PC() # could throw, need to export
7764 EXPORT_PC() # could throw, need to export
7784 EXPORT_PC() # could throw, need to export
8554 EXPORT_PC() # could throw, need to export
8574 EXPORT_PC() # could throw, need to export
8729 EXPORT_PC() # could throw, need to export
8761 EXPORT_PC() # could throw, need to export
9273 SAVE_PC_TO_GLUE(%ecx) # export state to glue
9335 * Hit a null object when we weren't expecting one. Export the PC, throw a