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Lines Matching refs:attributes

37 	GLint attributes [ 26 ]; /* 26 is max possible in this setup */
48 attributes[i++] = AGL_RGBA;
52 attributes[i++] = AGL_RED_SIZE;
53 attributes[i++] = this->gl_config.red_size;
54 attributes[i++] = AGL_GREEN_SIZE;
55 attributes[i++] = this->gl_config.green_size;
56 attributes[i++] = AGL_BLUE_SIZE;
57 attributes[i++] = this->gl_config.blue_size;
58 attributes[i++] = AGL_ALPHA_SIZE;
59 attributes[i++] = this->gl_config.alpha_size;
62 attributes[i++] = AGL_DOUBLEBUFFER;
65 attributes[i++] = AGL_DEPTH_SIZE;
66 attributes[i++] = this->gl_config.depth_size;
69 attributes[i++] = AGL_STENCIL_SIZE;
70 attributes[i++] = this->gl_config.stencil_size;
76 attributes[i++] = AGL_ACCUM_RED_SIZE;
77 attributes[i++] = this->gl_config.accum_red_size;
78 attributes[i++] = AGL_ACCUM_GREEN_SIZE;
79 attributes[i++] = this->gl_config.accum_green_size;
80 attributes[i++] = AGL_ACCUM_BLUE_SIZE;
81 attributes[i++] = this->gl_config.accum_blue_size;
82 attributes[i++] = AGL_ACCUM_ALPHA_SIZE;
83 attributes[i++] = this->gl_config.accum_alpha_size;
86 attributes[i++] = AGL_STEREO;
90 attributes[i++] = AGL_SAMPLE_BUFFERS_ARB;
91 attributes[i++] = this->gl_config.multisamplebuffers;
94 attributes[i++] = AGL_SAMPLES_ARB;
95 attributes[i++] = this->gl_config.multisamplesamples;
99 attributes[i++] = AGL_ACCELERATED;
100 attributes[i++] = AGL_NO_RECOVERY;
103 attributes[i++] = AGL_ALL_RENDERERS;
104 attributes[i] = AGL_NONE;
106 format = aglChoosePixelFormat(NULL, 0, attributes);