Lines Matching refs:vec3_t
23 vec3_t normal;
33 vec3_t endpos; // final position
42 vec3_t origin;
44 vec3_t mins, maxs; // only for non-bsp models
54 vec3_t origin;
55 vec3_t angles;
56 vec3_t velocity;
97 int PM_HullPointContents (hull_t *hull, int num, vec3_t p);
99 int PM_PointContents (vec3_t point);
100 qboolean PM_TestPlayerPosition (vec3_t point);
101 pmtrace_t PM_PlayerMove (vec3_t start, vec3_t stop);