Home | History | Annotate | Download | only in mac

Lines Matching refs:indx

908 void GraphicsContext3D::vertexAttrib1f(unsigned long indx, float v0)
911 ::glVertexAttrib1f(indx, v0);
914 void GraphicsContext3D::vertexAttrib1fv(unsigned long indx, float* array)
917 ::glVertexAttrib1fv(indx, array);
920 void GraphicsContext3D::vertexAttrib2f(unsigned long indx, float v0, float v1)
923 ::glVertexAttrib2f(indx, v0, v1);
926 void GraphicsContext3D::vertexAttrib2fv(unsigned long indx, float* array)
929 ::glVertexAttrib2fv(indx, array);
932 void GraphicsContext3D::vertexAttrib3f(unsigned long indx, float v0, float v1, float v2)
935 ::glVertexAttrib3f(indx, v0, v1, v2);
938 void GraphicsContext3D::vertexAttrib3fv(unsigned long indx, float* array)
941 ::glVertexAttrib3fv(indx, array);
944 void GraphicsContext3D::vertexAttrib4f(unsigned long indx, float v0, float v1, float v2, float v3)
947 ::glVertexAttrib4f(indx, v0, v1, v2, v3);
950 void GraphicsContext3D::vertexAttrib4fv(unsigned long indx, float* array)
953 ::glVertexAttrib4fv(indx, array);
956 void GraphicsContext3D::vertexAttribPointer(unsigned long indx, int size, int type, bool normalized, unsigned long stride, unsigned long offset)
959 ::glVertexAttribPointer(indx, size, type, normalized, stride, reinterpret_cast<void*>(static_cast<intptr_t>(offset)));