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Lines Matching refs:ty

117                                  int blockX, int blockY, int tx, int ty, const PaintInfo*);
119 int blockX, int blockY, int tx, int ty, const PaintInfo*);
171 virtual void paint(PaintInfo&, int tx, int ty);
172 virtual void paintObject(PaintInfo&, int tx, int ty);
177 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
277 void paintFloats(PaintInfo&, int tx, int ty, bool preservePhase = false);
278 void paintContents(PaintInfo&, int tx, int ty);
279 void paintColumnContents(PaintInfo&, int tx, int ty, bool paintFloats = false);
280 void paintColumnRules(PaintInfo&, int tx, int ty);
281 void paintChildren(PaintInfo&, int tx, int ty);
282 void paintEllipsisBoxes(PaintInfo&, int tx, int ty);
283 void paintSelection(PaintInfo&, int tx, int ty);
284 void paintCaret(PaintInfo&, int tx, int ty, CaretType);
308 virtual bool hitTestColumns(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
309 virtual bool hitTestContents(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
311 virtual bool isPointInOverflowControl(HitTestResult&, int x, int y, int tx, int ty);
334 GapRects fillSelectionGaps(RenderBlock* rootBlock, int blockX, int blockY, int tx, int ty,
336 GapRects fillInlineSelectionGaps(RenderBlock* rootBlock, int blockX, int blockY, int tx, int ty,
338 GapRects fillBlockSelectionGaps(RenderBlock* rootBlock, int blockX, int blockY, int tx, int ty,
345 ty);
366 void paintContinuationOutlines(PaintInfo&, int tx, int ty);
370 virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
383 // Adjust tx and ty from painting offsets to the local coords of this renderer
384 void offsetForContents(int& tx, int& ty) const;