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Lines Matching refs:backing

204         if (m_owningLayer->reflectionLayer()->backing()) {
205 GraphicsLayer* reflectionLayer = m_owningLayer->reflectionLayer()->backing()->graphicsLayer();
255 ASSERT(compAncestor->backing());
256 ancestorCompositingBounds = compAncestor->backing()->compositedBounds();
267 if (compAncestor && compAncestor->backing()->hasClippingLayer()) {
369 RenderLayerBacking* reflectionBacking = m_owningLayer->reflectionLayer()->backing();
578 // This is a useful optimization, because it allows us to avoid allocating backing store.
699 // and set background color on the layer in that case, instead of allocating backing store and painting.
707 // that require painting. Direct compositing saves backing store.