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Lines Matching refs:backing

249         if (!layer->backing()) {
251 // If we need to repaint, do so before making backing
259 if (layer->backing()) {
260 // If we're removing backing on a reflection, clear the source GraphicsLayer's pointer to
265 if (RenderLayerBacking* backing = sourceLayer->backing()) {
266 ASSERT(backing->graphicsLayer()->replicaLayer() == layer->backing()->graphicsLayer());
267 backing->graphicsLayer()->setReplicatedByLayer(0);
278 // If we need to repaint, do so now that we've removed the backing
300 if (layer->backing() && layer->backing()->updateGraphicsLayerConfiguration())
411 ASSERT(compLayer->backing());
412 IntRect compBounds = child->backing()->compositedBounds();
624 // Update backing now, so that we can use isComposited() reliably during tree traversal in rebuildCompositingLayerTree().
644 GraphicsLayer* hostingLayer = parentLayer->backing()->parentForSublayers();
645 GraphicsLayer* hostedLayer = childLayer->backing()->childForSuperlayers();
649 childLayer->backing()->childForSuperlayers()->removeFromParent();
656 GraphicsLayer* hostingLayer = layer->backing()->parentForSublayers();
664 GraphicsLayer* layerAnchor = layer->backing()->childForSuperlayers();
689 RenderLayerBacking* layerBacking = layer->backing();
696 if (reflection->backing())
697 reflection->backing()->updateCompositedBounds();
707 // If this layer has backing, then we are collecting its children, otherwise appending
768 if (RenderLayerBacking* layerBacking = layer->backing()) {
774 if (reflection->backing())
775 reflection->backing()->updateCompositedBounds();
815 if (RenderLayerBacking* layerBacking = layer->backing()) {
819 if (reflection->backing())
820 reflection->backing()->updateCompositedBounds();
1034 // The root layer always has a compositing layer, but it may not have backing.