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Lines Matching refs:quads

260 void RenderText::absoluteQuads(Vector<FloatQuad>& quads)
263 quads.append(localToAbsoluteQuad(FloatRect(box->x(), box->y(), box->width(), box->height())));
266 void RenderText::absoluteQuadsForRange(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight)
287 quads.append(localToAbsoluteQuad(FloatRect(r)));
297 quads.append(localToAbsoluteQuad(FloatRect(r)));