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Lines Matching refs:BOTTOM

34     /** Raw bit controlling how the right/bottom edge is placed. */
36 /** Raw bit controlling whether the right/bottom edge is clipped to its
47 /** Push object to the bottom of its container, not changing its size. */
48 public static final int BOTTOM = (AXIS_PULL_AFTER|AXIS_SPECIFIED)<<AXIS_Y_SHIFT;
59 public static final int FILL_VERTICAL = TOP|BOTTOM;
142 * it down; if gravity is BOTTOM it pushes it up; if gravity is
194 + ((container.bottom - container.top - h)/2) + yAdj;
195 outRect.bottom = outRect.top + h;
201 if (outRect.bottom > container.bottom) {
202 outRect.bottom = container.bottom;
208 outRect.bottom = outRect.top + h;
211 if (outRect.bottom > container.bottom) {
212 outRect.bottom = container.bottom;
217 outRect.bottom = container.bottom - yAdj;
218 outRect.top = outRect.bottom - h;
228 outRect.bottom = container.bottom + yAdj;
252 if (inoutObj.bottom > display.bottom) inoutObj.bottom = display.bottom;
256 else if (inoutObj.bottom > display.bottom) off = display.bottom-inoutObj.bottom;
258 if (inoutObj.height() > (display.bottom-display.top)) {
260 inoutObj.bottom = display.bottom;
263 inoutObj.bottom += off;