Lines Matching refs:OK
64 ASSERT_EQ(OK, status)
65 << "publisher initialize should return OK";
68 ASSERT_EQ(OK, status)
69 << "consumer initialize should return OK";
88 ASSERT_EQ(OK, status)
89 << "publisher publishKeyEvent should return OK";
92 ASSERT_EQ(OK, status)
93 << "publisher sendDispatchSignal should return OK";
96 ASSERT_EQ(OK, status)
97 << "consumer receiveDispatchSignal should return OK";
101 ASSERT_EQ(OK, status)
102 << "consumer consume should return OK";
122 ASSERT_EQ(OK, status)
123 << "consumer sendFinishedSignal should return OK";
126 ASSERT_EQ(OK, status)
127 << "publisher receiveFinishedSignal should return OK";
130 ASSERT_EQ(OK, status)
131 << "publisher reset should return OK";
174 ASSERT_EQ(OK, status)
175 << "publisher publishMotionEvent should return OK";
181 ASSERT_EQ(OK, status)
182 << "publisher appendMotionEvent should return OK";
186 ASSERT_EQ(OK, status)
187 << "publisher sendDispatchSignal should return OK";
193 ASSERT_EQ(OK, status)
194 << "publisher appendMotionEvent should return OK";
198 ASSERT_EQ(OK, status)
199 << "consumer receiveDispatchSignal should return OK";
203 ASSERT_EQ(OK, status)
204 << "consumer consume should return OK";
283 ASSERT_EQ(OK, status)
284 << "consumer sendFinishedSignal should return OK";
287 ASSERT_EQ(OK, status)
288 << "publisher receiveFinishedSignal should return OK";
291 ASSERT_EQ(OK, status)
292 << "publisher reset should return OK";
305 ASSERT_EQ(OK, status)
306 << "publisher publishKeyEvent should return OK first time";
329 ASSERT_EQ(OK, status)
330 << "publisher publishMotionEvent should return OK";
408 ASSERT_EQ(OK, status);
425 ASSERT_EQ(OK, status);
428 ASSERT_EQ(OK, status);
431 ASSERT_EQ(OK, status);
435 ASSERT_EQ(OK, status);
452 ASSERT_EQ(OK, status);
458 if (status != OK) {